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[9925] Add more log filters
* damage - different direct damage calculation tracing * combat - combat state updates, roll attack result and etc * spell_cast - spell cast progress and aura apply
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15 changed files with 89 additions and 81 deletions
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@ -278,7 +278,7 @@ void Item::UpdateDuration(Player* owner, uint32 diff)
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if (!GetUInt32Value(ITEM_FIELD_DURATION))
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return;
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DEBUG_LOG("Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)",GetEntry(),GetUInt32Value(ITEM_FIELD_DURATION),diff);
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//DEBUG_LOG("Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)",GetEntry(),GetUInt32Value(ITEM_FIELD_DURATION),diff);
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if (GetUInt32Value(ITEM_FIELD_DURATION)<=diff)
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{
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