Commit graph

7 commits

Author SHA1 Message Date
ApoC
a5331ab517 [6910] Implemented rewritten arenas. Original author w12x@getmangos.com
Many thanks also to:
  Balrok@github.com for long time updating.
  Triply@github.com for great work in rewriting process.
  All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-16 00:17:24 +01:00
VladimirMangos
35f54d365d Replace hardcoded client(100) and server side (255) level limtation values by defines.
(cherry picked from commit 389a1784e288f11587067d3a6d4b70cce9214cb9)

Conflicts:

	src/game/Player.cpp
	src/game/World.cpp
	src/shared/Database/DBCStructure.h
2008-12-14 23:52:32 +03:00
VladimirMangos
5113af643e Some fields comments for ChrClass and ChrRace. Also optimize code (set MAX_RACES to max_player_race+1).
Note: MAX_* moved out of enum. This is not nice include value _not_ belong to enum values into enum.
Maybe in C this not make sense (enum range = int anyway) but in C++ enum values checked at assigning/etc.
(cherry picked from commit f157c4e3d5e18878c7ab0dae383acb7704c3ed90)
2008-12-14 23:27:57 +03:00
VladimirMangos
9fc7dd9ead [6853] [2008_11_27_01_mangos_playercreateinfo_item.sql] Use DBC data for creating initial character items.
Thanks to WCell team for DBC structure research.
`playercreateinfo_item` content removed from mangos.sql and table can be used now only for custom additional initial items.
2008-11-28 02:20:02 +03:00
VladimirMangos
755717e8ac [6813] Allow have team dependent graveyards at entrance map for instances.
Entrance map graveyards selected by same way as local (by distance from entrance)
Until DB support will work in old way base at current DB data.
2008-11-09 17:02:58 +03:00
TheLuda
899d7dec74 Applied new coding standard, see http://github.com/mangos/mangos/wikis/codingstandards for more. 2008-10-15 18:25:10 +02:00
TheLuda
800ee76535 Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00