Ambal
b76c4c2f3c
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
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Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-06-16 12:47:02 +04:00
VladimirMangos
1187c8698c
[8025] Avoid git_id dependence from MaNGOS headers.
2009-06-16 12:37:40 +04:00
Beaste
bdc7df00d6
[8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285).
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Also drop outdated support code for 61216 and ranks.
This implement work talents 61216 and 48978 with ranks.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-16 12:13:06 +04:00
VladimirMangos
309ac7ead0
[8023] Move guardian list at Unit level and unsummon guardians at owner-creature death/unload.
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This expected to fix well known crash at intances unload with creature with summoned guardians.
Note: this "fix" special case but not original source of problem in general.
2009-06-15 23:46:13 +04:00
XTZGZoReX
02a71edb86
[8022] Update spell 53301 and ranks damage formula.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-15 22:24:30 +04:00
Beaste
9d8aa63d5c
[8021] Implement triggering part of shaman talent 51483 and ranks.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-15 16:37:32 +04:00
VladimirMangos
06c4ef3931
[8020] Use proper aura stack size check for post-0.12 code
2009-06-15 12:16:04 +04:00
VladimirMangos
2061939428
[8019] Prevent npc spell click when player or target in combat.
2009-06-15 02:47:53 +04:00
VladimirMangos
5350dbafd9
[8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature EventAI.
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Its can be used for check specific spell auras stack size for event triggering.
2009-06-15 02:25:57 +04:00
VladimirMangos
3c9f9e3fa3
[8017] Always reset creature EventAI phase at creature death.
2009-06-15 01:33:43 +04:00
VladimirMangos
5254a498df
[8016] Work at npc click table data use.
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* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity
or to another quest, or from reward quest.
* Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading.
* Apply some speedups for creature checks affected by spel click state
2009-06-15 01:01:38 +04:00
VladimirMangos
08fe4933c5
[8015] More dislpay id selection fixes...
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* Allow have only A2 or H2 display ids for less strincted DB field data.
* Check model data existance for all provided display ids atserver startup.
* Avoid explicit access to creature info display fields but use display selection functions.
* Rename GetTaxiMount to more clear for returned value GetTaxiMountDisplayId.
* Check display ids in `creature_model_info` at server load.
2009-06-14 21:57:56 +04:00
NoFantasy
2377917176
[8014] Fixes and cleanup in error messages at skill_discovery_template loading.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-14 19:35:34 +04:00
tomrus88
25140ea3cc
[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes.
2009-06-14 19:24:56 +04:00
domingo
55e9e6b04a
[8012] Fixed rage decay rate to 1 rage per second.
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Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-14 12:23:49 +02:00
nos4r2zod
82d3e2ae7d
[8011] Send energize packets in correct order to avoid strange client behaviour.
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If you send SMSG_SPELLENERGIZELOG after SMSG_POWER_UPDATE client shows mana gain twice.
Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-14 12:06:50 +02:00
DonTomika
dcba023261
[8010] Show overheal in combat log.
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Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-14 11:33:52 +02:00
hunuza
a34e7857f1
[8009] Pass const string reference to functions where possible.
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Avoids creating an unnecessary copy of strings.
Signed-off-by: hunuza <hunuza@gmail.com>
2009-06-14 11:21:26 +02:00
tomrus88
55836df62f
[8008] Fixed SMSG_RAID_INSTANCE_MESSAGE opcode.
2009-06-14 14:00:00 +04:00
Ambal
6a5b6f08e0
[8007] Do not create empty maps while sending packets.
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Signed-off-by: AlexDereka <dereka.alex@gmail.com>
2009-06-14 11:11:27 +04:00
AlexDereka
68ee99f6ac
[8006] Fixed crash in EndBattleGround().
2009-06-14 00:44:31 +04:00
VladimirMangos
ffaaa808b7
[8005] Check model data existance only for initialized creature display ids.
2009-06-14 00:15:07 +04:00
VladimirMangos
6bb19548a9
[8004] Implement table data use support for more achievement types requirements.
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* ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_QUEST (hardcoded list)
* ACHIEVEMENT_CRITERIA_TYPE_FALL_WITHOUT_DYING
* ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL
Note: required DB support.
2009-06-14 00:14:45 +04:00
VladimirMangos
f6029831e3
[8003] Implement ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY.
