mirror of
https://github.com/mangosfour/server.git
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[7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound to .debug play sound.
This commit is contained in:
parent
678be86d67
commit
dfa2869136
13 changed files with 132 additions and 8 deletions
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@ -22,7 +22,7 @@
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DROP TABLE IF EXISTS `db_version`;
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DROP TABLE IF EXISTS `db_version`;
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CREATE TABLE `db_version` (
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CREATE TABLE `db_version` (
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`version` varchar(120) default NULL,
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`version` varchar(120) default NULL,
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`required_7615_01_mangos_command` bit(1) default NULL
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`required_7616_02_mangos_command` bit(1) default NULL
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Used DB version notes';
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--
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--
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@ -267,7 +267,9 @@ INSERT INTO `command` VALUES
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('debug arena',3,'Syntax: .debug arena\r\n\r\nToggle debug mode for arenas. In debug mode GM can start arena with single player.'),
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('debug arena',3,'Syntax: .debug arena\r\n\r\nToggle debug mode for arenas. In debug mode GM can start arena with single player.'),
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('debug bg',3,'Syntax: .debug bg\r\n\r\nToggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.'),
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('debug bg',3,'Syntax: .debug bg\r\n\r\nToggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.'),
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('debug getvalue',3,'Syntax: .debug getvalue #field #isInt\r\n\r\nGet the field #field of the selected creature. If no creature is selected, get the content of your field.\r\n\r\nUse a #isInt of value 1 if the expected field content is an integer.'),
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('debug getvalue',3,'Syntax: .debug getvalue #field #isInt\r\n\r\nGet the field #field of the selected creature. If no creature is selected, get the content of your field.\r\n\r\nUse a #isInt of value 1 if the expected field content is an integer.'),
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('debug playsound',1,'Syntax: .debug playsound #soundid\r\n\r\nPlay sound with #soundid.\r\nSound will be play only for you. Other players do not hear this.\r\nWarning: client may have more 5000 sounds...'),
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('debug play cinematic',1,'Syntax: .debug play cinematic #cinematicid\r\n\r\nPlay cinematic #cinematicid for you. You stay at place while your mind fly.\r\n'),
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('debug play movie',1,'Syntax: .debug play movie #movieid\r\n\r\nPlay movie #movieid for you.'),
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('debug play sound',1,'Syntax: .debug play sound #soundid\r\n\r\nPlay sound with #soundid.\r\nSound will be play only for you. Other players do not hear this.\r\nWarning: client may have more 5000 sounds...'),
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('debug setvalue',3,'Syntax: .debug setvalue #field #value #isInt\r\n\r\nSet the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.\r\n\r\nUse a #isInt of value 1 if #value is an integer.'),
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('debug setvalue',3,'Syntax: .debug setvalue #field #value #isInt\r\n\r\nSet the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.\r\n\r\nUse a #isInt of value 1 if #value is an integer.'),
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('debug update',3,'Syntax: .debug update #field #value\r\n\r\nUpdate the field #field of the selected character or creature with value #value.\r\n\r\nIf no #value is provided, display the content of field #field.'),
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('debug update',3,'Syntax: .debug update #field #value\r\n\r\nUpdate the field #field of the selected character or creature with value #value.\r\n\r\nIf no #value is provided, display the content of field #field.'),
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('debug Mod32Value',3,'Syntax: .debug Mod32Value #field #value\r\n\r\nAdd #value to field #field of your character.'),
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('debug Mod32Value',3,'Syntax: .debug Mod32Value #field #value\r\n\r\nAdd #value to field #field of your character.'),
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@ -2924,7 +2926,9 @@ INSERT INTO `mangos_string` VALUES
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(1124,'Wrong pet type',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1124,'Wrong pet type',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1125,'Your pet learned all talents',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1125,'Your pet learned all talents',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1126,'Your pet talents have been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1126,'Your pet talents have been reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1127,'Talents of %s\'s pet reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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(1127,'Talents of %s\'s pet reset.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1200,'You try to view cinemitic %u but it doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1201,'You try to view movie %u but it doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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/*!40000 ALTER TABLE `mangos_string` ENABLE KEYS */;
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/*!40000 ALTER TABLE `mangos_string` ENABLE KEYS */;
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UNLOCK TABLES;
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UNLOCK TABLES;
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6
