server/src/game
begemot e83563b671 [8761] typo fix and codestyle
typo was at PetLevelInfo loading
which didn't display the progressbar right when
there was no petlevelinfo available
2009-11-01 21:04:19 +01:00
..
AccountMgr.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
AccountMgr.h [8450] Prevented using of plaintext passwords in sql queries 2009-09-02 02:03:42 +02:00
AchievementMgr.cpp [8723] Rename table achievement_criteria_data => achievement_criteria_requirement 2009-10-24 20:50:20 +04:00
AchievementMgr.h [8723] Rename table achievement_criteria_data => achievement_criteria_requirement 2009-10-24 20:50:20 +04:00
AggressorAI.cpp fixed problems with isInvisbleForAlive 2009-10-21 20:00:07 +02:00
AggressorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ArenaTeam.cpp Merge branch 'master' into 320 2009-10-02 19:09:06 +04:00
ArenaTeam.h Merge branch 'master' into 320 2009-10-02 19:09:06 +04:00
ArenaTeamHandler.cpp Fix. 2009-08-28 19:14:16 +04:00
AuctionHouseHandler.cpp Update to latest client build 10505. 2009-09-26 19:40:14 +04:00
AuctionHouseMgr.cpp typo in auctionmgr 2009-09-28 16:14:13 +02:00
AuctionHouseMgr.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
BattleGround.cpp [8642] Replace the Spanish word 'hostil' with the English one. 2009-10-14 12:46:10 +02:00
BattleGround.h [8608] implement BattleGround Alterac Valley 2009-10-09 18:18:22 +02:00
BattleGroundAA.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundAA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundAB.cpp [8715] Fixed possible crashes and some typos 2009-10-23 17:09:51 +04:00
BattleGroundAB.h Merge commit 'origin/master' into 320 2009-09-28 19:52:54 +04:00
BattleGroundABG.cpp Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundABG.h Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundAV.cpp [8700] fixed very high reputation in alterac valley 2009-10-21 21:45:16 +02:00
BattleGroundAV.h [8608] implement BattleGround Alterac Valley 2009-10-09 18:18:22 +02:00
BattleGroundBE.cpp changed battleground code for every bg 2009-09-28 16:41:45 +02:00
BattleGroundBE.h changed battleground code for every bg 2009-09-28 16:41:45 +02:00
BattleGroundDS.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundDS.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundEY.cpp [8653] Implemented per map guids store. 2009-10-17 00:12:31 +02:00
BattleGroundEY.h Merge commit 'origin/master' into 320 2009-09-28 19:52:54 +04:00
BattleGroundHandler.cpp [8612] better error-check when getting bgTypeId from Battlemasterentry 2009-10-10 01:40:22 +02:00
BattleGroundIC.cpp Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundIC.h Added placeholders for new battlegrounds, some other stuff. 2009-06-25 19:08:53 +04:00
BattleGroundMgr.cpp [8608] implement BattleGround Alterac Valley 2009-10-09 18:18:22 +02:00
BattleGroundMgr.h [8612] better error-check when getting bgTypeId from Battlemasterentry 2009-10-10 01:40:22 +02:00
BattleGroundNA.cpp changed battleground code for every bg 2009-09-28 16:41:45 +02:00
BattleGroundNA.h changed battleground code for every bg 2009-09-28 16:41:45 +02:00
BattleGroundRL.cpp changed battleground code for every bg 2009-09-28 16:41:45 +02:00
BattleGroundRL.h changed battleground code for every bg 2009-09-28 16:41:45 +02:00
BattleGroundRV.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRV.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundSA.cpp [8315] Fixed memory leaks (mostly at server shutdown) and code cleanups. 2009-08-05 14:27:30 +04:00
BattleGroundSA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundWS.cpp [8653] Implemented per map guids store. 2009-10-17 00:12:31 +02:00
BattleGroundWS.h changed battleground code for every bg 2009-09-28 16:41:45 +02:00
Calendar.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Calendar.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CalendarHandler.cpp Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties. 2009-10-06 02:12:02 +04:00
Cell.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
CellImpl.h [8526] Added upper limit for cell search radius, affect max visibility and AOE spell range. Set to 333 yards. 2009-09-22 00:23:49 +03:00
Channel.cpp [8185] Allow set visible gm level for in gm list and in who list checks. 2009-07-16 02:54:57 +04:00
Channel.h [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
ChannelHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
ChannelMgr.cpp [8733] Access to chat channels by case-insensitive channel names. 2009-10-25 08:48:20 +03:00
ChannelMgr.h [8733] Access to chat channels by case-insensitive channel names. 2009-10-25 08:48:20 +03:00
CharacterHandler.cpp [8728] Store current realmid for online account in realm Db account table. 2009-10-25 03:22:08 +03:00
Chat.cpp [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
Chat.h [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
ChatHandler.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
CombatHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
ConfusedMovementGenerator.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
ConfusedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Corpse.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
Corpse.h [8422] Implement far sight like spells work for long distance. 2009-08-26 08:30:40 +04:00
Creature.cpp [8761] typo fix and codestyle 2009-11-01 21:04:19 +01:00
Creature.h [8761] typo fix and codestyle 2009-11-01 21:04:19 +01:00
CreatureAI.cpp [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
CreatureAI.h [8547] implemented scriptcall: CorpseRemoved(uint32 & /*respawnDelay*/) 2009-09-28 16:14:54 +02:00
CreatureAIImpl.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp [7622] Added creatureAI with related database tables. 2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CreatureAISelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureEventAI.cpp [8731] Restore difficulty 1 spawn use for creatures with special difficulty 1 versions. 2009-10-25 06:23:00 +03:00
CreatureEventAI.h [8731] Restore difficulty 1 spawn use for creatures with special difficulty 1 versions. 2009-10-25 06:23:00 +03:00
CreatureEventAIMgr.cpp [8731] Restore difficulty 1 spawn use for creatures with special difficulty 1 versions. 2009-10-25 06:23:00 +03:00
CreatureEventAIMgr.h [8605] Check unused text/summon data in EventAI scripts. 2009-10-09 10:26:19 +04:00
DBCEnums.h [8697] Check creature/GO spawnmask at server loading. 2009-10-21 19:25:51 +04:00
DBCfmt.h [8751] Implement proper creating mail text copy item from mail template based mail. 2009-10-29 12:47:21 +03:00
DBCStores.cpp [8592] added missing include 2009-10-06 23:09:29 +02:00
DBCStores.h [8758] Export GetAreaEntryByArea* functions to dll to access from script library 2009-11-01 01:13:36 +01:00
DBCStructure.h [8751] Implement proper creating mail text copy item from mail template based mail. 2009-10-29 12:47:21 +03:00
debugcmds.cpp [8710] Make vehicle guid counter per-map local. 2009-10-22 17:43:41 +04:00
DestinationHolder.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolder.h [8465] Fixed exploit of z-axis described in http://getmangos.com/community/showthread.php?t=9652 2009-09-04 14:10:09 +02:00
DestinationHolderImp.h [8682] Restore build at Unix/Linux 2009-10-20 14:53:50 +04:00
DuelHandler.cpp Merge commit 'origin/master' into 320 2009-08-17 10:31:02 +04:00
DynamicObject.cpp [8653] Implemented per map guids store. 2009-10-17 00:12:31 +02:00
DynamicObject.h Some fixes. 2009-08-28 22:33:52 +04:00
FleeingMovementGenerator.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
FleeingMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
FollowerReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Formulas.h [7296] Fixed some GCC warnings. 2009-02-18 19:22:56 +03:00
GameEventMgr.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
GameEventMgr.h [8502] Disable quests related to specific game events at startup if event not active. 2009-09-15 11:42:39 +02:00
GameObject.cpp [8710] Make vehicle guid counter per-map local. 2009-10-22 17:43:41 +04:00
GameObject.h [8653] Implemented per map guids store. 2009-10-17 00:12:31 +02:00
GlobalEvents.cpp [7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg. 2009-01-06 14:49:36 +03:00
GlobalEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp Even more fixes. 2009-08-29 00:50:34 +04:00
GMTicketMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
GMTicketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GossipDef.cpp [8720] Added missing ReqItem 5 and 6 to database. 2009-10-24 04:07:57 +04:00
GossipDef.h [7306] Updated POI icons defines. 2009-02-19 21:15:10 +03:00
GridDefines.h [8653] Implemented per map guids store. 2009-10-17 00:12:31 +02:00
