VladimirMangos
278cd970f4
[7652] Fixed unexpected GM death at deep swim.
2009-04-12 02:36:19 +04:00
DiSlord
1bf2138948
[7651] Fixed some cases with unexpected fatigue bar show for player at transport.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-12 01:05:50 +04:00
Lightguard
8a21bdbae7
[7650] Fix one warlock talent part (47201 and ranks).
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-11 23:44:24 +04:00
DiSlord
c4b2e3f67c
[7649] Fix resilience damage reduction coefficients changed after client switch
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-11 22:18:57 +04:00
VladimirMangos
199c09640d
[7648] Resolve problems with expected fall damage at near teleport.
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Move near teleport landing code to WorldSession::HandleMoveTeleportAck.
This make Player::TeleportTo code working in same way for both far/near teleports.
Move mSemaphoreTeleport from WorldObject to Player and merge with DoNotMove (using 2 fields for far/near teleport flag).
Skip movement packets until landing confirmation for near teleport from client.
2009-04-11 11:06:30 +04:00
zhanhang03
55e1cc16d1
[7647] Fixed typo in option StartHonorPoints default value set at error.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-11 09:18:39 +04:00
VladimirMangos
c64bbffdd1
[7646] Revert one wrongly added line in prev commit.
2009-04-11 08:59:02 +04:00
VladimirMangos
eb198f8239
[7645] Fixed problems wit temporary unsummoned pets and cleanup code.
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* Save temporary unsummoned pet to current slot (instead non_in_slot mode) and
prevent save as current pet summoned while temporay unsummon (arena)
* Prevent overwrite temporary summoned pet data
* At player loading set temporary unsummoned pet data instead pet loading
if pet expected to be temporary unsummoned in current player state (loading in taxi flight/etc)
* Restore proper pet at arena leave and unsummon in arena summoned.
2009-04-11 08:46:48 +04:00
VladimirMangos
263bf2ab22
[7644] Fixed pet slot values using in pet save.
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Problem exist from client version switch when stable slot amount changed.
In result this has been source problems with stable use (3-4 slots) and possible pet lost in some cases
or "not save state" for summoned pets.
Use enums to avoid repeating problem, use more safe value for not-in-slot save (for summoned pets)
Fixed data preparing for MSG_LIST_STABLED_PETS.
2009-04-10 09:02:04 +04:00
VladimirMangos
34d69bbfdd
[7643] Allow set, store and output creture EventAI data version in addition to world DB and script library versions.
2009-04-09 17:30:59 +04:00
tomrus88
97144ca1c0
Updated to client build 9767
2009-04-09 08:10:55 +04:00
VladimirMangos
2be68b15cd
[7642] Move all 0.12 sql updates to sql/updates/0.12
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Now in sql/updates root only sql updates added after 0.12 release.
2009-04-09 04:04:23 +04:00
VladimirMangos
463e78c872
[7641] Implement check noDamageImmune fields at gameobject templates loading at server startup.
2009-04-09 00:20:52 +04:00
VladimirMangos
f87684bab6
[7640] Move spell and chair height checks to functions for gameobject loading code. Fixed some field ids.
2009-04-08 23:18:17 +04:00
Triply
4ec75c7c9e
[7639] Correctly fixed error spam, revert [7637]. Thx to vladimir
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Signed-off-by: Triply <triply@getmangos.com>
2009-04-08 19:10:47 +02:00
VladimirMangos
6c19590062
[7638] Move linked trap gameobject template checks at gameobject templates loading to function.
2009-04-08 20:45:58 +04:00
rastikzzz
3f0bef7a32
[7637] Prevent console spam - FATAL: Unknown arena team type %u for some arena team.
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Signed-off-by: Triply <triply@getmangos.com>
2009-04-08 18:18:03 +02:00
VladimirMangos
def4351671
[7636] Move lock id checks at GO templates loading to function and add check for all GO types with similar fields.
2009-04-08 18:20:05 +04:00
tomrus88
769a24252b
Merge branch 'master' into 310
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Conflicts:
src/game/BattleGroundHandler.cpp
src/game/Unit.cpp
2009-04-08 15:01:06 +04:00
tomrus88
412a8029ea
Removed some outdated comments
2009-04-08 14:54:45 +04:00
tomrus88
781d9ca211
Replaced hardcoded value with define
2009-04-08 14:53:42 +04:00
Tassader
45438a602f
[7635] Spell hit chance cap change to 100% in 3.0.x
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(cherry picked from commit cd17dac8d43312751123ee689c314d510b05c6e8)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-08 06:06:44 +04:00
VladimirMangos
3226a22e29
[7634] Fixed: select non-despawnable gameobjects base at appropriate for gameobject type dataN fields.
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Many in world gameobject that unexpected daspawned before must now work in more expected way.
In tests i not found any damage to bg gameobject work, and at least this restore expected work for non-bg dorrs//buttons broken
after half-year ago patch (that has been reverted partly in this commit)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-08 05:46:43 +04:00
VladimirMangos
863a747251
[7633] Implement support multiply basic requirements for crireria in achievement_criteria_data.
