mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[11202] Schedule AI notify at adding to world
This fixes the problem, that creatures, added at grid loading, do not start attack each other More shedule -> schedule fixes added, removed unused Map::PlayerRelocationNotify function
This commit is contained in:
parent
6529e69924
commit
fcc09483ad
5 changed files with 10 additions and 48 deletions
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "11201"
|
||||
#define REVISION_NR "11202"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue