DiSlord
d3b4b341a0
[6874] * Not remove spell mods for not finished spells
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* Ignore self miss in drop combopoints (problems vs 5171 and ranks still exist)
* Allow cast spell on immune if spell can removeit by dispell
2008-12-06 01:26:47 +03:00
tomrus88
588edbcedb
Fixed merge
2008-12-05 18:38:17 +03:00
tomrus88
af1e1d7794
Merge branch 'master' into 303
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Conflicts:
src/game/Corpse.cpp
src/game/DynamicObject.cpp
src/game/GameObject.cpp
src/game/Object.h
src/game/Unit.cpp
src/game/Unit.h
2008-12-05 18:16:31 +03:00
tomrus88
d00a453863
Reduced number of cells (doubled max visibility distance).
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Use 2D distance for visibility checks.
2008-12-05 17:42:46 +03:00
tomrus88
df3ca15c3d
Use 2D distance for visibility checks
2008-12-05 02:01:05 +03:00
VladimirMangos
e58df484a2
Implement aura use in new version of racial trait 20550. Add unit stat mods for rune/runic powers.
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Last change will also prevent corruption armor and holy resistence values.
2008-12-04 06:30:57 +03:00
tomrus88
700d3cf609
Some work on Runic Power and Milling Spell Effect
2008-11-30 13:53:33 +03:00
DiSlord
4a07c0c6c2
Apply procPatch
2008-11-26 22:23:10 +03:00
tomrus88
af6acab8f8
Merge branch 'master' into 303
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Conflicts:
src/game/Creature.cpp
2008-11-26 19:44:03 +03:00
ApoC
64fd2dc881
[6846] Fixed some more typos. Added post check for assistance conditions into event execute.
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Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-24 03:03:30 +01:00
tomrus88
6baaad4ed3
Allow speed change for units
2008-11-23 17:18:54 +03:00
tomrus88
5fae2418ab
Misc fixes
2008-11-23 16:18:14 +03:00
tomrus88
6224f95fd5
Merge branch 'master' into 303
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Conflicts:
src/game/ObjectMgr.cpp
2008-11-22 17:23:44 +03:00
hunuza
809bd7392f
Avoid sending some unnecessary group updates.
2008-11-21 18:07:05 +01:00
tomrus88
397efd4fac
Merge branch 'master' into 303
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Conflicts:
src/game/SpellEffects.cpp
2008-11-18 18:08:58 +03:00
hunuza
ac00eee418
Replace some MapManager::Instance().GetMap() calls with WorldObject::GetMap()
2008-11-17 17:24:53 +01:00
ApoC
fc0e3e87a8
[6834] Fixed typo in Unit::RemoveAura leading to crash.
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Signed-off-by: ApoC <apoc@nymfe.net>
2008-11-17 12:25:04 +01:00
tomrus88
52b0ab1f89
Merge branch 'master' into 303
2008-11-17 01:50:37 +03:00
VladimirMangos
0ae2133254
[6833] More correct aura cancel for channeled spells.
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Remove auras at channeled target.
Cancel channeled spell at spell aura cancel.
Also move battleground resurection spell code to more appropriate place.
2008-11-16 23:33:22 +03:00
tomrus88
4e76f1ac98
crash fix
2008-11-16 17:07:11 +03:00
tomrus88
295fb07520
Merge branch 'master' into 303
2008-11-15 22:05:22 +03:00
tomrus88
efdb8e01dd
Removed direct use of some updatefields
2008-11-15 22:04:00 +03:00
hunuza
5944377d94
[6826] Fixed typo in debug output.
2008-11-15 17:54:36 +01:00
tomrus88
768fa2d2de
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
src/game/Pet.cpp
src/game/Player.cpp
2008-11-15 15:35:52 +03:00
VladimirMangos
02ec0d5233
[6821] More cleanups in spell proc event code.
2008-11-13 02:02:32 +03:00
VladimirMangos
3aa2669160
[6820] Cleanup spell proc event code. Avoid send same information by 2 ways to function.
2008-11-13 01:43:06 +03:00
tomrus88
8b55b2de78
Merge branch 'master' into 303
2008-11-12 23:49:06 +03:00
Frankir
fc8efb0e91
[6818] Correctly apply taken damage debufs/bonuses in cases non-physical melee damage.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-11-12 05:27:58 +03:00
tomrus88
871d5f8c99
Small progress with vehicles
2008-11-12 00:49:19 +03:00
tomrus88
204b61c220
Added empty vehicle class, vehicle*.dbc struct's
2008-11-11 00:05:00 +03:00
tomrus88
1d3667e765
Some work on visible auras
2008-11-09 18:47:26 +03:00
tomrus88
7974d1cb94
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/game/Spell.cpp
2008-11-08 16:52:28 +03:00
VladimirMangos
ac222e92b1
[6805] Small fixes in send/received packet and simple code cleanup also.
2008-11-08 07:26:28 +03:00
VladimirMangos
4476d483d4
Fixed comment text and code indentifiers spelling.
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GetFieldNames part provided by Paradox.
2008-11-06 19:22:23 +03:00
tomrus88
78ec66babc
Merge branch 'master' into 303
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Conflicts:
contrib/extractor/System.cpp
contrib/extractor/ad.exe
src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
tomrus88
ca8180ecd1
Futher pet spell work
2008-11-06 13:22:43 +03:00
tomrus88
d48844a699
More work on pet spells, typo fix
2008-11-05 21:47:56 +03:00
hunuza
90828fa699
Cache highest arena team/guild ids. Some code clean up.
2008-11-05 16:58:57 +01:00
VladimirMangos
88b1974df6
Fixed warnings, unused code and typos.
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Including fix _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
tomrus88
b2d24ba0f7
Packet fixes, pet spells
2008-11-04 18:25:35 +03:00
tomrus88
5114c17da2
Packet fixes
2008-11-03 18:58:32 +03:00
tomrus88
9cc6f1f3ec
Merge branch 'master' into 303
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Conflicts:
src/game/Level2.cpp
src/game/Pet.cpp
src/game/Player.cpp
2008-11-03 14:44:58 +03:00
tomrus88
8d54103456
Fixed spell.dbc structure
2008-11-03 14:22:55 +03:00
VladimirMangos
ed7390dede
Instead mark spell as delatable mark it as executed and referenced from Unit current spells array and not deleted spell in like cases.
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This is solve crashs if spell deleted at caster die in result triggered spells casting chain from currently executed spell.
2008-11-03 01:48:14 +03:00
hunuza
c6eadf5565
Do not split self caused damage.
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Do not split damage that is caused by yourself (mainly environmental damage).
This also fixes pets attacking their master when SL is active.
2008-11-02 17:53:27 +01:00
arrai
f4c3430088
Implemented ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST, ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER, ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_CREATURE and ACHIEVEMENT_CRITERIA_TYPE_DEATH_AT_MAP
2008-11-01 22:54:55 +01:00
tomrus88
a2ed231947
Compile fix
2008-11-01 17:38:32 +03:00
tomrus88
cffc766fb6
Merge commit 'origin/master' into 303
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Conflicts:
src/game/SpellEffects.cpp
src/game/World.cpp
2008-11-01 08:10:24 +03:00
VladimirMangos
41b876b395
[2008_10_31_01_mangos_creature_template.sql] Creature related code and DB cleanups.
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* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
2008-10-31 20:45:22 +03:00
tomrus88
5ca92eddd7
Fixed MSG_CORPSE_QUERY for dungeons/raids, fixed SMSG_ATTACKERSTATEUPDATE
2008-10-30 23:02:48 +03:00