XTZGZoReX
a538fa621c
[8191] Drop code related to use long time empty spell_affect table.
...
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-07-17 04:29:33 +04:00
VladimirMangos
f99f477fe8
[8169] Implement new optional table spell_check and console command .debug spellcheck
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* Table expected to be store data mirror same data in code:
- explicit spell ids with related expected spell properties like effects, spell family or auras
- implicit requirements for select some spell sets like spell family masks, icons or visual values
* For check can be used .debug spellcheck _console_ only command.
* Main purpose table and related command check code parts for outdated data at client switch.
It also can be used for check data in patch writing time to be sure code correctness.
2009-07-12 22:15:56 +04:00
VladimirMangos
7f3f21ee1a
[8167] Use more consistence debug command handler names and move its code to debugcmds.cpp
2009-07-12 16:00:28 +04:00
VladimirMangos
97721109ff
[8083] New debug command: .debug setaurastate for test target/caster aura states.
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Also fix wrong (!args) checks in debug commands.
2009-06-28 00:06:57 +04:00
VladimirMangos
05b1bda879
Merge commit 'origin/master' into 310
2009-06-09 09:51:34 +04:00
NoFantasy
6a1b4e5729
[7980] Implement item use target requirements store and check (new table item_required_target).
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
2009-06-09 00:26:36 +04:00
tomrus88
2f15546120
Merge commit 'origin/master' into 310
2009-05-25 21:57:59 +04:00
VladimirMangos
f271fd6819
[7893] Fixed work chat guild commands that expect guild name in args. Now guild name always must be in "".
2009-05-25 06:31:17 +04:00
tomrus88
ebb03b7b9f
Merge commit 'origin/master' into 310
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Hope it works with live 3.1.2.9901 client
2009-05-20 10:53:55 +04:00
VladimirMangos
0838475415
[7850] Fixed '.pinfo name' work, move reputation code from it to new command '.character reputation [$name]'.
2009-05-19 01:03:39 +04:00
VladimirMangos
fdbc22ac93
Provide and use universal way for get locale and locale index for chat/console command use.
2009-05-19 01:02:10 +04:00
evilstar
4617ac1dc1
[7845] Implement reload support for creature eventAI tables.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-05-18 12:28:45 +04:00
VladimirMangos
1f2670facf
[7839] Rafactoring player targeting code in chat command and related cleanups/improvments.
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* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
* New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
or if not provided by current seelction with error cases processing.
* Property apply mute/unmute in case use different character name from loggined currently for account.
* .reset commands can be used from console now
* .repairitems comamnd can be used from console now but only to online player.
2009-05-17 14:29:55 +04:00
tomrus88
c9f5062955
Merge commit 'origin/master' into 310
2009-05-08 15:31:27 +04:00
VladimirMangos
a587590ab5
[7796] Implement .lookup taxinode and .go taxinode commands.
2009-05-07 19:37:14 +04:00
tomrus88
6821c24268
Merge commit 'origin/master' into 310
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Conflicts:
src/game/Player.cpp
2009-05-06 09:40:35 +04:00
arrai
fefe56e3c5
[7776] Completed implementation of CMSG_SPELLCLICK
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For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
2009-05-05 18:58:58 +02:00
tomrus88
d4323e0071
Merge commit 'origin/master' into 310
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Conflicts:
src/game/CharacterHandler.cpp
src/game/Player.cpp
2009-04-29 11:51:15 +04:00
VladimirMangos
512c015dc2
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
zhenya
8144f30199
[7730] Some optimizantion and code style.
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Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-04-29 01:05:21 +04:00
tomrus88
950a4bf13f
Merge commit 'origin/master' into 310
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Conflicts:
src/game/Player.cpp
2009-04-28 19:08:53 +04:00
VladimirMangos
1ec21cfb71
[7714] Implement new command .character level for set level provided level.
2009-04-26 01:24:09 +04:00
tomrus88
55d6fbe3cb
Merge commit 'origin/master' into 310
2009-04-25 17:24:05 +04:00
VladimirMangos
226bdca199
[7708] Continue chat command function declarations sorting.
2009-04-24 04:46:05 +04:00
VladimirMangos
b2da7732f9
[7706] Rename command .plimit -> .server plimit
2009-04-24 03:58:19 +04:00
VladimirMangos
7fde7b8ca6
[7705] Rename some account/character related commands.