2009-06-14 00:14:34 +04:00
Dyddye
d1c96855cb
[8002] Implemented ACHIEVEMENT_CRITERIA_DATA_TYPE S_DRUNK and fixed typos in ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM
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(cherry picked from commit c2f9c7a0b46fb3544930666110e240256361cd4a)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-14 00:14:10 +04:00
VladimirMangos
cf7482e0c8
[8001] Fixed display id checks for creature case.
2009-06-12 22:05:34 +04:00
ApoC
a8a4836e1a
[8000] Corrected calculation of healing amount for 47230 and ranks.
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Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-12 15:57:48 +02:00
tomrus88
90d4d70f0c
[7999] Added appendPackXYZ to ByteBuffer class.
2009-06-12 16:11:20 +04:00
tomrus88
d50916a6e0
[7998] Raised stackable limit to 1000. Thanks to Seizerkiller.
2009-06-12 16:08:10 +04:00
VladimirMangos
fd1f47c88c
[7997] Fixed crash at recursive call remove same spell.
2009-06-12 01:33:41 +04:00
Thyros
d2d5990956
[7996] Fixed loaded DBC count.
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-11 23:04:01 +04:00
VladimirMangos
7218530489
[7995] Check display id correctness for creature and gameobjects.
2009-06-11 22:43:18 +04:00
VladimirMangos
7677a61c6f
[7994] Include in mangos.sql/characters.sql changes from sql/updates/7988_*.sql
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Also fix old typos in item_template data in mangos.sql
2009-06-11 20:20:56 +04:00
AlexDereka
85d9d14caf
[7993] Generate StackTrace in ASSERT.
2009-06-11 15:22:40 +04:00
arrai
2412e1fc9c
[7992] added additionally check for SPELL_EFFECT_OPEN_LOCK
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Every gameobject which may be a target of such a spelleffect
has to have a lockid. Prior to this commit it was possible to
exploit SPELL_EFFECT_OPEN_LOCK spells and despawn abitrary GOs
2009-06-11 13:17:23 +02:00
AlexDereka
ea0f9bcf09
[7991] Added platform names to server version define.
2009-06-11 13:44:15 +04:00
nos4r2zod
31957a22d6
[7990] Trigering "on hit" combat spell only at related to current hit weapon.
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Also check at loading that only weapon item templates have "on hit" spell triggers.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2009-06-11 01:29:33 +04:00
AlexDereka
e3fd03c7b9
[7989] Fixed check in LoadItemRequiredTarget().
2009-06-10 23:57:09 +04:00
VladimirMangos
f7fd6961c1
[7988] Merge branch '310' - Switch to support client version 3.1.3
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Thanks to TOM_RUS for most work to make this switch possible ;)
2009-06-10 21:18:24 +04:00
VladimirMangos
d7534f80cd
[7987] Bump for 0.14.0 development.
2009-06-10 18:22:47 +04:00
VladimirMangos
0df32c5eb2
[7986] MaNGOS 0.13 release.
2009-06-10 17:55:13 +04:00
VladimirMangos
5a417a1970
[7985] One more my typo... now in mangos.sql
2009-06-09 21:20:57 +04:00
VladimirMangos
90c8263c05
[7984] Update contrib/dbcEditer/bin/BcdEditer.ini
2009-06-09 18:04:30 +04:00
VladimirMangos
07fa9cc8d7
[7983] Make static Spell::SendCastResult accessable from script DLL.
2009-06-09 14:47:28 +04:00
VladimirMangos
67e002ef46
[7982] Add lost by me check lines in [7980] :(
2009-06-09 12:17:51 +04:00
VladimirMangos
28680fccd6
[7981] Implement ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM required for 310
2009-06-09 09:49:49 +04:00
NoFantasy
6a1b4e5729
[7980] Implement item use target requirements store and check (new table item_required_target).
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Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Also implement this table reload
* Static Spell::SendCastResult function for call not from spell code.
Can be also used in scripts where need send explicitly spell cast error to client.
2009-06-09 00:26:36 +04:00
ApoC
6d8867d0fc
[7979] Fixed typo in [7977].
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Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-08 00:59:36 +02:00
ApoC
3f586feb25
[7978] Pets now can be send to fight another target even if pet in combat with some unit.
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Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-08 00:49:25 +02:00
ApoC
ddf1525e40
[7977] Fixed PointMovementGenerator to correctly set UNIT_STAT_MOVING on initialize.
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This may fix problem with creatures moving after death in connection with AssistanceMovementGenerator
Signed-off-by: ApoC <apoc@nymfe.net>
2009-06-08 00:46:58 +02:00