GridNotifiers.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
GridNotifiers.h [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
GridNotifiersImpl.h [8550] call Unit::Update() also for spiritguides 2009-09-28 16:44:25 +02:00
GridStates.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
GridStates.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Group.cpp Fixed group loot display bug. 2009-10-24 19:31:38 +04:00
Group.h Fixed group loot display bug. 2009-10-24 19:31:38 +04:00
GroupHandler.cpp Fixed group loot display bug. 2009-10-24 19:31:38 +04:00
GroupReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.cpp fixed problems with isInvisbleForAlive 2009-10-21 20:00:07 +02:00
GuardAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
Guild.cpp [8754] Some guld back related packets data correctness checks 2009-10-30 05:50:06 +03:00
Guild.h [8754] Some guld back related packets data correctness checks 2009-10-30 05:50:06 +03:00
GuildHandler.cpp [8754] Some guld back related packets data correctness checks 2009-10-30 05:50:06 +03:00
HomeMovementGenerator.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
HomeMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.cpp [8658] Threat calculation fixes and improvements. 2009-10-17 11:02:30 +04:00
HostilRefManager.h [8642] Replace the Spanish word 'hostil' with the English one. 2009-10-14 12:46:10 +02:00
IdleMovementGenerator.cpp Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
IdleMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
InstanceData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.h [7871] Drop unused second arg in InstanceData::OnCreatureCreate. 2009-05-22 06:33:08 +04:00
InstanceSaveMgr.cpp Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties. 2009-10-06 02:12:02 +04:00
InstanceSaveMgr.h [8590] Restore build at Unix/Linux. 2009-10-06 15:34:33 +04:00
Item.cpp [8678] Move objects updates store and proccessing for send to client in per map way. 2009-10-19 23:46:58 +04:00
Item.h [8678] Move objects updates store and proccessing for send to client in per map way. 2009-10-19 23:46:58 +04:00
ItemEnchantmentMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemHandler.cpp [8627] Avoid not needed too oftent send update data, cleanups. 2009-10-11 19:31:57 +04:00
ItemPrototype.h Update to latest client build 10505. 2009-09-26 19:40:14 +04:00
Language.h [8608] implement BattleGround Alterac Valley 2009-10-09 18:18:22 +02:00
Level0.cpp [8580] Restore build at *nix after my recent included cleanup. 2009-10-02 01:39:58 +04:00
Level1.cpp Use reset time for normal/heroic from new DBC. Improve basic support for raid difficalties. 2009-10-06 02:12:02 +04:00
Level2.cpp [8642] Replace the Spanish word 'hostil' with the English one. 2009-10-14 12:46:10 +02:00
Level3.cpp [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
LFGHandler.cpp [8378] Use exceptions instead of explicit size checking for each packet 2009-08-16 23:50:22 +02:00
LootHandler.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
LootMgr.cpp [8752] Changes in mail template related server load checks. 2009-10-29 13:28:01 +03:00
LootMgr.h [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
Mail.cpp [8757] Remove unused item_slot field, avoid spam at non comlete packet read. 2009-10-31 13:48:20 +03:00
Mail.h [8757] Remove unused item_slot field, avoid spam at non comlete packet read. 2009-10-31 13:48:20 +03:00
Makefile.am Merge commit 'origin/master' into 320 2009-07-30 08:22:31 +04:00
Map.cpp [8739] Call cleaniup code at remove player from Map before Map unlinking. 2009-10-26 15:23:08 +03:00
Map.h [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
MapInstanced.cpp [8761] typo fix and codestyle 2009-11-01 21:04:19 +01:00
MapInstanced.h [8590] Restore build at Unix/Linux. 2009-10-06 15:34:33 +04:00
MapManager.cpp [8731] Restore difficulty 1 spawn use for creatures with special difficulty 1 versions. 2009-10-25 06:23:00 +03:00
MapManager.h [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
MapReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MiscHandler.cpp [8731] Restore difficulty 1 spawn use for creatures with special difficulty 1 versions. 2009-10-25 06:23:00 +03:00
MotionMaster.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
MotionMaster.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
MovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementHandler.cpp [8710] Make vehicle guid counter per-map local. 2009-10-22 17:43:41 +04:00
NPCHandler.cpp Move visibility update functions to more appropriate classes. 2009-10-01 19:01:42 +04:00
NPCHandler.h [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
NullCreatureAI.h [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
Object.cpp [8741] Remove trainer npcflags for player that can not train from npc. 2009-10-27 01:26:45 +01:00
Object.h [8719] More early detection possible crash sources at object deletion. 2009-10-24 02:09:35 +04:00
ObjectAccessor.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
ObjectAccessor.h [8727] Cleanup in ObjectAccessor::FindHelper. 2009-10-25 00:56:52 +02:00
ObjectDefines.h [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
ObjectGridLoader.cpp [8753] Next version assert fail at grid load fix. 2009-10-30 05:23:26 +03:00
ObjectGridLoader.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectMgr.cpp [8761] typo fix and codestyle 2009-11-01 21:04:19 +01:00
ObjectMgr.h [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
ObjectPosSelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectPosSelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Opcodes.cpp Merge commit 'origin/master' into 320 2009-08-30 15:52:20 +04:00
Opcodes.h Merge commit 'origin/master' into 320 2009-08-29 12:01:39 +04:00
Path.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [8200] Use FASTBUILD precompiled mode for debug case also. 2009-07-19 02:40:41 +04:00
Pet.cpp [8742] Avoid aura remove triggered casts and packets send at logout/delete 2009-10-27 04:20:11 +03:00
Pet.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PetAI.cpp fixed problems with isInvisbleForAlive 2009-10-21 20:00:07 +02:00
PetAI.h [8291] Now allow auto-casting pet spells out of combat by PetAI, related code cleanups. 2009-08-01 23:19:59 +04:00
PetHandler.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
PetitionsHandler.cpp Small cleanupas in petition code. 2009-10-04 20:07:56 +04:00
Player.cpp [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
Player.h [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
PlayerDump.cpp [8305] Fixed item loading from pdumps. 2009-08-04 13:19:32 +04:00
PlayerDump.h [7665] Include achievement data to pdumps. 2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
PointMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
PoolHandler.cpp [8718] Remove most GetObjectInWorld functions and move some map local to Map 2009-10-24 01:16:40 +04:00
PoolHandler.h [8701] Fixes and inprovements in pool system. 2009-10-21 23:19:56 +02:00
QueryHandler.cpp Some changes from 3.3.0, that applies to 3.2.2 as well. 2009-10-04 11:22:21 +04:00
QuestDef.cpp [8720] Added missing ReqItem 5 and 6 to database. 2009-10-24 04:07:57 +04:00
QuestDef.h [8720] Added missing ReqItem 5 and 6 to database. 2009-10-24 04:07:57 +04:00
QuestHandler.cpp [8720] Added missing ReqItem 5 and 6 to database. 2009-10-24 04:07:57 +04:00
RandomMovementGenerator.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
RandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.cpp [8658] Threat calculation fixes and improvements. 2009-10-17 11:02:30 +04:00
ReactorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
ReputationMgr.cpp [8277] Add new line at the end of some .cpp to make gcc happy 2009-07-29 18:34:37 +04:00
ReputationMgr.h [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
ScriptCalls.cpp Merge 'master' into 310 2009-04-18 17:21:29 +04:00
ScriptCalls.h Merge 'master' into 310 2009-04-18 17:21:29 +04:00
SharedDefines.h [8754] Some guld back related packets data correctness checks 2009-10-30 05:50:06 +03:00
SkillDiscovery.cpp [8426] Use upper/lower iterator pairs as result instead 2 function calls. 2009-08-27 10:56:20 +04:00
SkillDiscovery.h [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillExtraItems.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillHandler.cpp [8577] Remove redundent #include "ObjectAccessor.h" 2009-10-01 19:30:30 +04:00
SocialMgr.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
SocialMgr.h [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
Spell.cpp [8743] Fix cooldowns for passive spells 2009-10-27 09:29:01 +03:00
Spell.h Merge commit 'origin/master' into 320 2009-09-28 19:52:54 +04:00
SpellAuraDefines.h [8665] Correctly implement XP bonus auras. 2009-10-18 11:44:01 +02:00
