Commit graph

96 commits

Author SHA1 Message Date
Antz
9d20fe2b32 Initial project location adjustment 2020-02-17 09:22:43 +00:00
Antz
f1c9e0f94b [Sync] Project header sync 2020-02-17 09:22:26 +00:00
Antz
1997c1e903 Rebase resync 2020-02-17 09:19:44 +00:00
Dramacydal
c3eccda44d [c12642] Fix client crash on guild bank display 2020-02-17 01:22:44 +00:00
billy1arm
ef445ea523 [12632] Revert previous commit (see Notes) 2020-02-17 00:54:15 +00:00
Schmoozerd
a27787851c [c12537] Update Authorship information
(based on commit [12388] - 037f217)

Signed-off-by: Xfurry <xfurry@scriptdev2.com>
2020-02-16 21:27:46 +00:00
Schmoozerd
a05738717a [c12536] Happy New Year 2013
Update authorship information and prepare for easier ways next year

Signed-off-by: Schmoozerd <schmoozerd@cmangos>

(based on commit [12325] - b7dbcda)
2020-02-16 21:25:01 +00:00
Yaki Khadafi
c05133f8fb [0036] Fix chat handler. Author: @DDuarte
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 07:37:35 +00:00
Schmoozerd
835d1c7479 [12069] Cleanup comment style 2012-07-22 14:39:31 +02:00
Schmoozerd
84080ee5d3 [12065] Fix various warnings 2012-07-20 21:17:04 +02:00
Schmoozerd
e32b9953a1 Cleanup Operator padding 2012-07-20 17:38:23 +02:00
Schmoozerd
2bd41afb3e Various Cleanups (game F-K) 2012-07-19 21:46:24 +02:00
Schmoozerd
8068dcf6dd [11875] Update Copyright notice to year 2012
Start timemachine and a Happy new year to all!
2012-01-16 17:43:59 +01:00
evil-at-wow
53206fbe26 [11860] Do not log item moves in guild bank log. Thanks to stfx for preparing the patch for master
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2011-12-12 15:24:59 +01:00
VladimirMangos
b5e136c289 [11716] Always use _unsigned_ BIGINT fields in DB for time store
Also some other BIGINT fields fixed.
2011-07-07 04:22:07 +04:00
VladimirMangos
2cbde12458 [11534] Guild disban memory losses and unsafe code.
* Make sure that guild object deleted in all cases after disband.
* Avoid recusive like way call Disband from DelMember
2011-05-25 03:20:28 +04:00
VladimirMangos
249fb836ca [11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
Now safe allow this casts in like way after completed convertion to ObjectGuid use.
Also simplify code in result allowed auto cast to uint64.

Please _not_ add new uint64 storages (local and in structures) for guid values.
2011-05-15 22:04:57 +04:00
VladimirMangos
ef6a48fe03 [11465] non-ObjectGuid guids in random places.
Only ChannelMgr code wide use uint64 guids now, and Map object stores.
2011-05-10 21:27:49 +04:00
zergtmn
6498941ead [11430] Introduce GuildMgr
Move all guild-related functions from our overpowered ObjectMgr to GuildMgr.
Thx leak for idea.
2011-05-06 19:27:36 +06:00
TOM_RUS
730a907252 Use enum InventoryResult as return type for few functions. 2011-04-24 02:48:35 +04:00
VladimirMangos
805d62bef1 [11016] Fixed crash at logout not in world guld member. 2011-01-16 18:40:02 +03:00
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
VladimirMangos
16768da053 [10941] More strict check player race/class allowed values. 2010-12-30 06:53:06 +03:00
VladimirMangos
a8a7f3c796 [10815] Use in social lists API ObjectGuid form.
0 GUID_LOPART uses in code. :)
2010-12-02 08:32:46 +03:00
VladimirMangos
2601022b9f [10751] Use objectguids in item code.
Also
* Fixed unexpected container updated state after inventory load
* Make .debug getitemstate command more friendly by args.
2010-11-20 01:59:48 +03:00
VladimirMangos
f48e768a70 [10662] Implement partly item looting
* Not deleted normal item loot at first loot window close.
* Save current item loot content to DB for later continue looting.
* Cleanup spell effect SPELL_EFFECT_OPEN_LOCK check code
* Cleanup Player::AutoStoreLoot calls
2010-11-01 02:04:08 +03:00
Darkrulerz
214c65baa1 [10449] Typos in enum names and comments
Also typos find by darkstalker and Neo2003

