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[10197] Add to playercreateinfo original player orientation field.
It still not filled. Patch with correct values welcomed ;)
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8 changed files with 27 additions and 17 deletions
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@ -668,7 +668,7 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
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m_items[i] = NULL;
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SetLocationMapId(info->mapId);
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Relocate(info->positionX,info->positionY,info->positionZ);
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Relocate(info->positionX,info->positionY,info->positionZ, info->orientation);
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ChrClassesEntry const* cEntry = sChrClassesStore.LookupEntry(class_);
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if(!cEntry)
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