[9925] Add more log filters

* damage - different direct damage calculation tracing
* combat - combat state updates, roll attack result and etc
* spell_cast - spell cast progress and aura apply
This commit is contained in:
VladimirMangos 2010-05-18 12:35:50 +04:00
parent b6d7365ac9
commit d86dcd60d7
15 changed files with 89 additions and 81 deletions

View file

@ -278,7 +278,7 @@ void Item::UpdateDuration(Player* owner, uint32 diff)
if (!GetUInt32Value(ITEM_FIELD_DURATION))
return;
DEBUG_LOG("Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)",GetEntry(),GetUInt32Value(ITEM_FIELD_DURATION),diff);
//DEBUG_LOG("Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)",GetEntry(),GetUInt32Value(ITEM_FIELD_DURATION),diff);
if (GetUInt32Value(ITEM_FIELD_DURATION)<=diff)
{