SpellAuras.cpp [8748] Reflect by reflection shields only reflectable damage. 2009-10-29 05:16:54 +03:00
SpellAuras.h [8649] Implement SPELL_AURA_MECHANIC_IMMUNITY_MASK (147) and related cleanups. 2009-10-15 20:53:01 +04:00
SpellEffects.cpp [8747] Implement player's pet resilience, also fix DoT case. 2009-10-29 04:34:57 +03:00
SpellHandler.cpp [8710] Make vehicle guid counter per-map local. 2009-10-22 17:43:41 +04:00
SpellMgr.cpp [8715] Fixed possible crashes and some typos 2009-10-23 17:09:51 +04:00
SpellMgr.h [8676] implemented dead-visible creature flags_extra 2009-10-18 21:28:36 +02:00
StatSystem.cpp [8669] Apply creature DB dmg modifier to base damage instead full. 2009-10-18 18:15:06 +04:00
TargetedMovementGenerator.cpp [8625] feign_death cleanups 2009-10-11 14:22:52 +02:00
TargetedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TaxiHandler.cpp Merge commit 'origin/master' into 320 2009-08-17 10:31:02 +04:00
TemporarySummon.cpp [8177] Fixed calling SummonedCreatureDespawn from TemporarySummon::UnSummon 2009-07-13 22:16:06 +02:00
TemporarySummon.h [8154] Export only needed method from TemporarySummon class instead of whole class. 2009-07-09 13:11:52 +02:00
ThreatManager.cpp [8658] Threat calculation fixes and improvements. 2009-10-17 11:02:30 +04:00
ThreatManager.h [8658] Threat calculation fixes and improvements. 2009-10-17 11:02:30 +04:00
Totem.cpp Merge commit 'origin/master' into 320 2009-07-30 08:22:31 +04:00
Totem.h [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
TotemAI.cpp [8524] New cell search algorithm implemented. You can now choose different visibility distances on continents, in BG/Arenas and instances. 2009-09-21 23:25:29 +03:00
TotemAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
TradeHandler.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
Transports.cpp [8182] Store and use Map* pointer in WorldObject instead map ids for speedup 2009-07-15 02:13:52 +04:00
Transports.h [8182] Store and use Map* pointer in WorldObject instead map ids for speedup 2009-07-15 02:13:52 +04:00
Traveller.h [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-07-02 09:18:24 +04:00
Unit.cpp [8760] fixed invisibleForAlive visibility-checks 2009-11-01 21:01:13 +01:00
Unit.h [8748] Reflect by reflection shields only reflectable damage. 2009-10-29 05:16:54 +03:00
UnitEvents.h [8642] Replace the Spanish word 'hostil' with the English one. 2009-10-14 12:46:10 +02:00
UpdateData.cpp [8231] Use more safe destination buffer size for zlib compression. 2009-07-22 15:59:36 +04:00
UpdateData.h [8496] Resolve some #include cycles and unsafe code. 2009-09-14 05:59:57 +04:00
UpdateFields.h Some lost changes. 2009-09-26 19:24:11 +04:00
UpdateMask.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Vehicle.cpp [8653] Implemented per map guids store. 2009-10-17 00:12:31 +02:00
Vehicle.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp [8389] Implement check really read received packet size and warning it not all data read. 2009-08-19 00:45:24 +04:00
WaypointManager.cpp [8475] fixed some gcc-warnings 2009-09-05 13:47:47 +02:00
WaypointManager.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp [8642] Replace the Spanish word 'hostil' with the English one. 2009-10-14 12:46:10 +02:00
WaypointMovementGenerator.h [8282] Correct typo in SetStoppedByPlayer() and it's related. 2009-07-31 12:54:44 +02:00
Weather.cpp Even more fixes. 2009-08-29 00:50:34 +04:00
Weather.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
World.cpp [8755] Show server startup time... 2009-10-31 10:22:41 +02:00
World.h [8630] More fatigue/breath/fire times control in config. 2009-10-12 01:32:40 +04:00
WorldLog.cpp [8480] Provided real-time update for guidl ranks rights. 2009-09-07 05:41:31 +04:00
WorldLog.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
WorldSession.cpp [8728] Store current realmid for online account in realm Db account table. 2009-10-25 03:22:08 +03:00
WorldSession.h [8749] Rename quest_mail_loot_template to mail_loot_template. 2009-10-29 08:57:44 +03:00
WorldSocket.cpp Merge commit 'origin/master' into 320 2009-09-14 16:32:59 +04:00
WorldSocket.h [7022] Added support for packets > 64 kb 2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp [7733] Fixed compile error on VC2005ee. 2009-04-29 15:30:19 +04:00
WorldSocketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00