sql/updates/7616_01_mangos_mangos_string.sql
Normal file
6
sql/updates/7616_01_mangos_mangos_string.sql
Normal file
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@ -0,0 +1,6 @@
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ALTER TABLE db_version CHANGE COLUMN required_7615_01_mangos_command required_7616_01_mangos_mangos_string bit;
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DELETE FROM mangos_string WHERE entry IN(1200,1201);
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INSERT INTO mangos_string VALUES
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(1200,'You try to view cinemitic %u but it doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL),
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(1201,'You try to view movie %u but it doesn\'t exist.',NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
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8
sql/updates/7616_02_mangos_command.sql
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8
sql/updates/7616_02_mangos_command.sql
Normal file
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@ -0,0 +1,8 @@
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ALTER TABLE db_version CHANGE COLUMN required_7616_01_mangos_mangos_string required_7616_02_mangos_command bit;
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DELETE FROM `command` WHERE `name` IN ('debug playsound','debug play sound','debug play cinematic','debug play movie',);
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INSERT INTO `command` VALUES
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('debug play cinematic',1,'Syntax: .debug play cinematic #cinematicid\r\n\r\nPlay cinematic #cinematicid for you. You stay at place while your mind fly.\r\n'),
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('debug play movie',1,'Syntax: .debug play movie #movieid\r\n\r\nPlay movie #movieid for you.'),
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('debug play sound',1,'Syntax: .debug play sound #soundid\r\n\r\nPlay sound with #soundid.\r\nSound will be play only for you. Other players do not hear this.\r\nWarning: client may have more 5000 sounds...');
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@ -212,6 +212,8 @@ pkgdata_DATA = \
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7565_01_mangos_mangos_string.sql \
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7565_01_mangos_mangos_string.sql \
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7568_01_mangos_spell_proc_event.sql \
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7568_01_mangos_spell_proc_event.sql \
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7615_01_mangos_command.sql \
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7615_01_mangos_command.sql \
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7616_01_mangos_mangos_string.sql \
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7616_02_mangos_command.sql \
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README
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README
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## Additional files to include when running 'make dist'
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## Additional files to include when running 'make dist'
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@ -404,4 +406,6 @@ EXTRA_DIST = \
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7565_01_mangos_mangos_string.sql \
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7565_01_mangos_mangos_string.sql \
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7568_01_mangos_spell_proc_event.sql \
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7568_01_mangos_spell_proc_event.sql \
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7615_01_mangos_command.sql \
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7615_01_mangos_command.sql \
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7616_01_mangos_mangos_string.sql \
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7616_02_mangos_command.sql \
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README
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README
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@ -105,6 +105,14 @@ ChatCommand * ChatHandler::getCommandTable()
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{ NULL, 0, false, NULL, "", NULL }
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{ NULL, 0, false, NULL, "", NULL }
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};
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};
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static ChatCommand debugPlayCommandTable[] =
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{
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{ "cinematic", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayCinematicCommand, "", NULL },
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{ "movie", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlayMovieCommand, "", NULL },
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{ "sound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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static ChatCommand debugSendCommandTable[] =
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static ChatCommand debugSendCommandTable[] =
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{
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{
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{ "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL },
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{ "buyerror", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSendBuyErrorCommand, "", NULL },
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@ -131,7 +139,7 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
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{ "playsound", SEC_MODERATOR, false, &ChatHandler::HandleDebugPlaySoundCommand, "", NULL },
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{ "play", SEC_MODERATOR, false, NULL, "", debugPlayCommandTable },
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{ "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
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{ "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
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{ "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
