[0064] Fix some unintended custom literals.

This commit is contained in:
LordJZ 2012-08-04 15:59:33 +04:00 committed by Antz
parent aacb838e60
commit fdde26e77b
9 changed files with 38 additions and 38 deletions

View file

@ -1206,7 +1206,7 @@ void BattleGroundMgr::Update(uint32 diff)
{ {
DistributeArenaPoints(); DistributeArenaPoints();
m_NextAutoDistributionTime = time_t(m_NextAutoDistributionTime + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_UINT32_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS)); m_NextAutoDistributionTime = time_t(m_NextAutoDistributionTime + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_UINT32_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS));
CharacterDatabase.PExecute("UPDATE saved_variables SET NextArenaPointDistributionTime = '"UI64FMTD"'", uint64(m_NextAutoDistributionTime)); CharacterDatabase.PExecute("UPDATE saved_variables SET NextArenaPointDistributionTime = '" UI64FMTD "'", uint64(m_NextAutoDistributionTime));
} }
m_AutoDistributionTimeChecker = 600000; // check 10 minutes m_AutoDistributionTimeChecker = 600000; // check 10 minutes
} }
@ -1728,7 +1728,7 @@ void BattleGroundMgr::InitAutomaticArenaPointDistribution()
{ {
DEBUG_LOG("Battleground: Next arena point distribution time not found in SavedVariables, reseting it now."); DEBUG_LOG("Battleground: Next arena point distribution time not found in SavedVariables, reseting it now.");
m_NextAutoDistributionTime = time_t(sWorld.GetGameTime() + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_UINT32_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS)); m_NextAutoDistributionTime = time_t(sWorld.GetGameTime() + BATTLEGROUND_ARENA_POINT_DISTRIBUTION_DAY * sWorld.getConfig(CONFIG_UINT32_ARENA_AUTO_DISTRIBUTE_INTERVAL_DAYS));
CharacterDatabase.PExecute("INSERT INTO saved_variables (NextArenaPointDistributionTime) VALUES ('"UI64FMTD"')", uint64(m_NextAutoDistributionTime)); CharacterDatabase.PExecute("INSERT INTO saved_variables (NextArenaPointDistributionTime) VALUES ('" UI64FMTD "')", uint64(m_NextAutoDistributionTime));
} }
else else
{ {

