[10770] Fixed auction items filering by quality.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
XEQT 2010-11-22 00:56:22 +03:00 committed by VladimirMangos
parent ce09cb70a2
commit f186ec9135
2 changed files with 2 additions and 2 deletions

View file

@ -626,7 +626,7 @@ void AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
if (inventoryType != 0xffffffff && proto->InventoryType != inventoryType)
continue;
if (quality != 0xffffffff && proto->Quality != quality)
if (quality != 0xffffffff && proto->Quality < quality)
continue;
if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10769"
#define REVISION_NR "10770"
#endif // __REVISION_NR_H__