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[12717m] Updated bonusSkillLevels for MOP
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@ -5996,7 +5996,7 @@ bool Player::UpdateFishingSkill()
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// levels sync. with spell requirement for skill levels to learn
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// bonus abilities in sSkillLineAbilityStore
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// Used only to avoid scan DBC at each skill grow
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static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450, 525};
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static uint32 bonusSkillLevels[] = {75, 150, 225, 300, 375, 450, 525, 600};
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bool Player::UpdateSkillPro(uint16 SkillId, int32 Chance, uint32 step)
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{
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