Commit graph

51 commits

Author SHA1 Message Date
DiSlord
87a0960cdb [7060] Implement priest dummy proc 47555 and ranks
Disable proc from SPELL_AURA_PERIODIC_DAMAGE (need prevent drop charge in some cases)
Add data for shaman 51556 and ranks (but need dummy for work)

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-10 01:02:48 +03:00
DiSlord
c2741b50e7 [7049] Work vs Auras
Allow stack some auras from some caster in one
Move apply/remove aura state on apply/remove aura (on 1 add / on last remove)
Correctly fill aura flag and send duration update to client
Not use m_procCharges for store satack amount, used m_stackAmount
Fixes in HandlePeriodicDamage (use m_stackAmount, fix formulas to 303, optimisation)
Fixes in Spell::EffectSchoolDMG (use m_stackAmount, fix formulas to 303)
Remove unused uint32 m_PeriodicEventId from aura struct
Add Unit::RemoveSingleSpellAurasFromStack for remove one Spell auras from stack
Add Aura::RefreshAura() for refresh aura duration

Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-08 01:12:52 +03:00
DiSlord
4b9af01d42 [7023] Remove not used useCharges for IsImmunedToSpell/IsImmunedToDamage
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-04 23:20:21 +03:00
arrai
c6f48843ad [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VladimirMangos
7e5c17b6c3 [7013] Rename recently added function for consistent with already existed. Use it for old cases. 2009-01-03 14:27:28 +03:00
DiSlord
1f4b00a848 [7011] Add check Aura Spell req in Spell::CanCast
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-03 03:07:06 +03:00
DiSlord
dc8649a86a [7008] Remove not used in 303 aura states from code
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-02 23:44:08 +03:00
arrai
9a411858d0 [6987] Implemented aura dependent creature target prioritization more correctly 2008-12-30 20:05:51 +01:00
VladimirMangos
71c67a5202 [6983] Revert [6978]. Useless for master branch. But ported to mangos-0.12 version will useful at branch.
* Remove unused arg of Unit::RollMeleeOutcomeAgainst and cleanup related code: Block crit implemented for spell by another way,
* Also comment out SPELL_AURA_IGNORE_COMBAT_RESULT aura check for block: not exist currently spell with this aura for bloc case.
2008-12-30 03:30:57 +03:00
DiSlord
a1494d29dc [6980] Add some fixes to trigger system
Allow proc from every kill
Fix (and remove hack) priest 32379 and rank (backfire damage after 1 sec)
Remove not need stack overflow protection

Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-30 01:49:28 +03:00
DiSlord
7a9346fe3d Prepare for master tree
Remove some unused in 303 data from table
Fix some table data
Fix send (change in 303) SMSG_SPELLDAMAGESHIELD opcode

Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-28 00:10:48 +03:00
DiSlord
bae58eb069 Merge branch 'master' of git@github.com:mangos/mangos into procflag 2008-12-23 18:03:21 +03:00
tomrus88
71b1065c8b Merge branch 'master' into 303
Conflicts:
	src/game/CharacterHandler.cpp
	src/game/Chat.h
	src/game/Player.h
	src/game/World.h
	src/game/debugcmds.cpp
2008-12-16 07:30:23 +03:00
ApoC
a5331ab517 [6910] Implemented rewritten arenas. Original author w12x@getmangos.com
Many thanks also to:
  Balrok@github.com for long time updating.
  Triply@github.com for great work in rewriting process.
  All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-16 00:17:24 +01:00
DiSlord
6c02f00a93 Merge branch 'master' of git@github.com:mangos/mangos.git into procflag 2008-12-12 01:34:09 +03:00
VladimirMangos
3da9f3f4cc [6889] Backport some not client version specific changes and fixes from 303 branch. 2008-12-09 14:08:29 +03:00
tomrus88
ef69f6b80c Merge branch 'master' into 303
Conflicts:
	src/game/Player.cpp
	src/shared/revision_nr.h
2008-12-09 00:32:47 +03:00
Neo2003
211f987aa9 Make flying creatures fall on ground when killed.
Fix also fly speed computation for creatures.

