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[9925] Add more log filters
* damage - different direct damage calculation tracing * combat - combat state updates, roll attack result and etc * spell_cast - spell cast progress and aura apply
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15 changed files with 89 additions and 81 deletions
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@ -535,7 +535,7 @@ void WorldSession::HandleTotemDestroyed( WorldPacket& recvPacket)
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void WorldSession::HandleSelfResOpcode( WorldPacket & /*recv_data*/ )
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{
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DEBUG_LOG("WORLD: CMSG_SELF_RES"); // empty opcode
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DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "WORLD: CMSG_SELF_RES"); // empty opcode
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if(_player->GetUInt32Value(PLAYER_SELF_RES_SPELL))
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{
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