DiSlord
a3f3caf25a
[7043] Remove not need code
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-07 16:24:44 +03:00
DiSlord
daf24ce90c
[7029] Some work vs aura charges
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Move to protected: need use SetAuraCharges, GetAuraCharges, DropAuraCharge
Now m_procCharges == 0 if infinite charges, and > 0 for limit
Remove not need UpdateAuraCharges()
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-05 04:16:53 +03:00
DiSlord
39c1f547f6
Fix typo in prev commit
2009-01-04 17:31:34 +03:00
DiSlord
f893214e2b
[7019] Fix AP/RAP bonus from stat at aura apply/remove
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Not use CLASSMASK_WAND_USERS mask for AP bonus
Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-04 17:27:40 +03:00
arrai
c6f48843ad
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
DiSlord
ba5e3dabc6
[7012] Fix use SpellVisual data
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-03 13:08:04 +03:00
VladimirMangos
c88dfbccb3
[7009] Fixed spell 6991 work.
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Also fix max power limits in some miscvalue checks.
2009-01-03 00:08:36 +03:00
DiSlord
dc8649a86a
[7008] Remove not used in 303 aura states from code
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Signed-off-by: DiSlord <dislord@nomail.com>
2009-01-02 23:44:08 +03:00
ApoC
48d6043eed
[7007] Fix: Using enum value instead of numeric constant.
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Signed-off-by: ApoC <apoc@nymfe.net>
2009-01-02 17:39:34 +01:00
DiSlord
bc0a840e6a
[6981] Fix send SMSG_PERIODICAURALOG
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-30 01:51:23 +03:00
Arthorius
27175a9ad8
[6965] Implement aura SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE.
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This must let work triggering part of:
DK talents 49182, 49027, 49149, 49223, 50880, 55610 and ranks
Warrior glyph item 43418
And some boss spells.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2008-12-28 22:36:42 +03:00
DiSlord
fd5a994659
Merge branch 'master' of git@github.com:mangos/mangos into procflag
2008-12-28 00:41:47 +03:00
DiSlord
c92d146391
[6954] Add some missing in 303 dbc charge count for mods
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-27 18:35:51 +03:00
DiSlord
30908fb5ff
Merge branch 'master' of git@github.com:mangos/mangos into procflag
2008-12-27 18:29:03 +03:00
DiSlord
ae4a0032c1
[6945] Implement FORM_METAMORPHOSIS Shapeshift
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-25 22:25:31 +03:00
DiSlord
bae58eb069
Merge branch 'master' of git@github.com:mangos/mangos into procflag
2008-12-23 18:03:21 +03:00
DiSlord
b72b1a1785
Add name for 194 SPELL_AURA_MOD_IGNORE_ABSORB_SCHOOL
2008-12-21 05:20:19 +03:00
DiSlord
18eeaa85dd
Implement 220 SPELL_AURA_MOD_RATING_FROM_STAT aura
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Recalculate Melee/Ranged/Spell Hit Chances (not apply/remove) for players
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-21 05:20:09 +03:00
DiSlord
4090872bfa
Implement SPELL_AURA_MOD_ATTACK_POWER_OF_STAT_PERCENT aura
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Remove redurant check m_miscvalue on Intelect for SPELL_AURA_MOD_RANGED_ATTACK_POWER_OF_STAT_PERCENT
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-20 23:56:58 +03:00
DiSlord
213a10dcbd
Implement 277 SPELL_AURA_MOD_MAX_AFFECTED_TARGETS
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-17 01:52:10 +03:00
DiSlord
2c1f19d997
Implement 275 SPELL_AURA_MOD_IGNORE_SHAPESHIFT
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Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-17 00:46:53 +03:00
VladimirMangos
fc684dc737
Simplify check in reagent cheking code. Small code cleanups after recent commit.
2008-12-16 19:19:31 +03:00
DiSlord
f1cc9dc319
* Add some aura names and comments
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* Implement 256 SPELL_AURA_NO_REAGENT_USE aura
* Move no reagent check to Player::CanNoReagentCast
* Add some func for get/check SpellClassMask (used in some new aura/effect)
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-16 18:24:30 +03:00
tomrus88
71b1065c8b
Merge branch 'master' into 303
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Conflicts:
src/game/CharacterHandler.cpp
src/game/Chat.h
src/game/Player.h
src/game/World.h
src/game/debugcmds.cpp
2008-12-16 07:30:23 +03:00
ApoC
a5331ab517
[6910] Implemented rewritten arenas. Original author w12x@getmangos.com
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Many thanks also to:
Balrok@github.com for long time updating.
Triply@github.com for great work in rewriting process.
All who I forget to name.
