Commit graph

389 commits

Author SHA1 Message Date
NoFantasy
a56f9ea6de [8281] Add spellId to error output in UnregisterSingleCastAura().
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-07-31 12:23:43 +02:00
tomrus88
be8eaf4e46 Just merge commit 'origin/master' into 320
Conflicts:
	src/game/MiscHandler.cpp
2009-07-28 17:05:38 +04:00
Neveragain
ee2fcde901 [8263] Implement talent 48411 and ranks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-28 13:22:40 +04:00
Astellar
793ce2259a [8257] Avoid remove daze and croud control spells except polymorph at druid form change.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-27 16:39:57 +04:00
tomrus88
299f40ac0c Merge commit 'origin/master' into 320 2009-07-26 10:52:21 +04:00
VladimirMangos
f6f4b29465 [8242] Propertly use aura target instead aura caster.
That same infact but nore slow for access and less safe.
2009-07-25 00:04:58 +04:00
VladimirMangos
7c2ff6cfcb [8241] One more cleanip and crash prevention :/ for prev. commits. 2009-07-24 23:52:43 +04:00
VladimirMangos
aa23cf729c [8240] Small additional cleanup comments 2009-07-24 23:46:20 +04:00
VladimirMangos
c248c358be [8239] Implement talent 44745 and ranks.
Thanks to KAPATEJIb for proper rank and chance selection.
Thanks to raftom for proper aura remove mode detection
Thanks to me for proper triggered spell casting affect diminitshing return group selection.
2009-07-24 23:42:32 +04:00
ApoC
6b2b58cec9 [8236] Implemented explicit remove of Aura by pointer to it (used for single cast auras).
* This can prevent removing single cast aura of same id and effect
  but different caster what can cause assert in next code.

Thanks Vladimir for hints.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-23 21:45:13 +02:00
VladimirMangos
6c395cf79c [8232] Implement talent 48438 and ranks in target seelction and per-tick heal amount.
Original patch has been suggested by Beaste.
2009-07-23 00:15:52 +04:00
tomrus88
4c709772c1 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Player.cpp
	src/game/Totem.cpp
2009-07-21 08:22:30 +04:00
VladimirMangos
e16a784ae8 [8223] Simplify code for AURA_STATE_CONFLAGRATE remove at aura remove. 2009-07-21 01:24:05 +04:00
VladimirMangos
36605805b4 [8218] Final part of talent 17962 and ranks fixes.
* Support correct aura state at server set for different casters effects
* Correctly check this telent (per caster) aura state at cast
* Correctly show per-caster aura state for cleitns.
2009-07-20 11:47:59 +04:00
rechapa79
680ab810e0 [8216] More fixes in spell 47897 and talent 17962 and ranks work.
* Implement DoT apply for 47897 and ranks.
* Implement propertly aura state update at add/remove 47897/348 and ranks
* Update checks for 29722 and ranks for bonus damage

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-20 07:26:19 +04:00
Astellar
e2d40fecc1 [8210] Implement talent 53302 and ranks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-20 03:23:28 +04:00
NoFantasy
c59dac48ff [8208] Add part support for spell 33525.
Also let spell 33652 trigger when aura from 33572 reach full effect.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-07-19 11:23:14 +02:00
nos4r2zod
9b2b2b09ec [8206] Partly revert [8173] in part per tick bonus coefficient.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-19 07:57:21 +04:00
tomrus88
ca2a2195be Merge commit 'origin/master' into 320 2009-07-17 13:26:56 +04:00
XTZGZoReX
a538fa621c [8191] Drop code related to use long time empty spell_affect table.
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-17 04:29:33 +04:00
tomrus88
1a47420fe8 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Map.cpp
	src/game/MapInstanced.cpp
	src/game/Player.cpp
	src/game/SpellEffects.cpp
	src/game/Totem.cpp
2009-07-15 09:40:13 +04:00
VladimirMangos
2dee7750e4 [8173] Fixes for 1822 and ranks base at spell_check detection
* Update AP bonus per tick to 0.18 as expected in 3.0.2 and later.
* Better spell selction to avoid unrelated spells for AP bonuses
2009-07-13 15:58:37 +04:00
SeT
e6d40697a1 [8163] Fixed typo and wrong check affecting threat calculation.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-12 00:18:28 +04:00
ApoC
45eda48693 [8161] Partial revert and fix of my prev. commit in Aura::SetStackAmount
* Aura should be refreshed also when stackAmount == m_stackAmount
  this fixing problem that aura not refreshed if you have already full stack
  and cast "stack spell" again on target