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{ "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
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@ -118,13 +118,16 @@ class ChatHandler
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bool HandleDebugGetLootRecipient(const char * args);
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bool HandleDebugGetLootRecipient(const char * args);
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bool HandleDebugGetValue(const char* args);
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bool HandleDebugGetValue(const char* args);
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bool HandleDebugMod32Value(const char* args);
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bool HandleDebugMod32Value(const char* args);
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bool HandleDebugPlaySoundCommand(const char* args);
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bool HandleDebugSetValue(const char* args);
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bool HandleDebugSetValue(const char* args);
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bool HandleDebugSetItemFlagCommand(const char * args);
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bool HandleDebugSetItemFlagCommand(const char * args);
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bool HandleDebugSpawnVehicle(const char * args);
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bool HandleDebugSpawnVehicle(const char * args);
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bool HandleDebugUpdate(const char* args);
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bool HandleDebugUpdate(const char* args);
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bool HandleDebugUpdateWorldStateCommand(const char* args);
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bool HandleDebugUpdateWorldStateCommand(const char* args);
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bool HandleDebugPlayCinematicCommand(const char* args);
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bool HandleDebugPlayMovieCommand(const char* args);
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bool HandleDebugPlaySoundCommand(const char* args);
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bool HandleDebugSendBuyErrorCommand(const char* args);
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bool HandleDebugSendBuyErrorCommand(const char* args);
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bool HandleDebugSendChannelNotifyCommand(const char* args);
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bool HandleDebugSendChannelNotifyCommand(const char* args);
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bool HandleDebugSendChatMsgCommand(const char* args);
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bool HandleDebugSendChatMsgCommand(const char* args);
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@ -46,6 +46,7 @@ DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt);
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DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
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DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
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DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt);
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DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt);
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DBCStorage <ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt);
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DBCStorage <ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt);
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DBCStorage <CinematicSequencesEntry> sCinematicSequencesStore(CinematicSequencesEntryfmt);
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DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt);
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DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt);
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DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt);
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DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt);
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DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt);
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DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt);
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@ -76,7 +77,9 @@ DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt);
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//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
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//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
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DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
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DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
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DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt);
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DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt);
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DBCStorage <HolidaysEntry> sHolidaysStore(Holidaysfmt);
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DBCStorage <HolidaysEntry> sHolidaysStore(Holidaysfmt);
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DBCStorage <ItemEntry> sItemStore(Itemfmt);
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DBCStorage <ItemEntry> sItemStore(Itemfmt);
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DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore(ItemBagFamilyfmt);
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DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore(ItemBagFamilyfmt);
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//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt);
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//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt);
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@ -91,6 +94,7 @@ DBCStorage <LockEntry> sLockStore(LockEntryfmt);
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DBCStorage <MailTemplateEntry> sMailTemplateStore(MailTemplateEntryfmt);