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* .lockaccount -> .account lock
* .password -> .account password
* .chardelete -> .character delete
* .customize -> .character customize
* .rename -> .character rename
2009-04-24 02:46:11 +04:00
VladimirMangos
1b09aab42b
[7693] Allow use .revive command in console, support revive offline players.
2009-04-21 20:24:37 +04:00
tomrus88
a9e148edac
Merge commit 'origin/master' into 310
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Conflicts:
src/game/AchievementMgr.cpp
src/game/BattleGroundHandler.cpp
src/game/CreatureEventAIMgr.cpp
src/game/DBCStructure.h
src/game/Player.cpp
src/game/Spell.cpp
src/shared/revision_nr.h
2009-04-21 15:20:45 +04:00
VladimirMangos
fc0e1ecdf1
[7690] Move GetCreature/GetGameobject to class Map.
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* This let get objects at map without reference to player or another object.
* Simplify future implementation for per-map storage for like objects
2009-04-20 19:08:13 +04:00
tomrus88
412a8029ea
Removed some outdated comments
2009-04-08 14:54:45 +04:00
tomrus88
14e9afa46f
Merge branch 'master' into 310
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Conflicts:
src/game/Unit.cpp
2009-04-07 13:22:10 +04:00
tomrus88
75f4cc6375
Removed some outdated comments
2009-04-07 13:14:11 +04:00
VladimirMangos
5c7b3e1f50
[7628] Implement .reload for static achievement tables.
2009-04-07 03:11:11 +04:00
VladimirMangos
dfa2869136
[7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound to .debug play sound.
2009-04-05 04:36:26 +04:00
VladimirMangos
678be86d67
[7615] Continue sorting chat command function declarations. Move send commands in new .send * subcommand list.
2009-04-05 01:38:02 +04:00
tomrus88
2a8776e567
Merge branch 'master' into 310
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Conflicts:
src/game/Unit.cpp
2009-04-04 23:25:57 +04:00
tomrus88
a9dbe0f661
Removed some outdated comments
2009-04-04 23:24:24 +04:00
VladimirMangos
db2027feb0
[7614] Sort/rename debug commands, Move packet send commands to new ".debug send " subcommands list.
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Also drop not implemented .debug inarc
Add to .debug send spellfail support for up to 2 additional args for spell fail packet.
2009-04-04 06:27:49 +04:00
VladimirMangos
8fe9008132
[7613] Sort and rename functions for GM commands in code.
2009-04-04 05:06:23 +04:00
tomrus88
abae3cac91
Merge branch 'master' into 310
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Conflicts:
src/game/Unit.cpp
src/shared/Database/SQLStorage.cpp
2009-03-30 15:01:04 +04:00
tomrus88
8871f281bf
Removed some outdated comments
2009-03-30 14:52:46 +04:00
VladimirMangos
2dd36d688f
[7558] Implement command: .learn all_mypettalents
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Also output more correct messages at use .reset talents to pet
2009-03-28 03:28:08 +03:00
tomrus88
963aed5e0b
Merge branch 'master' into 310
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Conflicts:
src/game/Player.cpp
src/game/Player.h
src/game/Unit.cpp
2009-03-26 14:28:37 +03:00
tomrus88
9bc487953e
Removed some outdated comments
2009-03-26 14:14:47 +03:00
VladimirMangos
ab2bdc3e69
[7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args)
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* Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND
Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound)
and for not depednet (PlayDirectSound)
* Old Player::PlaySound function removed and uses need to be updated to WorldObject functions
Note: function called for _source_ of sound in different from old function.
* chat command .debug ps removed and .debug playsound can used for bother packects test:
if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND.
2009-03-23 00:27:01 +03:00
tomrus88
9debf4dfc0
Merge branch 'master' into 310
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Conflicts:
src/game/MiscHandler.cpp
src/game/Player.cpp
src/game/Player.h
src/shared/Database/DBCStores.cpp
2009-03-22 09:41:17 +03:00
VladimirMangos
695ceabe3e
[7509] Use defines instead explcit value for talent rank cound (in general and for pets)
2009-03-21 20:14:30 +03:00
tomrus88
976cd6da9c
Added new files to VC71, VC80 projects
2009-03-21 19:36:23 +03:00
tomrus88
28dc20c6e2
Small code cleanup and partial merge with dev branch
2009-03-21 19:07:38 +03:00
tomrus88
e5bde711ea
Merge branch 'master' into 310
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Conflicts:
src/game/Chat.cpp
src/game/Chat.h
src/game/GameObject.cpp
src/game/Level2.cpp
2009-03-21 15:48:51 +03:00