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Temp Disable BG Loading
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parent
6621d820ca
commit
ff99651246
1 changed files with 14 additions and 10 deletions
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@ -1060,7 +1060,7 @@ void World::SetInitialWorldSettings()
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!MapManager::ExistMapAndVMap(609, 2355.84f, -5664.77f))) || // Death Knight
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!MapManager::ExistMapAndVMap(609, 2355.84f, -5664.77f))) || // Death Knight
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(m_configUint32Values[CONFIG_UINT32_EXPANSION] >= EXPANSION_MOP &&
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(m_configUint32Values[CONFIG_UINT32_EXPANSION] >= EXPANSION_MOP &&
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!MapManager::ExistMapAndVMap(870, 3001.38f, -542.47f))) // Pandaren
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!MapManager::ExistMapAndVMap(870, 3001.38f, -542.47f))) // Pandaren
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{
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{
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sLog.outError("Correct *.map files not found in path '%smaps' or *.vmtree/*.vmtile files in '%svmaps'. Please place *.map and vmap files in appropriate directories or correct the DataDir value in the mangosd.conf file.", m_dataPath.c_str(), m_dataPath.c_str());
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sLog.outError("Correct *.map files not found in path '%smaps' or *.vmtree/*.vmtile files in '%svmaps'. Please place *.map and vmap files in appropriate directories or correct the DataDir value in the mangosd.conf file.", m_dataPath.c_str(), m_dataPath.c_str());
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Log::WaitBeforeContinueIfNeed();
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Log::WaitBeforeContinueIfNeed();
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exit(1);
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exit(1);
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@ -1427,11 +1427,13 @@ void World::SetInitialWorldSettings()
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sLog.outString("Loading GameObjects for quests...");
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sLog.outString("Loading GameObjects for quests...");
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sObjectMgr.LoadGameObjectForQuests();
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sObjectMgr.LoadGameObjectForQuests();
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sLog.outString("Loading BattleMasters...");
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sLog.outString("Loading BattleMasters..Broken.");
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sBattleGroundMgr.LoadBattleMastersEntry();
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// TODO: Broken ATM
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//sBattleGroundMgr.LoadBattleMastersEntry();
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sLog.outString("Loading BattleGround event indexes...");
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sLog.outString("Loading BattleGround event indexes...Broken");
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sBattleGroundMgr.LoadBattleEventIndexes();
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// TODO: Broken ATM
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//sBattleGroundMgr.LoadBattleEventIndexes();
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sLog.outString("Loading GameTeleports...");
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sLog.outString("Loading GameTeleports...");
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sObjectMgr.LoadGameTele();
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sObjectMgr.LoadGameTele();
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@ -1562,13 +1564,15 @@ void World::SetInitialWorldSettings()
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sLog.outString();
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sLog.outString();
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///- Initialize Battlegrounds
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///- Initialize Battlegrounds
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sLog.outString("Starting BattleGround System");
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sLog.outString("Starting BattleGround System... BROKEN");
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sBattleGroundMgr.CreateInitialBattleGrounds();
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// TODO: Fix these
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sBattleGroundMgr.InitAutomaticArenaPointDistribution();
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//sBattleGroundMgr.CreateInitialBattleGrounds();
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//sBattleGroundMgr.InitAutomaticArenaPointDistribution();
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///- Initialize Outdoor PvP
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///- Initialize Outdoor PvP
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sLog.outString("Starting Outdoor PvP System");
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sLog.outString("Starting Outdoor PvP System ... BROKEN");
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sOutdoorPvPMgr.InitOutdoorPvP();
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// TODO: Fix these
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//sOutdoorPvPMgr.InitOutdoorPvP();
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// Not sure if this can be moved up in the sequence (with static data loading) as it uses MapManager
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// Not sure if this can be moved up in the sequence (with static data loading) as it uses MapManager
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sLog.outString("Loading Transports...");
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sLog.outString("Loading Transports...");
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