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[11363] Small fix for SpellRadiusEntry after recent dbc structure cleanups.
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3 changed files with 4 additions and 4 deletions
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@ -1657,8 +1657,8 @@ struct SpellRadiusEntry
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{
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uint32 ID; // m_ID
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float Radius; // m_radius
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float Radius2; // m_radiusPerLevel
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// m_radiusMax
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// m_radiusPerLevel
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//float RadiusMax; // m_radiusMax
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};
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struct SpellRangeEntry
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@ -95,7 +95,7 @@ const char SpellEntryfmt[]="niiiiiiiiiiiixixiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiifxiii
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const char SpellFocusObjectfmt[]="nxxxxxxxxxxxxxxxxx";
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const char SpellItemEnchantmentfmt[]="nxiiiiiixxxiiissssssssssssssssxiiiixxx";
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const char SpellItemEnchantmentConditionfmt[]="nbbbbbxxxxxbbbbbbbbbbiiiiiXXXXX";
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const char SpellRadiusfmt[]="nfxf";
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const char SpellRadiusfmt[]="nfxx";
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const char SpellRangefmt[]="nffffxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SpellRuneCostfmt[]="niiii";
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const char SpellShapeshiftFormfmt[]="nxxxxxxxxxxxxxxxxxxiixiiixxiiiiiiii";
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11362"
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#define REVISION_NR "11363"
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#endif // __REVISION_NR_H__
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