Signed-off-by: ApoC <apoc@nymfe.net>
2008-12-16 00:17:24 +01:00
DiSlord
f7701b87a1
Some work vs SPELL_AURA_PERIODIC_DUMMY aura
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* Optimisation
* Implement Warrior 61216 and ranks
* Implement Druid 22842
* Implement Hunter 53301 and ranks, 53511 and ranks
* Implement DK 45524 and related spells, 48978 and ranks
* Some comments for future
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-15 02:07:24 +03:00
tomrus88
857e7ae7ee
Updated opcodes enum.
2008-12-12 18:12:28 +03:00
DiSlord
6c02f00a93
Merge branch 'master' of git@github.com:mangos/mangos.git into procflag
2008-12-12 01:34:09 +03:00
VladimirMangos
3da9f3f4cc
[6889] Backport some not client version specific changes and fixes from 303 branch.
2008-12-09 14:08:29 +03:00
VladimirMangos
82cbd9152d
Fixed possible crash in Aura::HandleModPossessPet
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Also small code cleanup.
2008-12-09 11:47:49 +03:00
VladimirMangos
6cee03bae0
Fixed build after merge.
2008-12-09 08:28:42 +03:00
tomrus88
ef69f6b80c
Merge branch 'master' into 303
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Conflicts:
src/game/Player.cpp
src/shared/revision_nr.h
2008-12-09 00:32:47 +03:00
DiSlord
9b842b6fdc
Work under spell mods
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* Add support > 64 bit spellFamily mask
* Remove not used fields in SpellModifier
* Remove not used (and not correct work vs charges) GetTotalFlatMods, GetTotalPctMods
* Use DBC based data for spell_affect
* More better work SPELL_AURA_ADD_TARGET_TRIGGER aura
Signed-off-by: DiSlord <dislord@nomail.com>
2008-12-08 23:22:39 +03:00
balrok
2e08a63da7
[6884] Replaced iterator++ with ++iterator in for-loop-headers
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i used this script
for i in ls *.[ch]*; do cat $i | sed -r 's/(.*for.*iterator.*;\
*)([a-z0-9\_\*]+)\ *\+\+(.*)/\1++\2\3/' > /tmp/mangos/$i; done
for i in ls *.[ch]*; do cp /tmp/mangos/$i $i; done
and rechecked it with my eyes, if everything is right
i took only for-loops cause they can be gathered easier with a script
Signed-off-by: hunuza <hunuza@gmail.com>
2008-12-07 19:49:45 +01:00
VladimirMangos
e58df484a2
Implement aura use in new version of racial trait 20550. Add unit stat mods for rune/runic powers.
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Last change will also prevent corruption armor and holy resistence values.
2008-12-04 06:30:57 +03:00
tomrus88
a2503162fc
Fixed possible crash
2008-12-03 00:27:33 +03:00
tomrus88
0e0d721292
AuraConvertRune, EffectActivateRune, dunno if it's correct way to do that...
2008-11-30 16:16:00 +03:00
DiSlord
4a07c0c6c2
Apply procPatch
2008-11-26 22:23:10 +03:00
tomrus88
5fae2418ab
Misc fixes
2008-11-23 16:18:14 +03:00
tomrus88
5b5e266c17
Misc fixes
2008-11-22 09:04:10 +03:00
tomrus88
397efd4fac
Merge branch 'master' into 303
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Conflicts:
src/game/SpellEffects.cpp
2008-11-18 18:08:58 +03:00
hunuza
ac00eee418
Replace some MapManager::Instance().GetMap() calls with WorldObject::GetMap()
2008-11-17 17:24:53 +01:00
tomrus88
52b0ab1f89
Merge branch 'master' into 303
2008-11-17 01:50:37 +03:00
VladimirMangos
0ae2133254
[6833] More correct aura cancel for channeled spells.
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Remove auras at channeled target.
Cancel channeled spell at spell aura cancel.
Also move battleground resurection spell code to more appropriate place.
2008-11-16 23:33:22 +03:00
tomrus88
dcb39d1512
Cleanup
2008-11-16 21:17:56 +03:00
tomrus88
4e76f1ac98
crash fix
2008-11-16 17:07:11 +03:00
tomrus88
efdb8e01dd
Removed direct use of some updatefields
2008-11-15 22:04:00 +03:00
tomrus88
6fae544fbe
Merge branch 'master' into 303
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Conflicts:
src/game/WorldSocket.cpp
src/shared/Database/DBCStructure.h
src/shared/Database/DBCfmt.cpp
2008-11-10 01:10:52 +03:00
tomrus88
2c1671ef5c
Positive auras can be cancelled once again :)
2008-11-09 19:53:24 +03:00
tomrus88
1d3667e765
Some work on visible auras
2008-11-09 18:47:26 +03:00