[9925] Add more log filters

* damage - different direct damage calculation tracing
* combat - combat state updates, roll attack result and etc
* spell_cast - spell cast progress and aura apply
This commit is contained in:
VladimirMangos 2010-05-18 12:35:50 +04:00
parent b6d7365ac9
commit d86dcd60d7
15 changed files with 89 additions and 81 deletions

View file

@ -1022,7 +1022,7 @@ void GameObject::Use(Unit* user)
if (info->goober.eventId)
{
DEBUG_LOG("Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this);
}