Commit graph

179 commits

Author SHA1 Message Date
VladimirMangos
cf685da47a [11139] Use for Creature/GameObject local per-map guids
* Creature/GameObject guid generators moved to Map
* For avoid wrong not converted cases generic function in ObjectMgr has been replaced by
  specilized guid generation function like sObjectMgr.GeneratePlayerLowGuid().
  This let catch all cases that need update in custom code or scripts.
* Drop many ObjectAcessor.h now dead code. This is also make mangos more thread safe.
* Restore one more time unix build broken in prev. commits.

Note: many cases when something not wotk in instance but work in continents
possible magicly start work after this commit. For example, some gm commands.
From large systems that need more chnages for start work in full power in instances
can be referecned pool/gamevent system. Last need just small hacks drop changes but
in will addded in independent commit.
2011-02-12 09:52:16 +03:00
NoFantasy
3251f39684 [11081] Beautify some SQL log queries and remove not needed enclose character
Signed-off-by: NoFantasy <nofantasy@nf.no>
2011-01-29 10:40:36 +01:00
VladimirMangos
117991076d [11080] Restore optional use delta arg in .modify reputation 2011-01-29 08:40:55 +03:00
VladimirMangos
2fd536fe43 [11077] Game event fixes and condition improvments.
* At game events table loading checked not only allowed event ids range but also event existance.
* Renamed CONDITION_ACTIVE_EVENT -> CONDITION_ACTIVE_GAME_EVENT
* Implemented new conditions:
   - CONDITION_NOT_ACTIVE_GAME_EVENT
   - CONDITION_ACTIVE_HOLIDAY
   - CONDITION_NOT_ACTIVE_HOLIDAY

Recomended use holiday version where possible as more portable.
2011-01-28 23:48:52 +03:00
Skirnir
75b4f75f4d [11066] Remove tail whitespaces.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-01-25 00:22:29 +03:00
Feanordev
3293a4c3f5 [11038] Small crash-fix in commands handling.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2011-01-18 16:42:53 +03:00
VladimirMangos
a0e298179c [10952] Don't use singleton to access static functions. 2011-01-03 14:55:55 +03:00
VladimirMangos
bf0ecf6e71 [10947] Update copyright notice for 2011 year. 2011-01-01 20:33:43 +03:00
VladimirMangos
8d7cc36098 [10884] Pet with same level as owner must have xp = 0
Thanks to Click for original patch and problem description.
2010-12-17 18:49:39 +03:00
VladimirMangos
b305f203b9 [10811] Use ObjectGuids in chat commands.
Still exist 15 GUID_LOPART uses in code.
2010-12-02 07:09:11 +03:00
VladimirMangos
cc0655a402 [10782] Use Team enum types in all appropriate cases and catches bug in result fix.
* Fixed wrong arenaid use at leave arena queue.
* Fixed memory lost and etc at not virtual EndBattleground call
* Fixed crash at arena join with fake data from client.
* Code cleanups.
2010-11-25 01:11:17 +03:00
VladimirMangos
6154cb3b43 [10749] Convert Gameobject owner to objectguid use. 2010-11-19 20:55:19 +03:00
blueboy
ee8cc71e38 [10692] Fixed wrongly use %d for guids in DB queries.
This can affect correct result in cases big guid values
(out of range for possitive part of int32 range) at x86 platforms.

Some other cases addded in addition to original patch fixes
where %d wrongly/unsafe used for unsigned values.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-11-07 22:10:37 +03:00
VladimirMangos
10d3d3ce24 [10692] Fixed some GCC warnings and code errors.
Thanks to freghar for provide cleaned list of warning messages.
2010-11-07 21:30:55 +03:00
VladimirMangos
0bf8b0aa79 [10679] New table npc_vendor_template for comon item data for diff vendors.
In vendor list show own vedor items + template ites if any.
Vendor template item lists selected by id stored in creature_template.vendor_id
2010-11-04 20:22:47 +03:00
VladimirMangos
a32d68febd [10671] Convert some Unit owner/etc guids to ObjectGuid way. 2010-11-01 13:19:50 +03:00
VladimirMangos
851e15c70a [10635] Convert many opcode handlers to ObjectGuid use.
Also re-enabled anticheating check for bank window open
base at .bank command access rights.
2010-10-21 10:43:14 +04:00
VladimirMangos
c955941b55 [10627] Use ObjectGuid for player's selection and unit's target 2010-10-20 08:19:48 +04:00
DasBlub
61102e3b16 [10610] Renamed some functions from the Creature class
Also other classes have been affected, due to the use of search&replace.
This will probably break some patches and 3rd party libraries, so make sure to update them if required.
Thanks to Phille for the original idea and patch!
2010-10-14 22:07:04 +02:00
NoFantasy
2fe45365c0 [10600] Correct size of animprogress for GO Create()
Add a default define and use it instead of hard coded value.
Some additional minor corrections for transport GO's