Thanks Corfen for problem reporting and testing

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-11 19:13:01 +02:00
tomrus88
2066de036f Updated auras enum, dbc comments. 2009-07-11 10:36:56 +04:00
VladimirMangos
3bfe549a2b [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
* Allow command to mind controlled unit attack target at client. Rename related flag to UNIT_FLAG_PLAYER_CONTROLLED.
* Move code for pet action bar remove at client side to new function Player::RemovePetActionBar
* Not allow cast spells with SPELL_AURA_MOD_POSSESS and SPELL_AURA_MOD_POSSESS_PET by non-players and simplify related code base at this.
2009-07-08 20:09:33 +04:00
ApoC
4b4eb0a6d5 [8143] Fixed Aura::IsCritFromAbilityAura
* If not applied critical damage bonus don't clasify tick as critical.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-07 19:36:37 +02:00
QAston
42300153ce [8141] Comment fix.
I would like to also appology to QAston for not mentioned him in
my prev. commit (db13c2fe18ff3953851eaaf86922ee57510e556a) as patch author.
I am sorry.
ApoC

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-07 14:50:17 +02:00
ApoC
fccba20c9d [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286).
This commit affects spells 49868, 58435, 63068, 63091, 63503,
64915, 64925.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-06 22:48:34 +02:00
ApoC
84e46d76e3 [8136] Fixed aura refresh on modify stack by negative amount.
When decreasing stack amount of aura, aura should not be
refreshed to full time. This should only happen on increasing
stack.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-06 15:36:49 +02:00
m4cm4n
7c5f254012 [8113] Fixed setting mover for Posses/Charm auras and Vehicle enter/exit.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-07-04 12:51:15 +02:00
Lightguard
06dcbce4ee [8110] Implement aura SPELL_AURA_MOD_AOE_DAMAGE_AVOIDANCE (229).
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-03 13:41:36 +04:00
ApoC
cd913c1f92 [8093] Fixed effect of spell 25771.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-29 12:50:44 +02:00
ApoC
96875173af Allow NPCs to apply taunt.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-28 21:01:51 +02:00
Maxxie
14a4e0ec53 [8086] Restore work spell 11196.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-28 11:28:25 +04:00
VladimirMangos
21a6a26386 [8077] Resolve mixed store and use 2 different flags values types in single field.
* Create new monster move field in Creature class and use it in all cases when expected use MONSTER_MOVE_* flags.
* Store and use MOVEMENTFLAG_* values in field in MovementInfo structure of Player class.
* Cleanups and fix related code.

NOTE: DB in creature_addon store values similar MONSTER_MOVE_* flags, scritps also expected set only this flags.
2009-06-26 01:57:34 +04:00
NoFantasy
8198da72a9 [8075] Effect at remove for aura of spell 42783.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-24 05:29:45 +04:00
pasdVn
14700e9918 [8064] Implemented dummy procs for spell 47535 and ranks
(cherry picked from commit 80d0367959b110cb3daa0c6dd65022f5ecf84ac5)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-22 00:22:25 +04:00
hunuza
7448aaa37e [8060] Fix 56314 and ranks.
Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-21 12:33:52 +02:00
bobaz
5f81e5bd35 [8051] Fixed some drinking mana regen spells.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-20 02:59:04 +02:00
bobaz
b2da4b11ce [8049] Added energize effect after last heal tick for 33763 and ranks.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-20 02:20:13 +02:00
NoFantasy
68848314e2 [8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for EventAI.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-18 19:11:57 +04:00
VladimirMangos
7024862b82 [8030] Fixed spell 64901 work and related target selection code refactoring.
* Replace 64904 by 64901 in spellbook and action bars.
* Implement proper max mana percent buff
* Implement proper target selection.
* Move group/raid targets seelction code to functions for reuse code.
2009-06-17 01:05:41 +04:00
DiSlord
1526b7aad5 [8029] Correct show spell charges/stack amount
Signed-off-by: DiSlord <dislord@nomail.com>
2009-06-16 17:36:17 +04:00
Beaste
bdc7df00d6 [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285).
Also drop outdated support code for 61216 and ranks.
This implement work talents 61216 and 48978 with ranks.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-16 12:13:06 +04:00
XTZGZoReX
02a71edb86 [8022] Update spell 53301 and ranks damage formula.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-15 22:24:30 +04:00
VladimirMangos
08fe4933c5 [8015] More dislpay id selection fixes...
* Allow have only A2 or H2 display ids for less strincted DB field data.
* Check model data existance for all provided display ids atserver startup.
* Avoid explicit access to creature info display fields but use display selection functions.
* Rename GetTaxiMount to more clear for returned value GetTaxiMountDisplayId.
* Check display ids in `creature_model_info` at server load.
2009-06-14 21:57:56 +04:00
nos4r2zod
82d3e2ae7d [8011] Send energize packets in correct order to avoid strange client behaviour.
If you send SMSG_SPELLENERGIZELOG after SMSG_POWER_UPDATE client shows mana gain twice.

Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-14 12:06:50 +02:00
tomrus88
1f87157edf Merge commit 'origin/master' into 310
Conflicts:
	src/game/UpdateData.cpp
2009-06-07 21:42:02 +04:00
ApoC
877f81c37b [7964] Use NULL instead of 0 for "empty" pointers.
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-05 14:13:22 +02:00