Commit graph

2700 commits

Author SHA1 Message Date
XTZGZoReX
3c1aef871a [8794] Also rename gameeventmgr to sGameEventMgr.
Hopefully last singleton rename. :)
2009-11-08 19:39:55 +01:00
XTZGZoReX
b3f3ffa885 [8793] Don't do operations through singleton if already in singleton context.
* Also, some minor things:
   - Remove duplicate sWorldLog define.
   - Add sRealmList macro for RealmList::Instance().
   - Use sLog macro in scripting log functions.
2009-11-08 19:32:59 +01:00
XTZGZoReX
0734adb746 [8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
2009-11-08 12:11:34 +01:00
NoFantasy
539072fcbd [8788] Clarify error log message for db_script_string
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-11-08 11:57:03 +01:00
XTZGZoReX
611b17a431 [8787] Cleanup in Errors.h. 2009-11-08 11:38:34 +01:00
XTZGZoReX
33d475caf3 [8786] Rename some files.
* HostilRefManager.cpp/.h -> HostileRefManager.cpp/.h
 * PoolHandler.cpp/.h -> PoolManager.cpp/.h
2009-11-08 04:21:56 +01:00
XTZGZoReX
dc725ad6b8 [8785] Use macro instead of explicit call to singleton Instance().
* For: ObjectAccessor, MapManager.
2009-11-08 03:54:41 +01:00
XTZGZoReX
1f23884757 Don't use singleton to access static functions.
* This affects especially ObjectMgr functions:
   - GetCreatureInfo
   - GetGameObjectInfo
   - GetInstanceTemplate
   These are in fact static functions.
2009-11-08 03:54:27 +01:00
VladimirMangos
34dab079c4 [8784] Use more appropriate error for cast fail on taxi flight. 2009-11-08 03:42:36 +03:00
VladimirMangos
150ac4c76e [8782] Prevent packet problem spam in log at rejected CMSG_WORLD_TELEPORT. 2009-11-07 18:44:22 +03:00
balrok
64848ac380 [8780] fixed typos with arenarating
original patch was ok - i just did copy/paste errors :s
2009-11-06 13:32:33 +01:00
VladimirMangos
d594a29af1 [8779] Not output error at empty item loot for mail template at mail creating. 2009-11-06 02:39:51 +03:00
balrok
a6d245058d [8778] corrected bg-spawnmodes based on dbc-data
so it seems, that the difficulty-level isn't implemented
for all battlegrounds (in fact only for alterac valley)
we now set the difficulty level based on queue-id and then go down
to the highest difficulty-level possible for this map

big thx to vladimir for information and help with code :)
2009-11-05 13:29:06 +01:00
danielich
63951591fd [8776] proper arena rating calculation
the elo-formula has K=48 for rating<1000
an K=32 for rating>1000

also set the rating of new members to 0 if they
join a team with rating <1000
2009-11-05 11:02:08 +01:00
balrok
c50df41b3c [8775] implement all creature difficulties + support bgs with this
former know as heroic_entry we now have 3 of those
which let us chose different creature_templates for different
map-types

normal maps will need a bit more support to use correct
spawnmodes

but for battlegrounds it works already good:
they are divided by levelrange:
    0-59  == normal spawn -> spiritguides level 60
    60-69 == difficulty=1 -> spritiguides level 70
    70-79 == difficulty=2 -> spiritguides level 80
    80    == difficulty=3 -> spiritguides level 80

this is needed mostly for alterac valley to get
right creature-templates spawned
and with that all creature->SetLevel hacks could
get removed from alterac valley code
2009-11-05 10:48:15 +01:00
NoFantasy
adde82b73c [8774] Implement SCRIPT_COMMAND_KILL_CREDIT (8).
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-11-04 17:45:18 +01:00
unik
6b1e76a150 [8773] Prevent counter overflow in mail list oacket sent to client.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-11-04 16:24:05 +03:00
VladimirMangos
44fb72aeff [8772] Prevent incomplete packer read spam at reject by another reason mail packet. 2009-11-04 11:58:32 +03:00
VladimirMangos
959e7640e2 [8771] Fixed *nix build and small code cleanup.
Thanks to balrok for reporting, and help in resolve/test.
2009-11-04 11:05:51 +03:00
Daveh
71c031b478 [8770] Fix dynamic quest levels.
QuestLevel -1 is now to be used for dynamic quest level instead of older 0. DB support needed for update of quests.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-11-03 22:20:02 +01:00
VladimirMangos
e078d0dd03 [8769] Implement mails sending at player levelup. 2009-11-03 20:21:11 +03:00
VladimirMangos
d009994f59 [8768] Rewrite code for prepare and send mails.
* Move send functions to new MailDraft class from WorldSession
* Simplify use different args combinations used in SendMailTo
  by groupping its by functionality in Helper classes. This also will prevent wrong way use args combinations.
2009-11-03 17:34:23 +03:00
VladimirMangos
50e80d67f9 [8767] Move one more function code to .cpp for restore build. 2009-11-02 21:42:55 +03:00
VladimirMangos
e79af61266 [8766] Restore build at Unix/Linux after recent commits. 2009-11-02 18:35:43 +03:00
VladimirMangos
c90ded3ec3 [8765] Fixed typo in last commit. 2009-11-02 16:23:26 +03:00
VladimirMangos
d5dad82f3d [8764] Simplify code for mail items send. Avoid packet unread spam at errors. 2009-11-02 15:58:12 +03:00
Triply
132aed0f0b [8763] fixed typofix from last commit 2009-11-01 21:43:45 +01:00
danielich
70e3c17982 [8762] fixed typo with minimum default arena rating 2009-11-01 21:24:37 +01:00
begemot
e83563b671 [8761] typo fix and codestyle
typo was at PetLevelInfo loading
which didn't display the progressbar right when
there was no petlevelinfo available
2009-11-01 21:04:19 +01:00
balrok
84573285db [8760] fixed invisibleForAlive visibility-checks
those creatures shouldn't see alive creatures - else
it would be very unfair ;)

