Antz
0ab7f6aaa2
Add Temp patch for easybuild
2020-02-17 12:08:41 +00:00
Antz
f5e2d53ccc
Updated EasyBuild to v1.5e
2020-02-17 12:08:38 +00:00
Antz
d946d980a3
[FIX] Fixed a logic error in EasyBuild
2020-02-17 12:08:31 +00:00
Antz
e8082aca4e
[Build] Updated EasyBuild to v1.5c
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[ci skip]
2020-02-17 12:08:17 +00:00
Antz
38f5e1b41c
[EasyBuild] Minor update to include some additional checks
2020-02-17 12:07:50 +00:00
Antz
0c58337696
[EasyBuild] Updated Easybuild to v1.1
2020-02-17 12:07:43 +00:00
Antz
fdefc0869a
[Rel21] Stage 1 of updates for Rel21 Build System
2020-02-17 12:07:03 +00:00
Antz
c2f9316581
[BUILD] Fixed SARC4 errors in shared.vcxproj project
2020-02-17 12:06:12 +00:00
Antz
778052084e
[Build] Most errors fixed
2020-02-17 12:06:09 +00:00
Antz
868302dd0b
[Build] Fixed up Stormlib
2020-02-17 12:06:07 +00:00
Antz
4613154144
[Build] More Project build cleanup
2020-02-17 12:06:06 +00:00
Antz
d258cc922a
[Build] Some cleanup to the Windows build - not complete
2020-02-17 12:05:58 +00:00
Antz
deb9a167ea
[Build] updated build tools
2020-02-17 09:23:59 +00:00
Antz
49a615d3df
[m] Fixed VS2013 MMaps build
2020-02-17 09:22:07 +00:00
sanctum32
0df5d7fccb
[12772] Removed TBB
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added some definitions for clang compiler
2020-02-17 09:21:47 +00:00
sanctum32
605b0eb942
Fixed VC120 build, added missing files
2020-02-17 09:21:22 +00:00
Salja
ab2c78ba59
Implemented Phase Definitions, Terrainswap and multiphasing
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* fixes cataclysm aura effect SPELL_AURA_PHASE without phasemasks defined in miscValueA
NOTE:
- Need some more test and feedback!
Thanks to:
- Naios: Main Author
- Cyberbrest: For the hard research work about multiphasing.
- Venugh: He helped me with a lot of strange compile Errors.
- Shauren: For the 4.3.4 phaseshift packet.
- Booksize: He showed me how terrainswap works
- Zakamurite: For Backporting some to MaNGOS
- All other Author
2020-02-17 09:21:22 +00:00
sanctum32
3d9f247a7d
[12742] Added VC120 support
2020-02-17 09:21:14 +00:00
Antz
1997c1e903
Rebase resync
2020-02-17 09:19:44 +00:00
billy1arm
30703e33e2
[m12650] Sync'd vs project files with zero
2020-02-17 09:04:49 +00:00
billy1arm
1fa3b614ed
[12630] Remove VS2008 support and general cleanup
2020-02-17 00:41:25 +00:00
Schmoozerd
a7c5b48160
[c12604] Remove dropped SingletonImpl.h file from VC project files
2020-02-17 00:13:45 +00:00
Yaki Khadafi
e5c63db259
[12137] Fix VC11 project
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Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 20:41:14 +00:00
Schmoozerd
ecdb00bd0d
[12131] Improve support for game/ subdirectories
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* Add game directory to AdditionalIncludes (VC90)
* Add game directory to AdditionalIncludes (VC100)
* Simplify #include macros for subdirectories
Thanks to Shyax, LordJZ and Zergtmn for testing cmake
2020-02-16 20:41:09 +00:00
Schmoozerd
cca6ba401f
Revert some changes to VC90 file that should have stayed locally..
2020-02-16 20:40:59 +00:00
Schmoozerd
1014f50b89
Fixup last commit (why didn't it ammend..