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-10-10 13:27:25 +02:00
VladimirMangos
34421e5eb8 [10396] Send GMTicket to SendGMTicketGetTicket instead text. 2010-08-21 21:48:48 +04:00
VladimirMangos
3f83acbf9d [10388] Make spawntime arg really optional as before for .gobject add 2010-08-20 22:12:03 +04:00
VladimirMangos
5f44c4da21 [10363] More wide use ObjectGuid in way remove MAKE_NEW_GUID uses.
Also
* Fixed some amount wrong uses low guids as full player guids.
* Add private without body ObjectGuid(uint32 const&) for catch wrong assigns low guids to ObjectGuid.
  In some cases need assign "0" guid, then use ObjectGuid() instead.
* Fixed .pdump commands work.
2010-08-17 08:22:28 +04:00
VladimirMangos
7e70bba865 [10353] Avoid access to DB at view GM tickets by chat commands.
Also
* Show response text if added at view.
* Show tickets amount at console .ticket use instead unexpected no player error.
* Allow use ticket number in .ticket respond case.
* Some code cleanups.
2010-08-13 05:41:34 +04:00
VladimirMangos
5c2fc55fe4 [10341] Fixed typo in .ticket code 2010-08-11 03:16:46 +04:00
VladimirMangos
8b99ac7298 [10340] Some fixes for recent chat code changes.
* Fixed crash at absent optional literal. Thanks to MysteriousSouL for reproting.
* Converted mode commands use new way parsing functions with fixing posible crash cases.
2010-08-11 02:14:10 +04:00
VladimirMangos
344dff303e [10334] Update shift-link related functions for chat command parsing.
Also

* Better single | detection as non-link case (doubled by client)
* Commands .pdump now allow quoted filename (usefull if filename path include whitespaces)
2010-08-10 00:20:58 +04:00
VladimirMangos
59e672f1bc [10331] More basic chat command parsing functions and its uses.
* Commands .debug update and .modify bit removed as redundent
* Command .debug getvalue now can output values in float/int/hex/bitstring formats
* Command .debug setvalue now ca accept values in int/float/hex/bitstring formats
* Command .debug mod32value renamed to modvaue and can add int/float or apply hex mask
  (in 3 modes: |= &= &=~ ) to value in update field
* Command .debug moditemvalue added similar .debug modvalue for item case.
* Command .npc set movetype now propertly update spawned in world creature state.
* Command .modify spell renamed to .debug spellmods and restored to working state.
* Commands .account password and .account set password now allow use quoted strings
  for passwords and then now possible set from chat/console passwords with white spaces.
* Many commands converted to new functions without modify functionality
  except better error detection in some cases at wrong command syntax use.

* Also fixed warnings in reload commands after prev. chat commit. Thanks to SkirnirMaNGOS for reporting.
2010-08-09 03:52:11 +04:00
VladimirMangos
edace1948e [10324] Implement new basic functions for chat command parsing.
* Now can be used as quotes any strings with symbols ' " [] around.
  For example can be used: .additem [Tourch] or .additem "Tourch".
  And in similar cases wher before [] or "" only canbe used in commands.

* New functions support propertly extraction shift-links as optional first args
* Also added more safe functions for extraction int32/uint32/float values.

For more wide use new functuons specialized extraction functions also need chnaged to same way work.
This is goal for future work at this part code.
2010-08-06 06:31:25 +04:00
VladimirMangos
373f607a44 [10323] Implement achivement view commands.
This is fist part for achievement related command set.
Edition commands will added in some later commits when ready.

Two command added:

* .lookup achievment $partname - show fit achievements
  (id, shiftlink, complete date for selected player).
  shiftlink included similar data as generated by client for achievement shift-link
  (complete state, complete date, marked completed criteria).

* .character achievements [$playername] - show completed achievements for selected player
2010-08-06 02:15:09 +04:00
VladimirMangos
0cc1fbe697 [10322] In chat command handlers use char* arg instead "const char*"
We in any case modify args string content at parsing in commands,
so cast it to char* early. This let avoid lot later casts.