View file

@ -584,7 +584,7 @@ bool ChatHandler::HandleGoCreatureCommand(char* args)
{ {
std::string name = pParam1; std::string name = pParam1;
WorldDatabase.escape_string(name); WorldDatabase.escape_string(name);
QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM creature, creature_template WHERE creature.id = creature_template.entry AND creature_template.name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str()); QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM creature, creature_template WHERE creature.id = creature_template.entry AND creature_template.name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str());
if (!result) if (!result)
{ {
SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND); SendSysMessage(LANG_COMMAND_GOCREATNOTFOUND);
@ -733,7 +733,7 @@ bool ChatHandler::HandleGoObjectCommand(char* args)
{ {
std::string name = pParam1; std::string name = pParam1;
WorldDatabase.escape_string(name); WorldDatabase.escape_string(name);
QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM gameobject, gameobject_template WHERE gameobject.id = gameobject_template.entry AND gameobject_template.name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str()); QueryResult* result = WorldDatabase.PQuery("SELECT guid FROM gameobject, gameobject_template WHERE gameobject.id = gameobject_template.entry AND gameobject_template.name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), name.c_str());
if (!result) if (!result)
{ {
SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND); SendSysMessage(LANG_COMMAND_GOOBJNOTFOUND);
@ -800,7 +800,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(char* args)
WorldDatabase.escape_string(name); WorldDatabase.escape_string(name);
result = WorldDatabase.PQuery( result = WorldDatabase.PQuery(
"SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ " "SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ "
"FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1", "FROM gameobject,gameobject_template WHERE gameobject_template.entry = gameobject.id AND map = %i AND name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'")" ORDER BY order_ ASC LIMIT 1",
pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(), name.c_str()); pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(), name.c_str());
} }
} }
@ -4460,7 +4460,7 @@ bool ChatHandler::HandleLookupAccountEmailCommand(char* args)
std::string email = emailStr; std::string email = emailStr;
LoginDatabase.escape_string(email); LoginDatabase.escape_string(email);
// 0 1 2 3 4 // 0 1 2 3 4
QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE email "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE email " _LIKE_ " " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str());
return ShowAccountListHelper(result, &limit); return ShowAccountListHelper(result, &limit);
} }
@ -4479,7 +4479,7 @@ bool ChatHandler::HandleLookupAccountIpCommand(char* args)
LoginDatabase.escape_string(ip); LoginDatabase.escape_string(ip);
// 0 1 2 3 4 // 0 1 2 3 4
QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE last_ip "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE last_ip " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str());
return ShowAccountListHelper(result, &limit); return ShowAccountListHelper(result, &limit);
} }
@ -4500,7 +4500,7 @@ bool ChatHandler::HandleLookupAccountNameCommand(char* args)
LoginDatabase.escape_string(account); LoginDatabase.escape_string(account);
// 0 1 2 3 4 // 0 1 2 3 4
QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE username "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); QueryResult* result = LoginDatabase.PQuery("SELECT a.id, a.username, a.last_ip, aa.gmlevel, a.expansion FROM account a LEFT JOIN account_access aa ON (a.id = aa.id) WHERE username " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str());
return ShowAccountListHelper(result, &limit); return ShowAccountListHelper(result, &limit);
} }
@ -4571,7 +4571,7 @@ bool ChatHandler::HandleLookupPlayerIpCommand(char* args)
std::string ip = ipStr; std::string ip = ipStr;
LoginDatabase.escape_string(ip); LoginDatabase.escape_string(ip);
QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE last_ip "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str()); QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE last_ip " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), ip.c_str());
return LookupPlayerSearchCommand(result, &limit); return LookupPlayerSearchCommand(result, &limit);
} }
@ -4592,7 +4592,7 @@ bool ChatHandler::HandleLookupPlayerAccountCommand(char* args)
LoginDatabase.escape_string(account); LoginDatabase.escape_string(account);
QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE username "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str()); QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE username " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), account.c_str());
return LookupPlayerSearchCommand(result, &limit); return LookupPlayerSearchCommand(result, &limit);
} }
@ -4610,7 +4610,7 @@ bool ChatHandler::HandleLookupPlayerEmailCommand(char* args)
std::string email = emailStr; std::string email = emailStr;
LoginDatabase.escape_string(email); LoginDatabase.escape_string(email);
QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE email "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str()); QueryResult* result = LoginDatabase.PQuery("SELECT id,username FROM account WHERE email " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), email.c_str());
return LookupPlayerSearchCommand(result, &limit); return LookupPlayerSearchCommand(result, &limit);
} }

View file

@ -5742,7 +5742,7 @@ bool ChatHandler::HandleBanListCharacterCommand(char* args)
std::string filter = cFilter; std::string filter = cFilter;
LoginDatabase.escape_string(filter); LoginDatabase.escape_string(filter);
QueryResult* result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'"), filter.c_str()); QueryResult* result = CharacterDatabase.PQuery("SELECT account FROM characters WHERE name " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'"), filter.c_str());
if (!result) if (!result)
{ {
PSendSysMessage(LANG_BANLIST_NOCHARACTER); PSendSysMessage(LANG_BANLIST_NOCHARACTER);
@ -5770,7 +5770,7 @@ bool ChatHandler::HandleBanListAccountCommand(char* args)
else else
{ {
result = LoginDatabase.PQuery("SELECT account.id, username FROM account, account_banned" result = LoginDatabase.PQuery("SELECT account.id, username FROM account, account_banned"
" WHERE account.id = account_banned.id AND active = 1 AND username "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'")" GROUP BY account.id", " WHERE account.id = account_banned.id AND active = 1 AND username " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'")" GROUP BY account.id",
filter.c_str()); filter.c_str());
} }
@ -5883,7 +5883,7 @@ bool ChatHandler::HandleBanListIPCommand(char* args)
else else
{ {
result = LoginDatabase.PQuery("SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned" result = LoginDatabase.PQuery("SELECT ip,bandate,unbandate,bannedby,banreason FROM ip_banned"
" WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP()) AND ip "_LIKE_" "_CONCAT3_("'%%'", "'%s'", "'%%'") " WHERE (bandate=unbandate OR unbandate>UNIX_TIMESTAMP()) AND ip " _LIKE_ " " _CONCAT3_("'%%'", "'%s'", "'%%'")
" ORDER BY unbandate", filter.c_str()); " ORDER BY unbandate", filter.c_str());
} }

