Thanks to Qsa prepare for mangos.
Note: single unsure case: is block chance must be show or set to 0 in shield disarm time.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
- Script library presence is now optional.
- Some script hooks have new names. Scripting libraries need to be adjusted accordingly.
Signed-off-by: zergtmn <zerg@myisp.com>
note* spell will need data in spell_script_target to work properly.
note* the effect of 56511 does not work, see comment in code for details (code added in any case, to not forget the problem)
Signed-off-by: NoFantasy <nofantasy@nf.no>
Specailly example Aura::HandleModCharm code where old code
call RemoveSpellsCausingAura or (a) dead and not called,
or (b) will remove aura self at call.
* Added safe for aura holder context version of RemoveSpellsCausingAura
* Cleanup old simple RemoveSpellsCausingAura code also.
Now only spells that actually deal damage or heal will trigger
when neither SpellFamilyName nor ProcEx & PROC_EX_EX_TRIGGER_ALWAYS are set.
Before, setting a SchoolMask would override this check, causing many bogus procs.
Original patch provided by Wojta
Note: From patch excluded talent 44543 and ranks stacking code.
It look like need another implemention different from suggested,
or at least more research.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
In patch added enum IgnoreUnitState and related checks now more cheating protected.
* Also remove redundant zone/area args for zone/area update function like UpdateZoneDependentAuras.
* Merge Player::*AllControlledUnits functions to Unit version with replace option args by mask arg.
* Unit::*AllControlledUnits guardian iteration make working with internal unsummon call suport for guardians case.
* Merge Player::RemovePet and Pet::Remove function code to Pet::Unsummon
This let be sure that in all cases all required steps doen. For example this fix
creature's guardians propertly remove from guardians list.
* Add new pet save mode PET_SAVE_REAGENTS as replacement PET_SAVE_NOT_IN_SLOT+true-arg stable pair in old function args
This will avoid use reagent save arg with wrong different save modes.
* Fixed recently added code with absent check for re-summon protector pet call.
* Not deleted normal item loot at first loot window close.
* Save current item loot content to DB for later continue looting.
* Cleanup spell effect SPELL_EFFECT_OPEN_LOCK check code
* Cleanup Player::AutoStoreLoot calls
Added ObjectGuid version Aura::GetCasterGuid()
But for prevent big problen with backporting AuraHolder
to mangos-0.12 in most cases still used old uint64 version
Aura::GetCasterGUID.
Recommended use new version where possible in clean way
as done for some cases in commit already.
Also other classes have been affected, due to the use of search&replace.
This will probably break some patches and 3rd party libraries, so make sure to update them if required.
Thanks to Phille for the original idea and patch!