Commit graph

5804 commits

Author SHA1 Message Date
sanctum32
69cb04b8a8 [12720] This should fix "drink" spells - removed double " return" 2020-02-17 09:20:56 +00:00
sanctum32
32ff8f89c7 [12719] Another try to fix travis plugin 2020-02-17 09:20:55 +00:00
sanctum32
129c6d6190 [12718] Updated EventAI.txt 2020-02-17 09:20:55 +00:00
sanctum32
2914f3168b [12717] Implemented ACTION_T_EMOTE_TARGET 2020-02-17 09:20:54 +00:00
sanctum32
2b0b9f12d2 [12716] Fixed typo for last commit 2020-02-17 09:20:54 +00:00
sanctum32
d8d7724d46 [12715] Fixed travis reports 2020-02-17 09:20:53 +00:00
sanctum32
7b67ada8e2 [12714] Implemented CMSG_RETURN_TO_GRAVEYARD 2020-02-17 09:20:52 +00:00
sanctum32
08913b2437 [12713] Implemented uint64/int64 config values support, fixed compile warnings related to max player money (and damn you git_id) 2020-02-17 09:20:52 +00:00
sanctum32
01594c4f21 [12712] Fixed last sql error (caused on cmangos merge) 2020-02-17 09:20:50 +00:00
sanctum32
1a6eedab21 [12711] Fixed other sql errors (12594_01_mangos_spell_template.sql) 2020-02-17 09:20:50 +00:00
sanctum32
b1cdc2b547 [12710] Fixed update sql (12564_01_mangos_spell_template.sql) error 2020-02-17 09:20:49 +00:00
sanctum32
8f8068714c [12709] Add some safety to some preprocessor defines (original author @Schmoozerd) 2020-02-17 09:20:46 +00:00
sanctum32
b077ec4fe3 [12708] Fix a typo for spell 37096 (original author @Grz3s) 2020-02-17 09:20:45 +00:00
sanctum32
dfb5ea40f3 [12707] Fixed compilation error, thanks @Salja2012 and @mAd-DaWg for pointing 2020-02-17 09:20:45 +00:00
sanctum32
6081b6a816 [12706] Implement some spells for Ahune encounter
Spell entries: 46371, 46372 and 46430 (original author @xfurry)
2020-02-17 09:20:44 +00:00
sanctum32
ae593e19f0 [12705] Fix SMSG_BINDPOINTUPDATE and SMSG_PLAYERBOUND sent data
also improve DebugLog output (original author @Schmoozerd)
2020-02-17 09:20:43 +00:00
sanctum32
a5a5009d44 [12704] Fix (at least) two false positive startup errors
* Fix startup-error related to quest 10162
* Fix startup-error for spell 53821 (original author @Schmoozerd)
2020-02-17 09:20:43 +00:00
sanctum32
1b9c1a44ee [12703] Fix spell 61254
* Also rearrange code for Aura::HandleAuraModIncreaseHealth
* Fix some behaviour with SetHealth/SetPower if set to max health/power (original author @Schmoozerd)
2020-02-17 09:20:42 +00:00
sanctum32
9775f0bd8c [12702] Add additional miscValue to AIEvent throwing (original author @Schmoozerd), also fixed compile 2020-02-17 09:20:41 +00:00
sanctum32
868e4772b0 [12701] Keep CombatMovement, Running and Waypoint-Paused states afte…
…r evade
2020-02-17 09:20:41 +00:00
sanctum32
9b3c263b27 [12700] Stop movement of dead npcs (original author @Schmoozerd) 2020-02-17 09:20:40 +00:00
sanctum32
09b06fc780 [12699] Change Debug Output to EventAIError output if no target is f…
…ound (original author @Schmoozerd)
2020-02-17 09:20:40 +00:00
sanctum32
cd7226f0a7 [12698] Add visual vomiting to Spell::EffectInebriate
Vomit chance is guessed

Patch 3.2.0 (04-Aug-2009): A 'Drunken Vomit' feature was implemented. This causes the character to 'vomit' upon drinking too much alcohol. (original author @zwerg)
2020-02-17 09:20:39 +00:00
sanctum32
7ae2fd2a6e [12697] Improve alcohol handling
Fixes client crash when using Barbershop Chair while drunk

Also allow .mod drunk to modify the drunk state of the targeted player (original author @Shauren)
2020-02-17 09:20:38 +00:00
sanctum32
4cebb3880c [12696] Fix guid sent in SMSG_PLAYERBOUND, it should be caster's gui…
…d, not player's (original author @Shauren)
2020-02-17 09:20:38 +00:00
sanctum32
6658234c07 [12695] Improve WaypointMMGen
* Add correct Reset position (Npc will evade now to the last reached waypoint, and not to the next waypoint)
* Add proper return value for the CONDITION_LAST_WAYPOINT