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DBCStorage <MailTemplateEntry> sMailTemplateStore(MailTemplateEntryfmt);
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DBCStorage <MapEntry> sMapStore(MapEntryfmt);
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DBCStorage <MapEntry> sMapStore(MapEntryfmt);
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DBCStorage <MovieEntry> sMovieStore(MovieEntryfmt);
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DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt);
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DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt);
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@ -197,7 +201,7 @@ void LoadDBCStores(const std::string& dataPath)
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{
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{
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std::string dbcPath = dataPath+"dbc/";
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std::string dbcPath = dataPath+"dbc/";
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const uint32 DBCFilesCount = 75;
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const uint32 DBCFilesCount = 77;
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barGoLink bar( DBCFilesCount );
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barGoLink bar( DBCFilesCount );
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@ -234,6 +238,7 @@ void LoadDBCStores(const std::string& dataPath)
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrRacesStore, dbcPath,"ChrRaces.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrRacesStore, dbcPath,"ChrRaces.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCinematicSequencesStore, dbcPath,"CinematicSequences.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureDisplayInfoStore, dbcPath,"CreatureDisplayInfo.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureDisplayInfoStore, dbcPath,"CreatureDisplayInfo.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureFamilyStore, dbcPath,"CreatureFamily.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureFamilyStore, dbcPath,"CreatureFamily.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureSpellDataStore, dbcPath,"CreatureSpellData.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureSpellDataStore, dbcPath,"CreatureSpellData.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sLockStore, dbcPath,"Lock.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sLockStore, dbcPath,"Lock.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMailTemplateStore, dbcPath,"MailTemplate.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMailTemplateStore, dbcPath,"MailTemplate.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMapStore, dbcPath,"Map.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMapStore, dbcPath,"Map.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMovieStore, dbcPath,"Movie.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestSortStore, dbcPath,"QuestSort.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestSortStore, dbcPath,"QuestSort.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatDistributionStore, dbcPath,"ScalingStatDistribution.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatDistributionStore, dbcPath,"ScalingStatDistribution.dbc");
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@ -72,6 +72,7 @@ extern DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore;
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extern DBCStorage <CharTitlesEntry> sCharTitlesStore;
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extern DBCStorage <CharTitlesEntry> sCharTitlesStore;
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extern DBCStorage <ChrClassesEntry> sChrClassesStore;
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extern DBCStorage <ChrClassesEntry> sChrClassesStore;
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extern DBCStorage <ChrRacesEntry> sChrRacesStore;
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extern DBCStorage <ChrRacesEntry> sChrRacesStore;
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extern DBCStorage <CinematicSequencesEntry> sCinematicSequencesStore;
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extern DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore;
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extern DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore;
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extern DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore;
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extern DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore;
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extern DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore;
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extern DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore;
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@ -108,6 +109,7 @@ extern DBCStorage <ItemSetEntry> sItemSetStore;
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extern DBCStorage <LockEntry> sLockStore;
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extern DBCStorage <LockEntry> sLockStore;
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extern DBCStorage <MailTemplateEntry> sMailTemplateStore;
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extern DBCStorage <MailTemplateEntry> sMailTemplateStore;
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extern DBCStorage <MapEntry> sMapStore;
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extern DBCStorage <MapEntry> sMapStore;
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extern DBCStorage <MovieEntry> sMovieStore;
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extern DBCStorage <QuestSortEntry> sQuestSortStore;
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extern DBCStorage <QuestSortEntry> sQuestSortStore;
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extern DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore;
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extern DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore;
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extern DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore;
