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[10484] Use for auraholde/aura GetStackAmount uint32 result.
uint32 result used in most expressions for stack calculation/compare Alos uint8implicitly casted to int by C++ in expressions that generate unexpected signed/unsigned warnings in comparisons (uint8 +1) > uint32 and similar.
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5 changed files with 14 additions and 14 deletions
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@ -8136,15 +8136,15 @@ bool SpellAuraHolder::ModStackAmount(int32 num)
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return false;
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return false;
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}
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}
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void SpellAuraHolder::SetStackAmount(uint8 stackAmount)
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void SpellAuraHolder::SetStackAmount(uint32 stackAmount)
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{
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{
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Unit *target = GetTarget();
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Unit *target = GetTarget();
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Unit *caster = GetCaster();
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Unit *caster = GetCaster();
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if (!target || !caster)
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if (!target || !caster)
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return;
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return;
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bool refresh = stackAmount >= m_stackAmount;
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bool refresh = stackAmount >= uint32(m_stackAmount);
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if (stackAmount != m_stackAmount)
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if (stackAmount != uint32(m_stackAmount))
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{
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{
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m_stackAmount = stackAmount;
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m_stackAmount = stackAmount;
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@ -58,8 +58,8 @@ class MANGOS_DLL_SPEC SpellAuraHolder
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void setDiminishGroup(DiminishingGroup group) { m_AuraDRGroup = group; }
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void setDiminishGroup(DiminishingGroup group) { m_AuraDRGroup = group; }
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DiminishingGroup getDiminishGroup() const { return m_AuraDRGroup; }
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DiminishingGroup getDiminishGroup() const { return m_AuraDRGroup; }
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uint8 GetStackAmount() { return m_stackAmount; }
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uint32 GetStackAmount() { return m_stackAmount; }
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void SetStackAmount(uint8 stackAmount);
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void SetStackAmount(uint32 stackAmount);
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bool ModStackAmount(int32 num); // return true if last charge dropped
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bool ModStackAmount(int32 num); // return true if last charge dropped
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Aura* GetAuraByEffectIndex(SpellEffectIndex index) const { return m_auras[index]; }
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Aura* GetAuraByEffectIndex(SpellEffectIndex index) const { return m_auras[index]; }
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@ -389,7 +389,7 @@ class MANGOS_DLL_SPEC Aura
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time_t GetAuraApplyTime() const { return m_applyTime; }
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time_t GetAuraApplyTime() const { return m_applyTime; }
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uint32 GetAuraTicks() const { return m_periodicTick; }
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uint32 GetAuraTicks() const { return m_periodicTick; }
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uint32 GetAuraMaxTicks() const { return m_maxduration > 0 && m_modifier.periodictime > 0 ? m_maxduration / m_modifier.periodictime : 0; }
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uint32 GetAuraMaxTicks() const { return m_maxduration > 0 && m_modifier.periodictime > 0 ? m_maxduration / m_modifier.periodictime : 0; }
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uint8 GetStackAmount() const { return GetHolder()->GetStackAmount(); }
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uint32 GetStackAmount() const { return GetHolder()->GetStackAmount(); }
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void SetLoadedState(int32 damage,int32 maxduration,int32 duration)
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void SetLoadedState(int32 damage,int32 maxduration,int32 duration)
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{
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{
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@ -1691,7 +1691,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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if (Aura* pAura = m_caster->GetAura(spellShrink, EFFECT_INDEX_0))
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if (Aura* pAura = m_caster->GetAura(spellShrink, EFFECT_INDEX_0))
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{
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{
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uint8 stackNum = pAura->GetStackAmount();
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uint32 stackNum = pAura->GetStackAmount();
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// chance to become pygmified (5, 10, 15 etc)
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// chance to become pygmified (5, 10, 15 etc)
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if (roll_chance_i(stackNum*5))
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if (roll_chance_i(stackNum*5))
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@ -1891,7 +1891,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura
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triggered_spell_id = 31803; // Holy Vengeance
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triggered_spell_id = 31803; // Holy Vengeance
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// Add 5-stack effect from Holy Vengeance
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// Add 5-stack effect from Holy Vengeance
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int8 stacks = 0;
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uint32 stacks = 0;
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AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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{
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{
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@ -1901,7 +1901,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura
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break;
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break;
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}
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}
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}
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}
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if(stacks >= 5)
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if (stacks >= 5)
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CastSpell(target,42463,true,NULL,triggeredByAura);
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CastSpell(target,42463,true,NULL,triggeredByAura);
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break;
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break;
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}
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}
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@ -1993,7 +1993,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura
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triggered_spell_id = 53742; // Blood Corruption
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triggered_spell_id = 53742; // Blood Corruption
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// Add 5-stack effect from Blood Corruption
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// Add 5-stack effect from Blood Corruption
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int8 stacks = 0;
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uint32 stacks = 0;
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AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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AuraList const& auras = target->GetAurasByType(SPELL_AURA_PERIODIC_DAMAGE);
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for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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for(AuraList::const_iterator itr = auras.begin(); itr!=auras.end(); ++itr)
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{
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{
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@ -2003,7 +2003,7 @@ SpellAuraProcResult Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura
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break;
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break;
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}
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}
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}
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}
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if(stacks >= 5)
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if (stacks >= 5)
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CastSpell(target,53739,true,NULL,triggeredByAura);
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CastSpell(target,53739,true,NULL,triggeredByAura);
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break;
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break;
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}
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}
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@ -3127,7 +3127,7 @@ SpellAuraProcResult Unit::HandleProcTriggerSpellAuraProc(Unit *pVictim, uint32 d
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Aura * dummy = GetDummyAura(37658);
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Aura * dummy = GetDummyAura(37658);
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// release at 3 aura in stack (cont contain in basepoint of trigger aura)
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// release at 3 aura in stack (cont contain in basepoint of trigger aura)
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if(!dummy || dummy->GetStackAmount() < triggerAmount)
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if(!dummy || dummy->GetStackAmount() < uint32(triggerAmount))
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return SPELL_AURA_PROC_FAILED;
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return SPELL_AURA_PROC_FAILED;
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RemoveAurasDueToSpell(37658);
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RemoveAurasDueToSpell(37658);
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@ -3152,7 +3152,7 @@ SpellAuraProcResult Unit::HandleProcTriggerSpellAuraProc(Unit *pVictim, uint32 d
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// counting
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// counting
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Aura * dummy = GetDummyAura(54842);
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Aura * dummy = GetDummyAura(54842);
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// release at 3 aura in stack (cont contain in basepoint of trigger aura)
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// release at 3 aura in stack (cont contain in basepoint of trigger aura)
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if(!dummy || dummy->GetStackAmount() < triggerAmount)
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if(!dummy || dummy->GetStackAmount() < uint32(triggerAmount))
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return SPELL_AURA_PROC_FAILED;
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return SPELL_AURA_PROC_FAILED;
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RemoveAurasDueToSpell(54842);
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RemoveAurasDueToSpell(54842);
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10483"
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#define REVISION_NR "10484"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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