server/win
Lynx3d 5e89098a61 [10165] New collission system (vmap) implementation
Important:
* You have to re-extract and assemble vmaps
* Update your config file, new option 'vmap.enableIndoorCheck' added

New features:
* Include WMO+DBC area information for correct subarea identification and indoor check
* Support for WMO liquid (fishing/swimming in cities, instances and oterh WMO based environments)

Technical changes:
* New Bounding Interval Hierarchy (BIH) data structure for better performance
* Referenced model data for reduced memory usage,
  needs more files, but reduces overall file size from ~1.9GB to ~550MB

Additional Authors:
arrai (DBC handling and indoor detection)
faramir118 (windows support and bug investigation)
And of course thanks Vladimir for a lot of patience and support!
2010-07-08 23:17:26 +02:00
..
VC80 [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VC90 [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VC100 [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
.gitignore [9744] Prevent adding .vsp files from VS10 to repo 2010-04-14 02:11:08 +04:00
mangosdVC80.sln [9939] Sockets library use finally dropped 2010-05-20 02:57:46 +04:00
mangosdVC90.sln [9939] Sockets library use finally dropped 2010-05-20 02:57:46 +04:00
mangosdVC100.sln [9939] Sockets library use finally dropped 2010-05-20 02:57:46 +04:00