* Let WaypointMMGen behave better after evading (keep PAUSED state, keep waittimer (original author @Schmoozerd)
2020-02-17 09:20:37 +00:00
sanctum32
1c381f206b [12694] Fix a stupid mistake from me introduced in [12472] \n
(original author @Schmoozerd)
2020-02-17 09:20:36 +00:00
sanctum32
c51359a547 [12693] Improvements for NPC summoning code
* Inherit faction for guardians and similar - this will prevent a bunch of pet faction related error messages
* Inherit level from responsible caster and not only caster
* Improve default position selection for summon spells for GO-casts \n
(original author @Schmoozerd)
2020-02-17 09:20:36 +00:00
sanctum32
edd057033a [19692] Implement target limitation for spell 72254 (original author is @dufernst) 2020-02-17 09:20:35 +00:00
sanctum32
7cf1ed7c68 [12691] Fix a bug with vmap extraction
This bug appears to have no real impact in wotlk original author @Schmoozerd
2020-02-17 09:20:35 +00:00
sanctum32
6c84f6f537 merged ed3d3ccde9 2020-02-17 09:20:34 +00:00
sanctum32
28ad733c49 [12690] Extractor cmake file cleanup 2020-02-17 09:20:34 +00:00
sanctum32
2744e8b3c9 [12688] Missing changes for last commit 2020-02-17 09:20:33 +00:00
sanctum32
d75cef90e3 [12687] Fixed extractor build on gcc 2020-02-17 09:20:32 +00:00
sanctum32
0a448519fa [12686] Fixed max player money definition 2020-02-17 09:20:32 +00:00
sanctum32
49bcd5a4ad [12685] Add some safety to rare case of target-selection for unreachable
target
Thanks to Atari for reporting and researching this problem
2020-02-17 09:20:31 +00:00
sanctum32
c6ae586f4a [12684] Fix a VC90 compile problem. Also add some const correctness
author @Schmoozerd
2020-02-17 09:20:31 +00:00
sanctum32
ab23f6978a [12683] Add support for client 1.12.3 (build 6141) to realmd
original author @wowpsp
2020-02-17 09:20:30 +00:00
sanctum32
f41967cfa3 [12682] Add ACTION_T_THROW_AI_EVENT and EVENT_T_RECEIVE_AI_EVENT to …
original author @Schmoozerd, commit is based on
64fa443957
2020-02-17 09:20:30 +00:00
sanctum32
2629260ba2 [12681] Replaced tabs by space for last commit 2020-02-17 09:20:29 +00:00
sanctum32
5c4b9d3ccd [12680] Fixed false vmap extrator error, submitted updated extractor binary 2020-02-17 09:20:28 +00:00
sanctum32
d8a1fa4acb Update realmd to not give vanilla clients session expired messages 2020-02-17 09:20:27 +00:00
sanctum32
fe7bf3f808 [12678] missing changes for last commit... dammit! 2020-02-17 09:20:27 +00:00
sanctum32
5ea21772c6 [12677] Update characters.sql structure 2020-02-17 09:20:26 +00:00
Schmoozerd
c7a07a7dc6 [12676] AI-Event throwing and receiving implementation
Add new AI hooks to
* SendAIEvent (either around the npc, or to a specified npc)
* ReceiveAIEvent (hook to receive sent events)
2020-02-17 09:20:25 +00:00
rsa
60a7bec73f [12675] Fix MoveGen's interrupting after last commit
Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12473] - baa6525)
2020-02-17 09:20:25 +00:00
boxa
394be2c5bf [12674] Rework StopMove to not start movement if already stopped
thx to Schmoozerd for hint
thx to rsa for pointing to bug

Signed-off-by: Schmoozerd <schmoozerd@cmangos>
2020-02-17 09:20:24 +00:00
Schmoozerd
de2cc58be9 [12673] Let Taunt behave more expectedly in case we have non-generic orientation settings 2020-02-17 09:20:23 +00:00
Schmoozerd
e269f49f8e [12672] Improve Waypoint Management
* Allow waypoints that have point-ids not from 1 to n
* Remove possibly bad sql-statements to "fix" the above property
* Simplify code a little bit

Remaining TODO: Bring commands up-to-date and also make things more simple instead of using the database to store visual waypoints
2020-02-17 09:20:23 +00:00
Dramacydal
5083596e26 [12671] Fix compile
Signed-off-by: Dramacydal <PulLumBerMal@gmail.com>
2020-02-17 09:20:22 +00:00