View file

@ -249,7 +249,7 @@ void DungeonPersistentState::SaveToDB()
} }
} }
CharacterDatabase.PExecute("INSERT INTO instance VALUES ('%u', '%u', '"UI64FMTD"', '%u', '%u', '%s')", GetInstanceId(), GetMapId(), (uint64)GetResetTimeForDB(), GetDifficulty(), GetCompletedEncountersMask(), data.c_str()); CharacterDatabase.PExecute("INSERT INTO instance VALUES ('%u', '%u', '" UI64FMTD "', '%u', '%u', '%s')", GetInstanceId(), GetMapId(), (uint64)GetResetTimeForDB(), GetDifficulty(), GetCompletedEncountersMask(), data.c_str());
} }
void DungeonPersistentState::DeleteRespawnTimes() void DungeonPersistentState::DeleteRespawnTimes()
@ -392,7 +392,7 @@ void DungeonResetScheduler::LoadResetTimes()
InstResetTimeMapDiffType::iterator itr = instResetTime.find(instance); InstResetTimeMapDiffType::iterator itr = instResetTime.find(instance);
if (itr != instResetTime.end() && itr->second.second != resettime) if (itr != instResetTime.end() && itr->second.second != resettime)
{ {
CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", uint64(resettime), instance); CharacterDatabase.DirectPExecute("UPDATE instance SET resettime = '" UI64FMTD "' WHERE id = '%u'", uint64(resettime), instance);
itr->second.second = resettime; itr->second.second = resettime;
} }
} }
@ -431,7 +431,7 @@ void DungeonResetScheduler::LoadResetTimes()
// update the reset time if the hour in the configs changes // update the reset time if the hour in the configs changes
uint64 newresettime = (oldresettime / DAY) * DAY + diff; uint64 newresettime = (oldresettime / DAY) * DAY + diff;
if (oldresettime != newresettime) if (oldresettime != newresettime)
CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", newresettime, mapid, difficulty); CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty = '%u'", newresettime, mapid, difficulty);
SetResetTimeFor(mapid, difficulty, newresettime); SetResetTimeFor(mapid, difficulty, newresettime);
} }
@ -466,7 +466,7 @@ void DungeonResetScheduler::LoadResetTimes()
{ {
// initialize the reset time // initialize the reset time
t = today + period + diff; t = today + period + diff;
CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u','%u','"UI64FMTD"')", mapid, difficulty, (uint64)t); CharacterDatabase.DirectPExecute("INSERT INTO instance_reset VALUES ('%u','%u','" UI64FMTD "')", mapid, difficulty, (uint64)t);
} }
if (t < now) if (t < now)
@ -475,7 +475,7 @@ void DungeonResetScheduler::LoadResetTimes()
// calculate the next reset time // calculate the next reset time
t = (t / DAY) * DAY; t = (t / DAY) * DAY;
t += ((today - t) / period + 1) * period + diff; t += ((today - t) / period + 1) * period + diff;
CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty); CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty= '%u'", (uint64)t, mapid, difficulty);
} }
SetResetTimeFor(mapid, difficulty, t); SetResetTimeFor(mapid, difficulty, t);
@ -557,7 +557,7 @@ void DungeonResetScheduler::Update()
time_t next_reset = DungeonResetScheduler::CalculateNextResetTime(mapDiff, resetTime); time_t next_reset = DungeonResetScheduler::CalculateNextResetTime(mapDiff, resetTime);
CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", uint64(next_reset), uint32(event.mapid), uint32(event.difficulty)); CharacterDatabase.DirectPExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty = '%u'", uint64(next_reset), uint32(event.mapid), uint32(event.difficulty));
SetResetTimeFor(event.mapid, event.difficulty, next_reset); SetResetTimeFor(event.mapid, event.difficulty, next_reset);
@ -686,7 +686,7 @@ void MapPersistentStateManager::RemovePersistentState(uint32 mapId, uint32 insta
// state the resettime for normal instances only when they get unloaded // state the resettime for normal instances only when they get unloaded
if (itr->second->GetMapEntry()->IsDungeon()) if (itr->second->GetMapEntry()->IsDungeon())
if (time_t resettime = ((DungeonPersistentState*)itr->second)->GetResetTimeForDB()) if (time_t resettime = ((DungeonPersistentState*)itr->second)->GetResetTimeForDB())
CharacterDatabase.PExecute("UPDATE instance SET resettime = '"UI64FMTD"' WHERE id = '%u'", (uint64)resettime, instanceId); CharacterDatabase.PExecute("UPDATE instance SET resettime = '" UI64FMTD "' WHERE id = '%u'", (uint64)resettime, instanceId);
_ResetSave(m_instanceSaveByInstanceId, itr); _ResetSave(m_instanceSaveByInstanceId, itr);
} }
@ -883,7 +883,7 @@ void MapPersistentStateManager::_ResetOrWarnAll(uint32 mapid, Difficulty difficu
// calculate the next reset time // calculate the next reset time
time_t next_reset = DungeonResetScheduler::CalculateNextResetTime(mapDiff, now + timeLeft); time_t next_reset = DungeonResetScheduler::CalculateNextResetTime(mapDiff, now + timeLeft);
// update it in the DB // update it in the DB
CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '"UI64FMTD"' WHERE mapid = '%u' AND difficulty = '%u'", (uint64)next_reset, mapid, difficulty); CharacterDatabase.PExecute("UPDATE instance_reset SET resettime = '" UI64FMTD "' WHERE mapid = '%u' AND difficulty = '%u'", (uint64)next_reset, mapid, difficulty);
} }
// note: this isn't fast but it's meant to be executed very rarely // note: this isn't fast but it's meant to be executed very rarely
@ -923,7 +923,7 @@ void MapPersistentStateManager::GetStatistics(uint32& numStates, uint32& numBoun
void MapPersistentStateManager::_CleanupExpiredInstancesAtTime(time_t t) void MapPersistentStateManager::_CleanupExpiredInstancesAtTime(time_t t)
{ {
_DelHelper(CharacterDatabase, "id, map, instance.difficulty", "instance", "LEFT JOIN instance_reset ON mapid = map AND instance.difficulty = instance_reset.difficulty WHERE (instance.resettime < '"UI64FMTD"' AND instance.resettime > '0') OR (NOT instance_reset.resettime IS NULL AND instance_reset.resettime < '"UI64FMTD"')", (uint64)t, (uint64)t); _DelHelper(CharacterDatabase, "id, map, instance.difficulty", "instance", "LEFT JOIN instance_reset ON mapid = map AND instance.difficulty = instance_reset.difficulty WHERE (instance.resettime < '" UI64FMTD "' AND instance.resettime > '0') OR (NOT instance_reset.resettime IS NULL AND instance_reset.resettime < '" UI64FMTD "')", (uint64)t, (uint64)t);
} }