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Also implement additional basic requirements for proper implementing checks for ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE
Req. DB support.
2009-04-08 04:20:26 +04:00
balrok
6b2fd22a9c
[7632] more "if"-condition related codestyle in battlegroundfiles
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this time with this regex:
sed -i 's/if *( *\(.*\) *)$/if (\1)/' BattleGround*
2009-04-07 17:25:53 +00:00
Triply
73d12d7ccf
replaced if( bla ) with if (bla) for applying mangos coding style
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replaced it with sed -i 's/if( \(.*\) )$/if (\1)/' BattleGround*
written by triply
Signed-off-by: balrok <der-coole-carl@gmx.net>
2009-04-07 16:13:46 +00:00
Triply
c916f78abb
[7631] Removed useless method BattleGroundQueue::BGEndedRemoveInvites
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Moved method BattleGroundMrg::InvitePlayer to BattleGroundQueue::InviteGroupToBG
Added some comments to RemindInvite and RemoveInvite events.
Optimalise code.
Signed-off-by: Triply <triply@getmangos.com>
2009-04-07 16:23:10 +02:00
tomrus88
14e9afa46f
Merge branch 'master' into 310
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Conflicts:
src/game/Unit.cpp
2009-04-07 13:22:10 +04:00
tomrus88
75f4cc6375
Removed some outdated comments
2009-04-07 13:14:11 +04:00
Triply
060203749c
[7630] Implement MSG_BATTLEGROUND_PLAYER_POSITIONS sending for AB and AV battleground.
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Corrected some comments
Signed-off-by: Triply <triply@getmangos.com>
2009-04-07 09:37:24 +02:00
Lightguard
ca5a3d95ca
[7629] Update paladin talent 25988 work to 3.0.x
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-07 06:07:42 +04:00
VladimirMangos
5c7b3e1f50
[7628] Implement .reload for static achievement tables.
2009-04-07 03:11:11 +04:00
VladimirMangos
7d06858866
[7627] Replace built-in in code table by new DB table achievement_criteria_data for store additional data for achievement criteria.
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Required DB support.
2009-04-06 23:02:20 +04:00
rastikzzz
e95ba2814d
[7626] Fixed: Typo in InitStatsForLevel
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-04-06 14:41:44 +04:00
VladimirMangos
361e2eba42
[7625] Drop unexpected published debug related include line
2009-04-06 01:51:34 +04:00
VladimirMangos
8b9d57ebcd
[7624] Add hack detection for zone of undead's capital.
2009-04-06 01:20:39 +04:00
NoFantasy
b697b05279
[7623] Added: doc/EventAI.txt
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Documentation of new `creature_ai_*` db structure.
Based on ScriptDev2 EventAI.txt
2009-04-06 01:11:44 +04:00
AlexDereka
6bb6ff0f7e
[7622] Added creatureAI with related database tables.
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Code and concept (also known as EventAI) by ScriptDev2.
Note: database table layout are compatible with original db-scripts.
2009-04-05 23:05:44 +04:00
Lutik
d6223e18f5
[7621] More strong check for 23922 and ranks for add damage
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 21:04:52 +04:00
VladimirMangos
2c06d207a7
[7620] Make GCC happy. Restore build at Unix/Linux.
2009-04-05 19:57:08 +04:00
DiSlord
0f23722eb8
[7619] Work under Achievement and AchievementCriteriaCompletion Flags
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Remove wrong (not fully correct) check in IsCompletedAchievement
Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 19:43:14 +04:00
VladimirMangos
a787741a5a
[7618] Fixed: Prevent adding threat to dead creature and for dead target.
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Also remove horriable typecast in ThreatManager code and some other cleanups.
2009-04-05 06:38:28 +04:00
VladimirMangos
764c6b5248
[7617] Fixed typo in prev. sql update.
2009-04-05 04:53:11 +04:00
VladimirMangos
dfa2869136
[7616] Implement .debug play cinematic and .debig play movie. Rename .debug playsound to .debug play sound.
2009-04-05 04:36:26 +04:00
VladimirMangos
678be86d67
[7615] Continue sorting chat command function declarations. Move send commands in new .send * subcommand list.
2009-04-05 01:38:02 +04:00
DiSlord
a7df922a7e
Just add define for one AchievementFlags
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-04-05 01:28:27 +04:00
tomrus88
2a8776e567
Merge branch 'master' into 310
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Conflicts:
src/game/Unit.cpp
2009-04-04 23:25:57 +04:00
tomrus88
a9dbe0f661
Removed some outdated comments
2009-04-04 23:24:24 +04:00
VladimirMangos
db2027feb0
[7614] Sort/rename debug commands, Move packet send commands to new ".debug send " subcommands list.
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Also drop not implemented .debug inarc
Add to .debug send spellfail support for up to 2 additional args for spell fail packet.
2009-04-04 06:27:49 +04:00
VladimirMangos
8fe9008132
[7613] Sort and rename functions for GM commands in code.
2009-04-04 05:06:23 +04:00