Commit graph

157 commits

Author SHA1 Message Date
VladimirMangos
959e7640e2 [8771] Fixed *nix build and small code cleanup.
Thanks to balrok for reporting, and help in resolve/test.
2009-11-04 11:05:51 +03:00
VladimirMangos
d009994f59 [8768] Rewrite code for prepare and send mails.
* Move send functions to new MailDraft class from WorldSession
* Simplify use different args combinations used in SendMailTo
  by groupping its by functionality in Helper classes. This also will prevent wrong way use args combinations.
2009-11-03 17:34:23 +03:00
VladimirMangos
f35be9519c [8754] Some guld back related packets data correctness checks
* Move when possible checks from deep code to packer/DB read level.
* Check real existed guild bank tabs amount instead just max possible amount.
* Check guild bank loaded state for packets expected to be called only after
  guild bank data loadin by another packet.

Thanks to elecyb and NetSky for original fix versions.
2009-10-30 05:50:06 +03:00
NoFantasy
67c991b216 [8716] Update of enum HolidayIds, add missing names
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-10-23 21:39:28 +02:00
balrok
e990d5c509 [8688] proper implementation of creatures ghost-flags
this reverts 8676 (9c50d9e70314b0cd9eb0fe3bac8040d64a9965a5)
the new flag is from wdb-files so your database should be
already alright

also i've dropped the function Player::CanInteractWithNPCs
cause it was used only in one place and didn't seem to make anything
easier

NOTE for this flag:
it just means that the creature can be seen by ghost-players
too..
so they are still visible for alive players.. unless a special
aura or ther unitflag (spiritguide/healer) disables this..
(see next commit for it)
2009-10-20 23:34:13 +02:00
NoFantasy
cd43a0a192 [8685] Add a few more creature type_flag enum names (meaning still unknown) 2009-10-20 19:28:36 +02:00
NoFantasy
20a5cbcdca [8681] Update one creature type flag name and correct typos in comments.
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-10-20 11:18:05 +02:00
XTZGZoReX
0e1854a936 [8671] Correctly send SMSG_PET_TAME_FAILED with appropriate value when taming fail instead of spell fail.
I also removed conditions from Spell::EffectTameCreature which are checked in Spell::CheckCast.

Signed-off-by: ApoC <apoc@nymfe.net>
2009-10-18 19:16:48 +02:00
VladimirMangos
a4d61a6988 [8649] Implement SPELL_AURA_MECHANIC_IMMUNITY_MASK (147) and related cleanups.
* Always use machanic masks in form (1 << (mech-1)), fix all cases.
* Imppement SPELL_AURA_MECHANIC_IMMUNITY_MASK (mostly boss/elite spells).

Note: db stored mechannic masks already stored in proper format so not affected.
2009-10-15 20:53:01 +04:00
pasdVn
c47cf7bd61 [8635] Rewrote bonus damage claculation
* calculation depends on the damageClass now
  ->SPELL_DAMAGE_CLASS_RANGED & SPELL_DAMAGE_CLASS_MELEE use MeleeDamageBonus()
  ->SPELL_DAMAGE_CLASS_MAGIC & SPELL_DAMAGE_CLASS_RANGED use SpellDamageBonus()
* changes/improvements in MeleeDamageBonus:
  -> improved criterions to apply bonuses
  -> implemented scaling of FLAT damage Bonus for non weapon damage based spells
  -> support of DOT's
  -> added pet's bonus damage for non weapon based spells
* general cleanup in CalculateSpellDamage() and MeleeDamageBonus()
* implemented global helper functions GetWeaponAttackType() and GetAuraTicks() in SpellMgr

Signed-off-by: ApoC <apoc@nymfe.net>
2009-10-14 00:33:24 +02:00
NoFantasy
732bcfbbb6 [8622] Add own function to send AI_Reaction packet.
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-10-11 00:01:49 +02:00
VladimirMangos
d38866cfbc [8590] Restore build at Unix/Linux. 2009-10-06 15:34:33 +04:00
VladimirMangos
a9af7f2b1c Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties. 2009-10-06 02:12:02 +04:00
tomrus88
8ad48e86e9 Fixed character deletion. 2009-10-03 11:04:04 +04:00
VladimirMangos
59befa2e0e Merge branch 'master' into 320 2009-10-02 19:09:06 +04:00
qsa
8cda413ddc [8556] Implement implicit target 36. Qsa is on rampage today, somebody stop him! :)
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-28 19:04:34 +03:00
tomrus88
546f7a7fe5 Merge commit 'origin/master' into 320
Conflicts:
	src/game/BattleGround.cpp
2009-09-28 19:52:54 +04:00
balrok
2da82a8c68 [8552] implemented spells which can be casted while dead
i added a function IsDeathOnlySpell() which returns true
if this spell can ONLY be casted while dead, so i haven't
implemented all spells which could be cast while dead..
2009-09-28 16:44:49 +02:00
balrok
0208c54bc9 [8546] implement battleground bonusweekends call to arms 2009-09-28 16:14:35 +02:00
qsa
41fec59cf9 Implement implicit target types 64, 66, 67
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-28 15:36:51 +03:00
qsa
fff2cae4b4 [8545] Implement implicit target type 54, TARGET_LARGE_FRONTAL_CONE
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-28 15:13:05 +03:00
qsa
f6f5b532cc [8544] Implement implicit target type 40, TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-28 14:58:12 +03:00
qsa
549556c7d0 [8543] Implement implicit target 60 (affects 82 spells)
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-27 22:01:09 +03:00
nos4r2zod
62cee4d29f [8542] Correct formulas for destinantion coords calculation for implicit target types 72, 73, 89
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-27 13:56:41 +03:00
qsa
a5ef1f9457 Implement implicit target type TARGET_RANDOM_NEARBY_LOC_LR.
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-27 10:04:36 +03:00
qsa
eee1553ab1 [8541] Implement implicit target types TARGET_RANDOM_NEARBY_LOC(72) and TARGET_RANDOM_NEARBY_DEST(86). Some summon spells should work fine now
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-26 19:21:53 +04:00
Ambal
d482660177 [8528] Implementing implicit target 49, 50. Thanks to qsa.
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-26 19:19:55 +04:00
qsa
c78be3fc74 [8541] Implement implicit target types TARGET_RANDOM_NEARBY_LOC(72) and TARGET_RANDOM_NEARBY_DEST(86). Some summon spells should work fine now
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-26 09:29:44 +03:00
hunuza
a092992030 Some BG changes that were introduced in 3.2.2.
Player can now only join 2 bg queues at a time.
There is a seperate level 80 bracket for AV.