now it's also possible that they can fight against each other

this fixes the bug, that those creatures attacked living players
2009-11-01 21:01:13 +01:00
NoFantasy
f98ccc3b6b [8758] Export GetAreaEntryByArea* functions to dll to access from script library
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-11-01 01:13:36 +01:00
VladimirMangos
94205e5733 [8757] Remove unused item_slot field, avoid spam at non comlete packet read. 2009-10-31 13:48:20 +03:00
Ambal
0383d2fd8d [8755] Show server startup time...
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-10-31 10:22:41 +02:00
VladimirMangos
f35be9519c [8754] Some guld back related packets data correctness checks
* Move when possible checks from deep code to packer/DB read level.
* Check real existed guild bank tabs amount instead just max possible amount.
* Check guild bank loaded state for packets expected to be called only after
  guild bank data loadin by another packet.

Thanks to elecyb and NetSky for original fix versions.
2009-10-30 05:50:06 +03:00
VladimirMangos
4284bcc2da [8753] Next version assert fail at grid load fix.
Old version not work in result wrong guid use for check.
Code moved to Creature::LoadFromDB where all data accessable fro proper search.
2009-10-30 05:23:26 +03:00
VladimirMangos
ddd51cca6d [8752] Changes in mail template related server load checks.
* Allow loot for not used in quest mail templates.
  This let use mail template based mails from scripts for example.
* Not allow use same mail template id in more ine quests.
2009-10-29 13:28:01 +03:00
VladimirMangos
6901325e68 [8751] Implement proper creating mail text copy item from mail template based mail. 2009-10-29 12:47:21 +03:00
VladimirMangos
3c53dded97 [8749] Rename quest_mail_loot_template to mail_loot_template.
Store loot in mail_loot_template indexed by mail template ids.
Provide new SendMail functions for send mail base at mail template.
2009-10-29 08:57:44 +03:00
darkstalker
aa4524852e [8748] Reflect by reflection shields only reflectable damage.
Not reflect self/environment damage cass, and not reflectable spells.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-10-29 05:16:54 +03:00
VladimirMangos
1b6176396e [8747] Implement player's pet resilience, also fix DoT case. 2009-10-29 04:34:57 +03:00
VladimirMangos
012fac90c8 [8746] Not add pets and other not normal creatures to per-map Creature guid map. 2009-10-28 06:45:29 +03:00
VladimirMangos
b44972ae0d [8745] Undo part of [8617] for restore risilience apply to DoT damage 2009-10-27 13:36:25 +03:00
VladimirMangos
a4e3b3e6aa [8743] Fix cooldowns for passive spells
Passive spell cooldowns only for client show.
It sets by  non passive spells with same category
triggered from passive spell auras or in code explictly.

* Ignore cooldown at cast passive spells
* Not set coldowns at passive spell cast itself.
2009-10-27 09:29:01 +03:00
VladimirMangos
15ab6794d3 [8742] Avoid aura remove triggered casts and packets send at logout/delete
This is must speedup logout and solve some crash cases or unexpected effects.

Also fix some nonsense code with memory lost possibility.
2009-10-27 04:20:11 +03:00
NoFantasy
7b6f4accd1 [8741] Remove trainer npcflags for player that can not train from npc.
Tracking of class and profession trainer should then work as expected client side, but database still need to apply flag values based on trainer function.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-10-27 01:26:45 +01:00
VladimirMangos
10a659a29a [8740] Make alreadyLoaded specialization select at call more explicit.
Base at report that at some platforms specialzation ignored (??).
2009-10-26 15:34:59 +03:00
VladimirMangos
6cab460f6b [8739] Call cleaniup code at remove player from Map before Map unlinking.
This fix crash when aura remove triggering spell casting.
2009-10-26 15:23:08 +03:00
Ambal
b0ea8848a5 [8736] operator new[] based version of strdup() function to get bonuses from Intel Memory allocator mainly in DB code
Signed-off-by: Ambal <pogrebniak@gala.net>
2009-10-26 01:05:12 +02:00
VladimirMangos
9e4b833054 [8734] Re-implement talent 31789
* Allow apply to enemies of attacked party member
* Correctly apply effect to 3 attackers
2009-10-25 10:18:48 +03:00
VladimirMangos
9746a97174 [8733] Access to chat channels by case-insensitive channel names.
But remember original case of name.
2009-10-25 08:48:20 +03:00