[10477] Fixed heal amount for some cases heal absorb

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
faramir118 2010-09-12 20:32:55 +04:00 committed by VladimirMangos
parent b91f914dbc
commit f8c258608f
3 changed files with 3 additions and 3 deletions

View file

@ -6691,7 +6691,7 @@ void Aura::PeriodicTick()
uint32 absorbHeal = 0;
pCaster->CalculateHealAbsorb(heal, &absorbHeal);
int32 gain = pCaster->DealHeal(pCaster, heal, spellProto, false, absorbHeal);
int32 gain = pCaster->DealHeal(pCaster, heal - absorbHeal, spellProto, false, absorbHeal);
pCaster->getHostileRefManager().threatAssist(pCaster, gain * 0.5f, spellProto);
break;
}

View file

@ -3333,7 +3333,7 @@ void Spell::EffectHealMechanical(SpellEffectIndex /*eff_idx*/)
uint32 absorb = 0;
unitTarget->CalculateHealAbsorb(addhealth, &absorb);
caster->DealHeal(unitTarget, addhealth, m_spellInfo, false, absorb);
caster->DealHeal(unitTarget, addhealth - absorb, m_spellInfo, false, absorb);
}
}

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "10476"
#define REVISION_NR "10477"
#endif // __REVISION_NR_H__