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@ -22798,7 +22798,7 @@ void Player::SetEquipmentSet(uint32 index, EquipmentSet eqset)
if (!found) // something wrong... if (!found) // something wrong...
{ {
sLog.outError("Player %s tried to save equipment set "UI64FMTD" (index %u), but that equipment set not found!", GetName(), eqset.Guid, index); sLog.outError("Player %s tried to save equipment set " UI64FMTD " (index %u), but that equipment set not found!", GetName(), eqset.Guid, index);
return; return;
} }
} }

View file

@ -2049,7 +2049,7 @@ void World::InitWeeklyQuestResetTime()
m_NextWeeklyQuestReset = m_NextWeeklyQuestReset < curTime ? nextWeekResetTime - WEEK : nextWeekResetTime; m_NextWeeklyQuestReset = m_NextWeeklyQuestReset < curTime ? nextWeekResetTime - WEEK : nextWeekResetTime;
if (!result) if (!result)
CharacterDatabase.PExecute("INSERT INTO saved_variables (NextWeeklyQuestResetTime) VALUES ('"UI64FMTD"')", uint64(m_NextWeeklyQuestReset)); CharacterDatabase.PExecute("INSERT INTO saved_variables (NextWeeklyQuestResetTime) VALUES ('" UI64FMTD "')", uint64(m_NextWeeklyQuestReset));
else else
delete result; delete result;
} }
@ -2080,7 +2080,7 @@ void World::InitDailyQuestResetTime()
m_NextDailyQuestReset = m_NextDailyQuestReset < curTime ? nextDayResetTime - DAY : nextDayResetTime; m_NextDailyQuestReset = m_NextDailyQuestReset < curTime ? nextDayResetTime - DAY : nextDayResetTime;
if (!result) if (!result)
CharacterDatabase.PExecute("INSERT INTO saved_variables (NextDailyQuestResetTime) VALUES ('"UI64FMTD"')", uint64(m_NextDailyQuestReset)); CharacterDatabase.PExecute("INSERT INTO saved_variables (NextDailyQuestResetTime) VALUES ('" UI64FMTD "')", uint64(m_NextDailyQuestReset));
else else
delete result; delete result;
} }
@ -2128,7 +2128,7 @@ void World::SetMonthlyQuestResetTime(bool initialize)
m_NextMonthlyQuestReset = (initialize && m_NextMonthlyQuestReset < nextMonthResetTime) ? m_NextMonthlyQuestReset : nextMonthResetTime; m_NextMonthlyQuestReset = (initialize && m_NextMonthlyQuestReset < nextMonthResetTime) ? m_NextMonthlyQuestReset : nextMonthResetTime;
// Row must exist for this to work. Currently row is added by InitDailyQuestResetTime(), called before this function // Row must exist for this to work. Currently row is added by InitDailyQuestResetTime(), called before this function
CharacterDatabase.PExecute("UPDATE saved_variables SET NextMonthlyQuestResetTime = '"UI64FMTD"'", uint64(m_NextMonthlyQuestReset)); CharacterDatabase.PExecute("UPDATE saved_variables SET NextMonthlyQuestResetTime = '" UI64FMTD "'", uint64(m_NextMonthlyQuestReset));
} }
void World::ResetDailyQuests() void World::ResetDailyQuests()
@ -2140,7 +2140,7 @@ void World::ResetDailyQuests()
itr->second->GetPlayer()->ResetDailyQuestStatus(); itr->second->GetPlayer()->ResetDailyQuestStatus();
m_NextDailyQuestReset = time_t(m_NextDailyQuestReset + DAY); m_NextDailyQuestReset = time_t(m_NextDailyQuestReset + DAY);
CharacterDatabase.PExecute("UPDATE saved_variables SET NextDailyQuestResetTime = '"UI64FMTD"'", uint64(m_NextDailyQuestReset)); CharacterDatabase.PExecute("UPDATE saved_variables SET NextDailyQuestResetTime = '" UI64FMTD "'", uint64(m_NextDailyQuestReset));