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extern DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore;
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@ -648,6 +648,27 @@ struct ChrRacesEntry
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uint32 addon; // 68 (0 - original race, 1 - tbc addon, ...)
|
uint32 addon; // 68 (0 - original race, 1 - tbc addon, ...)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/* not used
|
||||||
|
struct CinematicCameraEntry
|
||||||
|
{
|
||||||
|
uint32 id; // 0 index
|
||||||
|
char* filename; // 1
|
||||||
|
uint32 soundid; // 2 in SoundEntries.dbc or 0
|
||||||
|
float start_x; // 3
|
||||||
|
float start_y; // 4
|
||||||
|
float start_z; // 5
|
||||||
|
float unk6; // 6 speed?
|
||||||
|
};
|
||||||
|
*/
|
||||||
|
|
||||||
|
struct CinematicSequencesEntry
|
||||||
|
{
|
||||||
|
uint32 Id; // 0 index
|
||||||
|
//uint32 unk1; // 1 always 0
|
||||||
|
//uint32 cinematicCamera; // 2 id in CinematicCamera.dbc
|
||||||
|
// 3-9 always 0
|
||||||
|
};
|
||||||
|
|
||||||
struct CreatureDisplayInfoEntry
|
struct CreatureDisplayInfoEntry
|
||||||
{
|
{
|
||||||
uint32 Displayid; // 0 m_ID
|
uint32 Displayid; // 0 m_ID
|
||||||
|
|
@ -1077,6 +1098,13 @@ struct MapEntry
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
struct MovieEntry
|
||||||
|
{
|
||||||
|
uint32 Id; // 0 index
|
||||||
|
//char* filename; // 1
|
||||||
|
//uint32 unk2; // 2 always 100
|
||||||
|
};
|
||||||
|
|
||||||
struct QuestSortEntry
|
struct QuestSortEntry
|
||||||
{
|
{
|
||||||
uint32 id; // 0 m_ID
|
uint32 id; // 0 m_ID
|
||||||
|
|
|
||||||
|
|
@ -34,6 +34,7 @@ const char ChatChannelsEntryfmt[]="iixssssssssssssssssxxxxxxxxxxxxxxxxxx";
|
||||||
// ChatChannelsEntryfmt, index not used (more compact store)
|
// ChatChannelsEntryfmt, index not used (more compact store)
|
||||||
const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
|
const char ChrClassesEntryfmt[]="nxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixii";
|
||||||
const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
|
const char ChrRacesEntryfmt[]="nxixiixxixxxxissssssssssssssssxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxi";
|
||||||
|
const char CinematicSequencesEntryfmt[]="nxxxxxxxxx";
|
||||||
const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx";
|
const char CreatureDisplayInfofmt[]="nxxxfxxxxxxxxxxx";
|
||||||
const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx";
|
const char CreatureFamilyfmt[]="nfifiiiiixssssssssssssssssxx";
|
||||||
const char CreatureSpellDatafmt[]="nxxxxxxxx";
|
const char CreatureSpellDatafmt[]="nxxxxxxxx";
|
||||||
|
|
@ -70,6 +71,7 @@ const char ItemSetEntryfmt[]="dssssssssssssssssxxxxxxxxxxxxxxxxxxiiiiiiiiiiiiiii
|
||||||
const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
|
const char LockEntryfmt[]="niiiiiiiiiiiiiiiiiiiiiiiixxxxxxxx";
|
||||||
const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
|
const char MailTemplateEntryfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
|
||||||
const char MapEntryfmt[]="nxixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxix";
|
const char MapEntryfmt[]="nxixssssssssssssssssxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxiffiixxix";
|
||||||
|
const char MovieEntryfmt[]="nxx";
|
||||||
const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
|
const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
|
||||||
const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
|
const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
|
||||||
const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
|
const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
|
||||||
|
|
|
||||||
|
|
@ -765,7 +765,12 @@ enum MangosStrings
|
||||||
LANG_RESET_PET_TALENTS_ONLINE = 1127,
|
LANG_RESET_PET_TALENTS_ONLINE = 1127,
|
||||||
// Room for more level 3 1128-1199 not used
|
// Room for more level 3 1128-1199 not used
|
||||||
|
|
||||||
// FREE IDS 1200-9999
|
// Debug commands
|
||||||
|
LANG_CINEMATIC_NOT_EXIST = 1200,
|
||||||
|
LANG_MOVIE_NOT_EXIST = 1201,
|
||||||
|
// Room for more debug 1202-1299 not used
|
||||||
|
|
||||||
|
// FREE IDS 1300-9999
|
||||||
|
|
||||||
// Use for not-in-offcial-sources patches
|
// Use for not-in-offcial-sources patches
|
||||||
// 10000-10999
|
// 10000-10999
|
||||||
|
|
|
||||||
|
|
@ -212,6 +212,54 @@ bool ChatHandler::HandleDebugUpdateWorldStateCommand(const char* args)
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ChatHandler::HandleDebugPlayCinematicCommand(const char* args)
|
||||||
|
{
|
||||||
|
// USAGE: .debug play cinematic #cinematicid
|
||||||
|
// #cinematicid - ID decimal number from CinemaicSequences.dbc (1st column)
|
||||||
|
if( !*args )
|
||||||
|
{
|
||||||
|
SendSysMessage(LANG_BAD_VALUE);
|
||||||
|
SetSentErrorMessage(true);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 dwId = atoi((char*)args);
|
||||||
|
|
||||||
|
if(!sCinematicSequencesStore.LookupEntry(dwId))
|
||||||
|
{
|
||||||
|
PSendSysMessage(LANG_CINEMATIC_NOT_EXIST, dwId);
|
||||||
|
SetSentErrorMessage(true);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_session->GetPlayer()->SendCinematicStart(dwId);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool ChatHandler::HandleDebugPlayMovieCommand(const char* args)
|
||||||
|
{
|
||||||
|
// USAGE: .debug play movie #movieid
|
||||||
|
// #movieid - ID decimal number from Movie.dbc (1st column)
|
||||||
|
if( !*args )
|
||||||
|
{
|
||||||
|
SendSysMessage(LANG_BAD_VALUE);
|
||||||
|
SetSentErrorMessage(true);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32 dwId = atoi((char*)args);
|
||||||
|
|
||||||
|
if(!sMovieStore.LookupEntry(dwId))
|
||||||
|
{
|
||||||
|
PSendSysMessage(LANG_MOVIE_NOT_EXIST, dwId);
|
||||||
|
SetSentErrorMessage(true);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_session->GetPlayer()->SendMovieStart(dwId);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
//Play sound
|
//Play sound
|
||||||
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
|
bool ChatHandler::HandleDebugPlaySoundCommand(const char* args)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
#ifndef __REVISION_NR_H__
|
#ifndef __REVISION_NR_H__
|
||||||
#define __REVISION_NR_H__
|
#define __REVISION_NR_H__
|
||||||
#define REVISION_NR "7615"
|
#define REVISION_NR "7616"
|
||||||
#endif // __REVISION_NR_H__
|
#endif // __REVISION_NR_H__
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue