Commit graph

20 commits

Author SHA1 Message Date
Xfurry
66581d99ff [c12582] Add support for server-side spells attr, attr_ex, attr_ex2 and effect0_target_b columns 2020-02-16 23:47:19 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
cyberium
2b1842dfb0 [12120] Add support for server-side npc summon spells
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2020-02-16 20:40:52 +00:00
Yaki Khadafi
7b7af4d67e [0176] Update gameobject_template
Also enable last tutorial opcodes

Signed-off-by: Yaki Khadafi <ElSolDolLo@gmail.com>
2020-02-16 20:33:46 +00:00
Salja
73ec9c2ce4 [0114] Updated "item_template" Thanks Fabi Fix some DBC problems, some clean.
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 16:19:43 +00:00
Salja
e82f08f6f2 [0081] Implement server side spells
Add exemplarily support for spells 21387(used with Ragnaros) and 62388(related to Demonic Circle)
Further table columns can be added as required.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2020-02-16 11:54:54 +00:00
Salja
22bfaa12b0 Mage 400 INTO master/434
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 01:59:51 +00:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
f24fa870c5 [12057] Add some static wrappers for Lookup access to SQLStorages 2012-07-19 01:14:02 +02:00
Kid10
acc27152eb [12000] Implement server side spells
Add exemplarily support for spells 21387(used with Ragnaros) and 62388(related to Demonic Circle)
Further table columns can be added as required.

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-06-12 23:16:56 +02:00
Schmoozerd
8c29893310 [11964] Implement new conditions system
Tree-like design idea by Faramir118, thanks for that!

* Add `conditions` table to store conditions.
* REPLACE current handling of conditions for the *_loot_template tables
  Convert the old conditions in *_loot_template to the new system by SQL-Queries
* ADD support for new conditions to gossip_menu and gossip_menu_option.
  If for these tables no condition_id (new system) is provided, the old conditions will still be used
* Add a small helper python script to contrib/convertConditions, see README there for details
* Add new command to reload the `conditions` table (.reload conditions)
* Add two Meta-Condition types CONDITION_AND (-1) and CONDITION_OR (-2) which are used as:
  value1 (as condition_entry) AND / OR value2 (as condition_entry)

  With these meta-conditions it is possible to create tree like and very complicated combined conditions (like HasAura && (HasItem || HasQuest))

NOTE about conversion:
For easier convertion all the old table data is still preserved, but will be removed eventually (within a circle of the moon approximately)
The python script will not create an optimal initial fill of the `conditions` table. You might want to tweak it manually or suggest some optimized algorithm :)

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2012-04-15 23:06:00 +02:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
SilverIce
3567e69a3d [11807] Add gameobject_addon table
table holds additional per-guid gameobject data.
currently it contains path rotation info that required for some elevators and transports
2011-09-26 02:34:29 +03:00
zergtmn
2835aa5f20 [11385] Add support for static vehicle spawns
Signed-off-by: zergtmn <zerg@myisp.com>
2011-04-20 23:23:47 +06:00
VladimirMangos
f73868a703 [11117] Allow for non-instancable maps have InstanceData and instance scripts.
* New table added for non-instanced maps (except BG/arena):
    - `mangos`.`world_template` (script mapping to non instanced data)
    - `characters`.`world` (saved script data string storage)

* InstancedData created for any map types including BGs/arenas, that allow have scripts
  state for any maps, but BG/arena instance data not saved.

Note: Possible structures will renamed later for clarify apply to any type maps,
but avoid for now for simplify changes and hard affect to script library sources.
2011-02-08 04:15:13 +03:00
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
NoFantasy
d923302669 [10892] Fix load creature *addon data from database
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-12-19 12:38:23 +01:00
VladimirMangos
1d8f222621 [10867] Implement templates for trainer spell data in npc_trainer_template.
New table let avoid duplication similar trainer spells for different trainers.
2010-12-13 16:39:53 +03:00
VladimirMangos
80712b928a [10825] Move specific SQLStorage defines to game dir
This let have in shared dir only generic declarations of class SQLStorage
Not game specific details.
2010-12-05 03:29:11 +03:00