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[10128] Since 3.3 pets receive 100% of master's resilience
(based on zergtmn's repo commit 21eba43) Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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2 changed files with 3 additions and 3 deletions
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@ -13657,10 +13657,10 @@ float Unit::GetCombatRatingReduction(CombatRating cr) const
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return ((Player const*)this)->GetRatingBonusValue(cr);
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else if (((Creature const*)this)->isPet())
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{
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// Player's pet have 0.4 resilience from owner
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// Player's pet get 100% resilience from owner
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if (Unit* owner = GetOwner())
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if(owner->GetTypeId() == TYPEID_PLAYER)
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return ((Player*)owner)->GetRatingBonusValue(cr) * 0.4f;
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return ((Player*)owner)->GetRatingBonusValue(cr);
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}
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return 0.0f;
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