* This must repolve problem with loot.
Before if some mob killed by group member and then leader changed
then group members can't loot this mob body.
* Possible resolve crashes at loot. Now group storage content not dependent from leader changes.
No functional changes in fact for current code base at 0 high guids used for player at this moment.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
After [9228] groups stored under leader guid keys, but group leader can change
and in result at group disband after leader change group not removed from storage.
This must fix crashes at enter to heroic mode instances and raids showup after client switch.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
I can't repeat crashes with existed raids after changes apply but possible in some cases
need drop content of related DB table for resolve some crashes.
* Added basic infrastructure for visibility update in case difference player and current view point.
Just for note: seletect additional arg way beacuse repeatable search object will slow but store pointer will not safe,
so use middle case: get view point pointer early as possible at visibility updates.
* Implement dynamic object and creature activisation while it's target of far sight spell effect
* Use this for SPELL_AURA_BIND_SIGHT, SPELL_AURA_FAR_SIGHT and SPELL_EFFECT_ADD_FARSIGHT.
* Note2: some spyglass like spells let look _around_ at long distance, this hard implement in current grid loading system
Without additional changes and not implemented (you will see empty area without creatures in likes case)
* Also fixed warning spam at CMSG_MOVE_SET_CAN_FLY_ACK receive by use proper packet sructure reading.
* IsInWorld used to prevent return unexpected not in world objects.
* Delayed operations need to process its in world state.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* IsInWorld used to prevent return unexpected not in world objects.
* Delayed operations need to process its in world state.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
I64FMTD renamed to UI64FMTD for more clear name.
* Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
Please always use UI64LIT(0x00001) instead less portable 0x00001LL
Patch is tested, but can cause problems / unexpected behaviour.
TODO: set raid leader of battleground raid to raid leader who entered BG
TODO: when player leaves group, he is removed from GroupQueueInfo, and for him is created new GroupQueueInfo in normal queue.
Signed-off-by: Triply <triply@getmangos.com>
Added 2 new config options - InvitationType and PremadeGroupWaitForMatch - you can find more info in default config file.
This patch can cause crashes.
Signed-off-by: Triply <triply@getmangos.com>