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-09-06 15:48:37 +04:00
VladimirMangos
09b03b470e [10402] Use ObjectGuid in packets and fix some uint32 guids cases. 2010-08-23 12:37:11 +04:00
VladimirMangos
9b3d37f0cf [10378] Avoid double lookup member slot in guild operations.
Also more wide use ObjectGuid in guild code
and fixed some uint32->uint64 guid assigns.
2010-08-19 11:17:33 +04:00
VladimirMangos
f2406c1962 [10377] Simplify use Guild::BroadcastEvent 2010-08-19 07:27:19 +04:00
VladimirMangos
5f44c4da21 [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
Also
* Fixed some amount wrong uses low guids as full player guids.
* Add private without body ObjectGuid(uint32 const&) for catch wrong assigns low guids to ObjectGuid.
  In some cases need assign "0" guid, then use ObjectGuid() instead.
* Fixed .pdump commands work.
2010-08-17 08:22:28 +04:00
VladimirMangos
e082e29bcc [10301] Init guild create date at create in same value in memory and DB. 2010-07-31 23:01:37 +04:00
VladimirMangos
696b8c06dc [10285] Use lazy computition for Guild::GetAccountsNumber 2010-07-29 22:31:40 +04:00
porteyoplait
3ca05f9d4d [10284] Fixed memory leaks at guild unload/disband
Signed-off-by: VladimirMangos <vladimir@getmangos.com>

Also drop redundent m_PurchasedTabs field.
2010-07-29 21:56:10 +04:00
Toinan67
6302659d58 [10281] Send proper account amount in guild in SMSG_GUILD_INFO packet.
Data seen for example in client command /guildinfo output.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-07-28 23:34:50 +04:00
VladimirMangos
722135b326 [9838] More log filters and macro uses.
* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
2010-05-05 18:46:10 +04:00
VladimirMangos
24f2d03485 [9702] Drop now redundent item_text table.
* In beggining bad news: at 3.3.3 switch has been forgoted item_instance.data field chnage.
  In result items with texts (mail copy in to inventory, some other) lost text content.
* That why in current commit item_text droped without convertion. In result all itesm with texts
  will lost text. Sorry for this as i think small porblem :(
* Now text stored in item itself.
2010-04-09 02:10:36 +04:00
XTZGZoReX
b537285260 [9608] Fix typo that broke guild creation timestamps :( 2010-03-19 18:29:49 +01:00
Machiavelli
faa07b3ca5 [9607] Fix SMSG_GUILD_INFO time part. 2010-03-19 17:19:01 +01:00
VladimirMangos
ab7840a591 [9580] Add ObjectGuid const& Object::GetObjectGuid() and restore build. 2010-03-13 17:35:47 +03:00
VladimirMangos
a12fecab0d [9575] Use ObjectGuid in Map object stores/world access/search. 2010-03-12 14:38:38 +03:00
AlexDereka
ebfb0f9835 [9389] Cleanup config data. Use proper names and expected types. 2010-02-15 15:29:06 +03:00
tomrus88
0bd88dd55a [9353] Some fixes to guild/arenateam events. 2010-02-10 21:14:23 +03:00
VladimirMangos
e15f548bed Merge branch 'master' into 330 2010-01-08 16:03:27 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
tomrus88
1ba1696434 Chat fix. 2009-12-18 02:48:16 +03:00
tomrus88
57126880cf Guild bank hopefully fixed. 2009-12-17 18:57:35 +03:00
XTZGZoReX
0734adb746 [8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr
 * spellmgr -> sSpellMgr
 * WaypointMgr -> sWaypointMgr
 * poolhandler -> sPoolMgr
 * objaccessor -> sObjectAccessor
 * mapmgr -> sMapMgr
 * sInstanceSaveManager -> sInstanceSaveMgr
 * ticketmgr -> sTicketMgr
 * CreatureEAI_Mgr -> sEventAIMgr
 * auctionmgr -> sAuctionMgr
 * achievementmgr -> sAchievementMgr
2009-11-08 12:11:34 +01:00
XTZGZoReX
1f23884757 Don't use singleton to access static functions.
* This affects especially ObjectMgr functions:
   - GetCreatureInfo
   - GetGameObjectInfo
   - GetInstanceTemplate
   These are in fact static functions.
2009-11-08 03:54:27 +01:00
VladimirMangos
f35be9519c [8754] Some guld back related packets data correctness checks
* Move when possible checks from deep code to packer/DB read level.
* Check real existed guild bank tabs amount instead just max possible amount.
* Check guild bank loaded state for packets expected to be called only after
  guild bank data loadin by another packet.

Thanks to elecyb and NetSky for original fix versions.
2009-10-30 05:50:06 +03:00