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[10517] Remove wrong comment, reputation rate for spell is implemented.
Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 4 additions and 4 deletions
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@ -468,9 +468,9 @@ typedef UNORDERED_MAP<uint8,MailLevelRewardList> MailLevelRewardMap;
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// We assume the rate is in general the same for all three types below, but chose to keep three for scalability and customization
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struct RepRewardRate
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{
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float quest_rate; // We allow rate = 0.0 in database. For this case, it means that
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float creature_rate; // no reputation are given at all for this faction/rate type.
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float spell_rate; // not implemented yet (SPELL_EFFECT_REPUTATION)
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float quest_rate; // We allow rate = 0.0 in database. For this case,
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float creature_rate; // it means that no reputation are given at all
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float spell_rate; // for this faction/rate type.
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};
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struct ReputationOnKillEntry
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10516"
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#define REVISION_NR "10517"
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#endif // __REVISION_NR_H__
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