Signed-off-by: Neo2003 <neo.2003@hotmail.fr>
2008-12-07 22:00:53 +01:00
tomrus88
af1e1d7794 Merge branch 'master' into 303
Conflicts:
	src/game/Corpse.cpp
	src/game/DynamicObject.cpp
	src/game/GameObject.cpp
	src/game/Object.h
	src/game/Unit.cpp
	src/game/Unit.h
2008-12-05 18:16:31 +03:00
tomrus88
d00a453863 Reduced number of cells (doubled max visibility distance).
Use 2D distance for visibility checks.
2008-12-05 17:42:46 +03:00
tomrus88
df3ca15c3d Use 2D distance for visibility checks 2008-12-05 02:01:05 +03:00
VladimirMangos
e58df484a2 Implement aura use in new version of racial trait 20550. Add unit stat mods for rune/runic powers.
Last change will also prevent corruption armor and holy resistence values.
2008-12-04 06:30:57 +03:00
tomrus88
700d3cf609 Some work on Runic Power and Milling Spell Effect 2008-11-30 13:53:33 +03:00
DiSlord
4a07c0c6c2 Apply procPatch 2008-11-26 22:23:10 +03:00
tomrus88
943963df7e Added vehicle*.dbc 2008-11-26 19:47:07 +03:00
tomrus88
5fae2418ab Misc fixes 2008-11-23 16:18:14 +03:00
arrai
688693029e Fixed unintialized Creature::m_isVehicle 2008-11-22 18:13:14 +01:00
tomrus88
5b5e266c17 Misc fixes 2008-11-22 09:04:10 +03:00
tomrus88
52b0ab1f89 Merge branch 'master' into 303 2008-11-17 01:50:37 +03:00
VladimirMangos
0ae2133254 [6833] More correct aura cancel for channeled spells.
Remove auras at channeled target.
Cancel channeled spell at spell aura cancel.
Also move battleground resurection spell code to more appropriate place.
2008-11-16 23:33:22 +03:00
tomrus88
efdb8e01dd Removed direct use of some updatefields 2008-11-15 22:04:00 +03:00
tomrus88
768fa2d2de Merge branch 'master' into 303
Conflicts:
	src/game/CharacterHandler.cpp
	src/game/Pet.cpp
	src/game/Player.cpp
2008-11-15 15:35:52 +03:00
VladimirMangos
3aa2669160 [6820] Cleanup spell proc event code. Avoid send same information by 2 ways to function. 2008-11-13 01:43:06 +03:00
tomrus88
14d312ad22 More work on vehicles 2008-11-12 23:20:59 +03:00
tomrus88
1d3667e765 Some work on visible auras 2008-11-09 18:47:26 +03:00
tomrus88
7974d1cb94 Merge branch 'master' into 303
Conflicts:
	src/game/Player.cpp
	src/game/Spell.cpp
2008-11-08 16:52:28 +03:00
VladimirMangos
4476d483d4 Fixed comment text and code indentifiers spelling.
GetFieldNames part provided by Paradox.
2008-11-06 19:22:23 +03:00
tomrus88
78ec66babc Merge branch 'master' into 303
Conflicts:
	contrib/extractor/System.cpp
	contrib/extractor/ad.exe
	src/game/WorldSocket.cpp
2008-11-06 15:50:47 +03:00
tomrus88
cdd1f4e098 Client crash fix 2008-11-05 23:08:23 +03:00
tomrus88
d48844a699 More work on pet spells, typo fix 2008-11-05 21:47:56 +03:00
VladimirMangos
88b1974df6 Fixed warnings, unused code and typos.
Including fix  _SCallback for 3 params, triggred mode correct call for .cast back and .cast target.
Remove outdated code for support old 19421 (and ranks) implementation in client data.
2008-11-05 05:06:35 +03:00
tomrus88
5114c17da2 Packet fixes 2008-11-03 18:58:32 +03:00
tomrus88
cffc766fb6 Merge commit 'origin/master' into 303
Conflicts:
	src/game/SpellEffects.cpp
	src/game/World.cpp
2008-11-01 08:10:24 +03:00
VladimirMangos
41b876b395 [2008_10_31_01_mangos_creature_template.sql] Creature related code and DB cleanups.
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
2008-10-31 20:45:22 +03:00
tomrus88
5ca92eddd7 Fixed MSG_CORPSE_QUERY for dungeons/raids, fixed SMSG_ATTACKERSTATEUPDATE 2008-10-30 23:02:48 +03:00
tomrus88
f7657a0fe3 Fixed pvp flag 2008-10-27 16:59:05 +03:00
tomrus88
233e5eac6f Merge branch 'master' into 303
Conflicts:
	src/game/ObjectMgr.h
2008-10-27 01:27:48 +03:00
ApoC
6f6a1a7608 Default behaviour of pets for creatures changed to REACT_DEFENSIVE
Fixed typo: changed m_ReactSate to m_reactState
Signed-off-by: ApoC <apoc@nymfe.net>
2008-10-26 18:24:45 +01:00
tomrus88
9c8864f134 Updated objects stuff 2008-10-26 10:20:52 +03:00
unknown
9d0c84d5c5 Removed unused code. 2008-10-20 17:05:05 +02:00