Commit graph

965 commits

Author SHA1 Message Date
Laise
02532a469a [10249] Don't interrupt area effects for channeled spells from target side 2010-07-23 09:22:05 +03:00
Laise
30a0701ca9 [10241] Fix expired spell interrupt 2010-07-21 13:01:59 +03:00
Laise
3e326311ad [10240] Fix some spells proc from spells that don't deal damage/heal 2010-07-21 08:16:23 +03:00
Laise
d8c1374fcd [10232] Fix mechanic-related check, thanks to VladimirMangos 2010-07-20 13:20:35 +03:00
Laise
c384650af8 [10218] Restore trinket procs when no specific spell is defined for proc 2010-07-18 18:53:46 +03:00
zergtmn
5c6fbdb54e [10212] Fix iterator update in Unit::RemoveNotOwnSingleTargetAuras
Signed-off-by: Laise <fenrisse@gmail.com>
2010-07-17 21:36:53 +03:00
Laise
f37c73e255 [10211] Fix aura procs for spells with auras that can't trigger 2010-07-17 21:32:05 +03:00
Lynx3d
01d326b90d [10202] Rename isInFlight() to IsTaxiFlying() and UNIT_STAT_IN_FLIGHT to UNIT_STAT_TAXI_FLIGHT.
Also add IsFreeFlying() function to Player class.
2010-07-17 02:06:28 +02:00
SilverIce
e47e9a2218 [10201] Broadcast packets only if worldobject is in world
There is no sense to do that for objects that not in world - those objects are unknown for clients
and their packets will be ignored

(based on SilverIce's repo commit 6305402)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-07-17 03:46:57 +04:00
Laise
ae51168ffc [10199] Fix 33763 and ranks final heal and mana return on dispel and on expire 2010-07-16 21:35:00 +03:00
Laise
904ef55b4e [10189] Fix display of Interrupted message and fix channelled spells interrupting 2010-07-14 13:24:16 +03:00
Laise
beff2a145c [10185] fix auras adding to previously added holder 2010-07-12 20:29:26 +03:00
Lynx3d
5e89098a61 [10165] New collission system (vmap) implementation
Important:
* You have to re-extract and assemble vmaps
* Update your config file, new option 'vmap.enableIndoorCheck' added

New features:
* Include WMO+DBC area information for correct subarea identification and indoor check
* Support for WMO liquid (fishing/swimming in cities, instances and oterh WMO based environments)

Technical changes:
* New Bounding Interval Hierarchy (BIH) data structure for better performance
* Referenced model data for reduced memory usage,
  needs more files, but reduces overall file size from ~1.9GB to ~550MB

Additional Authors:
arrai (DBC handling and indoor detection)
faramir118 (windows support and bug investigation)
And of course thanks Vladimir for a lot of patience and support!
2010-07-08 23:17:26 +02:00
Laise
a32b3063a2 [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
zerg
3215c80cce [10129] Add cooldown marker for talent 56342 and ranks triggering spell.
(based on zergtmn's repo commit 87d1309)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-30 22:14:03 +04:00
zerg
f5d6fe6b01 [10128] Since 3.3 pets receive 100% of master's resilience
(based on zergtmn's repo commit 21eba43)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-30 21:57:12 +04:00
NoFantasy
1713caae17 [10115] Add function to update model_info at changes to scale or model.
* At every change to model or scale, the related data (bounding_radius/combat_reach) is now updated accordingly (note that player combat_reach are not changed like creature).
* UpdateModelData is called from within SetDisplayId while changes to scale has explicit call to UpdateModelData after new scale is set (mostly for aura scale)
* The updated values are calculated by (scale*bounding_radius)/(scale*combat_reach)
* Database values for bounding_radius/combat_reach are expected to be relative to scale like 1.0

