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[9925] Add more log filters
* damage - different direct damage calculation tracing * combat - combat state updates, roll attack result and etc * spell_cast - spell cast progress and aura apply
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15 changed files with 89 additions and 81 deletions
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@ -1022,7 +1022,7 @@ void GameObject::Use(Unit* user)
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if (info->goober.eventId)
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{
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DEBUG_LOG("Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
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DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
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GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this);
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}
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