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[12219] Add generic stackign exception to vehicle control and linkedAura auras
Note: This might not be correct, but aura stacking needs some other serious research, so this should be ok for now. Signed-off-by: Schmoozerd <schmoozerd@cmangos>
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2 changed files with 3 additions and 1 deletions
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@ -4298,6 +4298,8 @@ bool Unit::AddSpellAuraHolder(SpellAuraHolder* holder)
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case SPELL_AURA_PERIODIC_MANA_LEECH:
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case SPELL_AURA_PERIODIC_MANA_LEECH:
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case SPELL_AURA_OBS_MOD_MANA:
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case SPELL_AURA_OBS_MOD_MANA:
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case SPELL_AURA_POWER_BURN_MANA:
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case SPELL_AURA_POWER_BURN_MANA:
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case SPELL_AURA_CONTROL_VEHICLE:
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case SPELL_AURA_284: // SPELL_AURA_LINKED_AURA, unknown how it is handled, but let it stack like vehicle control aura
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break;
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break;
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case SPELL_AURA_PERIODIC_ENERGIZE: // all or self or clear non-stackable
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case SPELL_AURA_PERIODIC_ENERGIZE: // all or self or clear non-stackable
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default: // not allow
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default: // not allow
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12218"
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#define REVISION_NR "12219"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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