2020-02-16 20:40:58 +00:00
rsa
de95d1d480
[12123] Move BattleGround code to separate BattleGround directory. Also some corrects to unload BG's
2020-02-16 20:40:57 +00:00
kid10
0c752dbdbd
[12109] Add file to handle vehicle related opcodes
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Also fixed a stupid typo from recent commit. Thx to dbauz for pointing
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2020-02-16 20:10:42 +00:00
FailZorD
0616b15456
[0151] Fixed Commit #150
2020-02-16 19:57:52 +00:00
FailZorD
20fc34dc8a
[0150] Added VC110 (Visual Studio 12) Files
2020-02-16 19:57:51 +00:00
Salja
76264d8178
[0149] Typo from last Commit
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Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 19:57:51 +00:00
kid10
7954680365
[0147] Implement abstract classes for transporter
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This includes class TransportBase as helper class for transporter
And class TransportInfo has helper class for passengers on a transporter
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2020-02-16 19:57:04 +00:00
kid10
c00c314639
[12105] Implement abstract classes for transporter
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This includes class TransportBase as helper class for transporter
And class TransportInfo has helper class for passengers on a transporter
Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
2020-02-16 19:46:33 +00:00
FailZorD
cbffa3267c
Add OutdoorPvP Files to VC11
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Compile should work correct now.
Signed-off-by: FailZorD <alexfred@live.com>
2020-02-16 19:20:06 +00:00
stfx
81441da1ad
[12097] Add Outdoor PvP placeholders and string texts
2020-02-16 18:58:23 +00:00
x3n
d861cd0d3a
fixed another error in VC100 game project file filters :/
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Signed-off-by: x3n <system.x3n@gmail.com>
2020-02-16 08:56:09 +00:00
x3n
4da5d91746
fixed error in VC100 game project file filters
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Signed-off-by: x3n <system.x3n@gmail.com>
2020-02-16 08:56:08 +00:00
LordJZ
cd1bb3f9f4
Remove unused file MySQLDelayThread.h.
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This file also contains at least two errors:
bad override specifier
invalid SqlDelayThread constructor call
2020-02-16 08:29:52 +00:00
Fabian
eb3f94c24e
[0026] Added VC110 project files.
2020-02-16 03:26:04 +00:00
Salja
a97b8311d2
[0007] Fix VC100 build.
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Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:54:06 +00:00
Yaki Khadafi
4409188546
[0006] Fix most of movement opcodes. Thx Strawberry & Trinity for MovementStatusElements idea.
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Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 02:54:05 +00:00
Yaki Khadafi
c37b7cf30f
Fixed VC 9.0 project
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Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 02:25:27 +00:00
Salja
3e5895f2f5
Fix CMSG_CHAR_ENUM
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Note: VC80/VC90 need update =)
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:25:26 +00:00
Salja
5424aed420
Added Support for DB2 Reader. Thanks to all Authors
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NOTE: extractor need fix/update.
support for VC80/VC90
cmake need update
Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 02:25:24 +00:00
Salja
22bfaa12b0
Mage 400 INTO master/434
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Signed-off-by: Salja <salja2012@hotmail.de>
2020-02-16 01:59:51 +00:00
Antz
7665a09232
Initial Mangos Three Commit
2020-02-16 01:55:18 +00:00
zergtmn
af349b4bdd
Move some methods from .h to .cpp
2012-08-03 20:12:15 +06:00
sixsixnine
86dd5cea19
[11907] Add files for MMaps Implementation
2012-02-06 23:17:16 +01:00
Schmoozerd
fbdd79141c
[11827] Implement Creature Linking via database
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Thanks to Silverice for feedback!
This system interprets the content of the table `creature_linking_template`. To trigger different actions on different events of the npcs that are linked together.
Possible event/ action combinations can be taken form the flags in CreatureLinkingMgr.h::CreatureLinkingFlags
2011-10-16 13:04:58 +02:00
zergtmn
3cb907051b
[11796] Fix build in VS11 Developer Preview
2011-09-18 00:13:25 +06:00