Commit graph

13 commits

Author SHA1 Message Date
zergtmn
a1e0111638 [10909] Code style cleanups in scripting related functions 2010-12-23 19:01:30 +05:00
NoFantasy
787fb83763 [10303] Clarify bool used for script call ProcessEventId
isStart is default true. For transport/taxi cases, it may be false for event id's at arrival (event id ending)

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-08-01 02:19:31 +02:00
NoFantasy
2ad9cd34b2 [10299] Add new script call ProcessEventId
Let script library know when some event is about to start. Event id's may be found in several sources, such as spells, GO's and transport/taxi paths.
Database scripts may be prevented by returning true from script side whenever needed. If false, DB script will run like normal.
New database table event_id_scripts will need a ScriptName for the event id, in same way as for example areatrigger_scripts.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-07-31 17:52:38 +02:00
NoFantasy
dbe089b66d [9572] Add script calls for GameObject GossipHello and GossipSelect
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-03-11 15:35:13 +01:00
NoFantasy
24f2d4658f [9444] Add script call EffectAuraDummy, called at dummy aura(4) apply/remove
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-02-24 17:15:23 +01:00
VladimirMangos
231720c10f [9414] Some lost changes for prev. commit. 2010-02-19 17:54:49 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
VladimirMangos
78dd259c38 [7672] Move ReceiveEmote from script API to AI API.
This is also fix triggering ReceiveEmote for EventAI broken at it move to mangos sources.
2009-04-15 06:08:52 +04:00
Lightguard
f280c96770 [7454] Support scripting for dummy spell effects.
Note: scripting calls specially added in end of function for allow calling only
      if internal implementaion absent for dummy effect.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-03-14 00:21:06 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Wyk3d
766654c85d [6828] Added script name indexing for creature, gameobject, item, areatrigger and instance scripts.
* loaded all distinct script names into one vector at server startup
* added custom loaders to convert the script names to indices
* converted all the script lookup functions to use the index instead of the name
2008-11-16 03:20:16 +02:00
VladimirMangos
6f190fedd4 Output DB/ScriptLib versions in ".server info" command.
Required support by used scripting library.
2008-10-26 16:29:39 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00