Commit graph

22 commits

Author SHA1 Message Date
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
VladimirMangos
464908f453 [10687] UInt32 timer class copies instead using time_t timers for mstime cases.
Also cleanup weather update code and some random code cleanups.
2010-11-06 22:51:40 +03:00
NoFantasy
647f731e3b [10358] A small spoon of changes and cleanup for WaypointMovementGenerator
* Initialization to ensure destination is always set (prevent evade problem)
* Simplify how behavior for node is processed, incl fix MovementInform script call (based on idea/past code from Quriq14)
* Make sure last node is also processed correct (DB script for last node will now work as expected)

As usual if any problems occur, you can call our toll free customer support number.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-08-14 23:38:49 +02:00
NoFantasy
5d6311da68 [10354] Use time constants instead of hard coded values for STOP_TIME_FOR_PLAYER
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-08-13 11:23:45 +02:00
VladimirMangos
3f5eccd8a9 [9830] Implement taxi/transport event scripts support. 2010-05-03 19:39:53 +04:00
VladimirMangos
57dcc84940 [9824] Use in taxi flight movegen original taxipath data. 2010-05-02 06:14:26 +04:00
VladimirMangos
531b3b669e [9542] Make MovementGenerator::GetMovementGeneratorType() const 2010-03-07 13:55:18 +03:00
VladimirMangos
73eeac234f [9454] Fixed some time existed multi-map taxi problem.
Interrupt taxi movegen at far teleport time with remove related state.
Far teleport triggered code not expect this state set.
2010-02-26 00:48:10 +03:00
ApoC
9d6531ae6d [9446] Compile fix in MovementGenerator.cpp
Also added few newlines to end of files to satisfy GCC.

Signed-off-by: ApoC <apoc@nymfe.net>
2010-02-24 22:20:37 +01:00
VladimirMangos
0dfc2093d5 [9437] Move waypoint's GetResetPosition function body to .cpp. 2010-02-23 04:16:48 +03:00
VladimirMangos
d3fc17a81d [9435] Avoid useless creature running around at evade
* If creature near respawn point and by defult do random movement
  then restart from current point
* If creature have default waypoints movegen restart from last
  updated point. Not reload waypoints
2010-02-22 22:56:13 +03:00
VladimirMangos
f47f5a1deb [9434] Prevent crash at script call that modify movegen list at MovementInform call. 2010-02-22 22:04:08 +03:00
VladimirMangos
6a2e8064f1 [9208] Big cleanup in UNIT_STAT_* use
* Re-number enums by function groups and use where possible new defined masks in code instead raw enum |-lists.
* Avoid use movement generator generic state markers like UNIT_STAT_CONFUSED for mark movement stoped.
  Add special shadow UNIT_STAT_CONFUSED_MOVE/etc states for like use.
  UNIT_STAT_CONFUSED in like case will be safe expect use for normal checks confused state presence
  And UNIT_STAT_CONFUSED_MOVE for check real move in this state
2010-01-18 11:59:10 +03:00
VladimirMangos
98adbbc3d3 [9206] Some code cleanups.
* UNIT_STAT_SEARCHING not used
* Remove some commented wrong code
* WaypointMovementGenerator<Creature>::Initialize() not have code
2010-01-18 09:13:50 +03:00
VladimirMangos
132b1cbabd [9188] Implement MoveGen::Interrupt call.
It can be used in time when need do some tasks before
another movement generator add on top to motion stack.
This just finish pair Interrupt->Reset similar Initilize->Finilize
In general movementgenerator have states:

Initilize=>Interrupt<=>[-some addition movegen->]<=>Reset=>Finalize
2010-01-16 07:02:13 +03:00
VladimirMangos
fe6e2e1746 [9122] Updated copyright notice for new year.
Also fix some lost in past cases.
2010-01-08 00:02:21 +03:00
NoFantasy
8e6386aac0 [8282] Correct typo in SetStoppedByPlayer() and it's related.
Signed-off-by: NoFantasy <nofantasy@nf.no>
2009-07-31 12:54:44 +02:00
VladimirMangos
e510fd247b Fixed bug with not send not finished move for recently visible creature with waypoint movement generator. 2009-02-25 06:44:18 +03:00
VladimirMangos
9e590f7ceb [7114] Code cleanups.
Remove redundant `inline` for in-class function definitions.
Fixed float -> int implicit casts.
2009-01-19 15:13:57 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VladimirMangos
477ba70782 [6893] Fixes in waypoint movement code.
Initilize variables and reset last movment timer for correct waypoints work at reset movement.
2008-12-10 18:53:57 +03:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00