Signed-off-by: hunuza <hunuza@gmail.com>
2009-09-25 13:29:07 +02:00
Ambal
b24e9de324 [8528] Implementing implicit target 49, 50. Thanks to qsa.
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-09-25 10:29:33 +03:00
tomrus88
258e19a4a3 Merge commit 'origin/master' into 320 2009-09-22 18:14:06 +04:00
NeatElves
53fb04dc14 [8517] Add support for one from quest wild summon types.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-09-21 00:18:16 +04:00
crackm
305dddd7bd [8515] Add support for some quest critter summons.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-09-20 21:32:20 +04:00
crackm
7c6f770d64 [8513] One from wild summons type support.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-09-20 18:09:06 +04:00
tomrus88
4a8431f581 Merge commit 'origin/master' into 320
Conflicts:
	src/game/DBCStructure.h
	src/game/DBCfmt.h
	src/game/MiscHandler.cpp
	src/game/ObjectMgr.cpp
2009-09-04 21:16:59 +04:00
VladimirMangos
e59eea4fb5 [8456] Implement area check for SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE
Base at hunuza reseach.
2009-09-02 23:10:37 +04:00
hunuza
e2bfad97db [8452] Add describtion for two attributes flags.
Signed-off-by: hunuza <hunuza@gmail.com>
2009-09-02 12:47:23 +02:00
VladimirMangos
69fbe1e82f [8451] Implement talent 47236 and ranks.
Added changes base at merge of patches suggested by pasdVn and Astellar.
2009-09-02 06:43:00 +04:00
tomrus88
98b0bc5080 Updated cast failed results enum. 2009-08-29 01:30:44 +04:00
tomrus88
fdc20af337 Some fixes. 2009-08-28 22:33:52 +04:00
tomrus88
2d65ce8b87 Merge commit 'origin/master' into 320 2009-08-28 17:26:09 +04:00
VladimirMangos
fdb2842f60 [8425] Implement SPELL_EFFECT_LEAP_BACK and spell 781
* Move CMSG_MOVE_KNOCK_BACK_ACK (player case) to Unit::KnockBackFrom
* Implement creature case, most at hack way currently :(
  Need information about expected server packet, and possible some disorientation movegen apply at short time.
* In adition of spell 781 implement related creature versions.

* Fixed warnings spawn at reading CMSG_MOVE_KNOCK_BACK_ACK, CMSG_MOVE_HOVER_ACK, CMSG_MOVE_WATER_WALK_ACK.
2009-08-27 05:27:45 +04:00
arrai
43a4d1505e [8424] Added support for strict chatmessage validation 2009-08-27 01:08:21 +02:00
tomrus88
3882772658 Merge commit 'origin/master' into 320
Conflicts:
	src/game/Player.cpp
2009-08-27 01:54:04 +04:00
OPenaz
c2f8a0ff7d [8417] Allow work some guardian summon spells.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-25 13:58:13 +04:00
tomrus88
935c0a44c2 Merge commit 'origin/master' into 320 2009-08-23 18:57:07 +04:00
Triply
512cb786ee [8408] Optimized guild_member loading during startup. Changed rank ids in guild_rank table.
First start of mangos will take more time then usually, because of guild_rank change. If you want to speed first start up, execute command:
UPDATE guild_rank SET rid = rid - 1;

Signed-off-by: Triply <triply@getmangos.com>
2009-08-23 09:22:34 +02:00
Triply
38fa6b241c [8402] Optimalized guild_eventlog and guild_bank_eventlog loading from database.
Added config options to set count of eventlog records stored in DB.
Attached SQL files will DROP existing and create new tables. Make sure you create backup (if you need old data).
Renamed few variables in Guild class.
Signed-off-by: Triply <triply@getmangos.com>
2009-08-21 09:42:21 +02:00
nos4r2zod
e07a0d9652 [8399] Prevent stacking well fed buffs.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-08-21 06:00:08 +04:00
tomrus88
48a470dfc1 Merge commit 'origin/master' into 320 2009-08-15 10:16:27 +04:00