} }
void World::ResetWeeklyQuests() void World::ResetWeeklyQuests()
@ -2152,7 +2152,7 @@ void World::ResetWeeklyQuests()
itr->second->GetPlayer()->ResetWeeklyQuestStatus(); itr->second->GetPlayer()->ResetWeeklyQuestStatus();
m_NextWeeklyQuestReset = time_t(m_NextWeeklyQuestReset + WEEK); m_NextWeeklyQuestReset = time_t(m_NextWeeklyQuestReset + WEEK);
CharacterDatabase.PExecute("UPDATE saved_variables SET NextWeeklyQuestResetTime = '"UI64FMTD"'", uint64(m_NextWeeklyQuestReset)); CharacterDatabase.PExecute("UPDATE saved_variables SET NextWeeklyQuestResetTime = '" UI64FMTD "'", uint64(m_NextWeeklyQuestReset));
} }
void World::ResetMonthlyQuests() void World::ResetMonthlyQuests()

View file

@ -696,7 +696,7 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
return HandleAuthSession(*new_pct); return HandleAuthSession(*new_pct);
case CMSG_KEEP_ALIVE: case CMSG_KEEP_ALIVE:
DEBUG_LOG("CMSG_KEEP_ALIVE ,size: "SIZEFMTD" ", new_pct->size()); DEBUG_LOG("CMSG_KEEP_ALIVE ,size: " SIZEFMTD " ", new_pct->size());
return 0; return 0;
default: default:

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@ -74,19 +74,19 @@
# define _AUCTIONHOUSEBOT_CONFIG SYSCONFDIR"ahbot.conf" # define _AUCTIONHOUSEBOT_CONFIG SYSCONFDIR"ahbot.conf"
#else #else
# if defined (__FreeBSD__) # if defined (__FreeBSD__)
# define _ENDIAN_PLATFORM "FreeBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "FreeBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# elif defined(__NetBSD__) # elif defined(__NetBSD__)
# define _ENDIAN_PLATFORM "NetBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "NetBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# elif defined(__OpenBSD__) # elif defined(__OpenBSD__)
# define _ENDIAN_PLATFORM "OpenBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "OpenBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# elif defined(__DragonFly__) # elif defined(__DragonFly__)
# define _ENDIAN_PLATFORM "DragonFlyBSD_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "DragonFlyBSD_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# elif defined(__APPLE__) # elif defined(__APPLE__)
# define _ENDIAN_PLATFORM "MacOSX_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "MacOSX_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# elif defined(__linux) || defined(__linux__) # elif defined(__linux) || defined(__linux__)
# define _ENDIAN_PLATFORM "Linux_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "Linux_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# else # else
# define _ENDIAN_PLATFORM "Unix_"ARCHITECTURE" (" _ENDIAN_STRING ")" # define _ENDIAN_PLATFORM "Unix_" ARCHITECTURE " (" _ENDIAN_STRING ")"
# endif # endif
# define _MANGOSD_CONFIG SYSCONFDIR"mangosd.conf" # define _MANGOSD_CONFIG SYSCONFDIR"mangosd.conf"
# define _REALMD_CONFIG SYSCONFDIR"realmd.conf" # define _REALMD_CONFIG SYSCONFDIR"realmd.conf"

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "0063" #define REVISION_NR "0064"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__