Some other code style exist in related code.
2010-08-06 01:14:33 +04:00
VladimirMangos
17ecab0030 [10321] Share some code for faction related commands. 2010-08-05 01:19:12 +04:00
VladimirMangos
685edfe7e2 [10314] Implement commands for work with areatriggers in game.
* all teleport commands support new areatrigger and areatriger-target shiftlinks
* .go trigger now let select areatrigger or areatrigger target as teleport point
* New commands:
  .trigger        - show detail info about areatrigger including all requirements
                    for teleport with shift-links to items/keys/quest
  .trigger active - show all currently activated by character areatriggers
  .trigger near   - show near areatriggers

* .lookup item now show [usable] postfix if item can be used/equipped by selected character.
2010-08-04 00:58:01 +04:00
NoFantasy
25d9fd265b [10293] Correct a not exitan...non-existin... a word that is often spelled wrong
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-07-30 18:26:08 +02:00
VladimirMangos
20a5551739 [10207] Implement ITEM_FLAGS2_EXT_COST_REQUIRES_GOLD use instead sign of ExtendedCost field. 2010-07-17 19:23:38 +04:00
schmoozerd
c0f549244b [10126] Code style cleanup in Level2&3.cpp
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-30 20:58:00 +04:00
schmoozerd
9379e3b81d [10125] Add pool/event ids to diff creature/gameobject list output commands.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-30 20:45:12 +04:00
NoFantasy
3eb2d2910e [10112] Rename GetObjectSize function to GetObjectBoundingRadius
To reflect better what the function should actually return and also to clarify when used in misc calculations.

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-06-27 14:14:23 +02:00
schmoozerd
4e1c8a2ad6 [10107] Pool/event info in .npc info and .gobject target commands
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-26 18:56:22 +04:00
VladimirMangos
a504b4d200 [10106] More modes for .go commands
* Now '.go' command can be used with creature_entry/gameobject_entry shift links (output of .lookup creature/object commands)
* Now '.go object' command sipport id-mode and name part mode similar .go creature case: .go object id #gameobject_id or .go object $namepart.
* HandleGoHelper use in more commands also.
2010-06-26 17:26:00 +04:00
Grinder
f244e68c59 [10102] Rename loginDatabase for consistence with other global db object names
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-24 02:55:26 +04:00
VladimirMangos
67b8ca03b5 [9957] Alow sell item for money and extanded coset without momey in same time.
npc_vendor.ExtandedCost can be negative now that meaning:
price excluded default item BuyPrice and use only abs(ExtandedCost) items).
For example expected used for item 36908.
2010-05-22 19:49:07 +04:00
Hantet
5940bd7d07 [9950] Fixed crash at .gobject turn command (at *nix at least)
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-05-22 11:01:59 +04:00
VladimirMangos
080727cbfa [9886] Implement new commands for account search
* .lookup account email, .lookup account ip, .lookup account name
* For new commands and for .lookup player versions use first arg as part of email/ip/name search
* Use similar output format for player/account lists.
2010-05-13 11:44:03 +04:00
VladimirMangos
722135b326 [9838] More log filters and macro uses.
* LogFilter_Weather
* LogFilter_PeriodicAffects
* LogFilter_PlayerMoves
* LogFilter_SQLText
* LogFilter_AIAndMovegens
* LogFilter_PlayerStats
2010-05-05 18:46:10 +04:00
VladimirMangos
d7acc13d09 [9761] Restore .list object output.
No reason have different command output in chat and console
just because need fix crash.
2010-04-18 18:09:44 +04:00
VladimirMangos
c7095fb3ed [9731] Cleanup in skil steps code.
* Move step arg in SetSkill to end for make possible for it default value.
* Merge GetSkillStep function to SetSkill, base at fact that old GetSkillStep
  code can be != 0 only for already known spell, so at update
2010-04-12 08:51:17 +04:00
tomrus88
d131f137cc Merge remote branch 'origin/master' into 330 2010-04-03 11:33:45 +04:00
NoFantasy
53a010d5a5 [9663] Include entry of gameobject in gobject near command
Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-04-03 02:27:05 +02:00
hunuza
6750ce9185 [9650] Some corpse related clean ups.
Old bones remove code anyway was dead, so remove it.

Signed-off-by: hunuza <hunuza@gmail.com>
2010-03-31 16:40:47 +02:00