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-06-28 12:10:56 +02:00
VladimirMangos
67a7892075 [10114] Store associated InstanceSave for dungeon map in Map object 2010-06-27 21:11:26 +04:00
Laise
407156cbaf [10088] Restore work of 1120 and ranks. (Revert of [9962]) 2010-06-20 22:30:57 +03:00
VladimirMangos
3e210228f9 [10076] Fixed crash at remove from world pet under SPELL_AURA_MOD_POSSESS_PET
* Prevent crash at camera list update at attempt increment end() iterator.
* Properly do unapply SPELL_AURA_MOD_POSSESS_PET (GetPet() can return NULL at call, and not need checked)
* Propertly call unapply at delete auras cases for auras that set player-caster mover pointer.
2010-06-19 02:31:07 +04:00
VladimirMangos
07a931e141 [10074] Add IsPassive(SpellEntry*) function and use in cases wjern entry already known.
Some other small code cleanups
2010-06-18 02:17:51 +04:00
VladimirMangos
523584766b [10071] Not need add new cases inline for in-class function definition.
This is redundant from current C++ standart point.
2010-06-17 05:35:41 +04:00
NoFantasy
9091d56e70 [10070] Remove old, commented code no longer needed in SendMonsterMove
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-06-17 01:04:35 +02:00
VladimirMangos
492f467bcc [10068] Fixes in pet movments
* Use proper stop packet as expected. In case 0 trevel time used before move packet
  can generate infinity move forward (at client side).
* Avoid reset top movegen before add idle in pet stay command.
* Avoid assign random move to player owned creatures as default movegen.
* Finish follow movegen init including need-stay case.
2010-06-17 02:46:39 +04:00
ApoC
7dd5456401 [10066] Some tuning in consts.
Signed-off-by: ApoC <apoc@nymfe.net>
2010-06-16 23:31:23 +02:00
VladimirMangos
0304448b85 [10064] Fixed recently show up crash in Unit::StopMoving. 2010-06-15 19:14:44 +04:00
VladimirMangos
5b15cd5dd2 [10063] Cleanup recent added code. 2010-06-15 17:19:45 +04:00
Laise
9811858d44 Implement 49220 and ranks 2010-06-15 15:27:08 +03:00
VladimirMangos
b4b45333d8 [10053] Use UNIT_STAT_CONTROLED for mark unit state under direct player control.
* This allow prevent move home/to caster at apply
* Also replace AI and reset movegens at control time
* Also stop combat and clear threat/hostile list at lost control for prevent combat with freindly units.
2010-06-14 10:27:44 +04:00
SilverIce
e427ce80cc [10052] Camera System
(based on SilverIce's repo commit 4f2f4ab + next 3 more)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-14 07:23:03 +04:00
virusav
a248a1a32d [10049] Fix SPELL_AURA_MOD_HEALING_DONE healing bonus with 0 misc value
Signed-off-by: Laise <fenrisse@gmail.com>
2010-06-10 12:16:44 +03:00
tehmarto
5ea6815ea1 [10041] Use for spell 49145 and ranks for decrease SPELL_DIRECT_DAMAGE damage.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-06 22:27:16 +04:00
zergtmn
7f8ad96038 [10039] Partly revert [10033] for spell 44394 and ranks related code.
Not all ranks of spell have proper triggered spell info.
Return to old more explicit code.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-06 22:03:05 +04:00
zergtmn
ff2f722f49 [10038] Prevent double triggering heal from 63534 and ranks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also use more simple and safe checks for added in [10035].
2010-06-06 21:49:40 +04:00
Insider42
18ffffd379 [10035] Additinal reqs for spell 49219/51459 and ranks triggering.
* Only at melee attack or spell 56815 hit.
* Spell 49219 and ranks also ignore offhand attack.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-06 18:09:37 +04:00
VladimirMangos
ea9dd78d35 [10034] In case unknown triggered spell output more known info for location problem. 2010-06-06 17:55:54 +04:00
VladimirMangos
63018ccc4a [10033] Use sometime stored in spell data triggred spell info for dummy auras. 2010-06-06 17:44:07 +04:00
Laise
f94175f90f [10030] Add aura remove modes for expire and absorb shield break cases and use GetTarget()/GetSpellProto() instead of m_target/m_spellProto 2010-06-05 09:12:00 +03:00
VladimirMangos
59cf9c1dbd [10010] Use schoolmask enum in struct SpellNonMeleeDamage, some indents fix. 2010-05-31 08:09:03 +04:00
Tassadar
4d61fba28f [9987] Restore work talent 12311 and ranks.
Thanks to insider42 for prepare patch for mangos.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-28 00:46:12 +04:00
insider42
5a8c84a2ec [9986] Talent 51459 and ranks affect only melee auto-attacks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-28 00:09:47 +04:00
VladimirMangos
ce85076033 [9981] For non-player at "offline" delete hostile references.
This must fix porblem with call message broadcast from unit destructor.
2010-05-27 14:56:37 +04:00
insider42
fe69843ce7 [9977] Update talent 16180 and ranks work.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-26 22:15:06 +04:00
VladimirMangos
c7ea2be1d1 [9962] Modify way 4x damage bonus claculated for spell 1120 and ranks.
* Now apply 4x bonus dependent from target health in time spell cast,
  not from current health in tick.
* 4x bonus applied to own spell damage value, not to total taken damage.
2010-05-23 15:32:13 +04:00
pasdVn
2c396da82b [9961] Restore work talent 18213 and ranks.
Thanks also to insider42 for updating.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-23 15:05:23 +04:00
VladimirMangos
d4f1b510ae [9934] Skinning related fixes
* Show skinning tooltip only after creature loot
  (when creature can be explcitly skinned).
* Allow reopen skinning loot if still have not looted items.
2010-05-19 15:35:20 +04:00
VladimirMangos
54c2da8d53 [9929] Move apply spell coeffs and level penalties code to new function.
* No reson have 6 copies near to exactly same code.

* This fix problem with apply attack power bonus in some case.
  Thanks to Wowka321 for find and reseach problem.
2010-05-19 02:50:31 +04:00
zergtmn
611b53fab8 [9926] Typos in Unit::DealDamageMods
Can be source very strange damage/absorb and any near stored/calculated in memory values. and crashes also.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-18 14:21:22 +04:00
VladimirMangos
d86dcd60d7 [9925] Add more log filters
* damage - different direct damage calculation tracing
* combat - combat state updates, roll attack result and etc
* spell_cast - spell cast progress and aura apply
2010-05-18 12:38:52 +04:00
VladimirMangos
bed8794a75 [9921] In case player who tap creature in group leave group it must anyway rewarded with group. 2010-05-18 04:48:33 +04:00