server/win/VC100
Lynx3d 5e89098a61 [10165] New collission system (vmap) implementation
Important:
* You have to re-extract and assemble vmaps
* Update your config file, new option 'vmap.enableIndoorCheck' added

New features:
* Include WMO+DBC area information for correct subarea identification and indoor check
* Support for WMO liquid (fishing/swimming in cities, instances and oterh WMO based environments)

Technical changes:
* New Bounding Interval Hierarchy (BIH) data structure for better performance
* Referenced model data for reduced memory usage,
  needs more files, but reduces overall file size from ~1.9GB to ~550MB

Additional Authors:
arrai (DBC handling and indoor detection)
faramir118 (windows support and bug investigation)
And of course thanks Vladimir for a lot of patience and support!
2010-07-08 23:17:26 +02:00
..
.gitignore [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
ACE_vc10.vcxproj [8714] Fix compilation on Visual Studio 2010 Beta 2. 2009-10-23 14:51:35 +03:00
ACE_vc10.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
bzip2.vcxproj [10161] Add bzip2 2010-07-08 22:45:55 +02:00
framework.vcxproj [9336] Use single FD_SETSIZE define 2010-02-09 02:38:58 +03:00
framework.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
g3dlite.vcxproj [10097] Update G3D up to v8.0b4 2010-06-23 06:45:25 +04:00
g3dlite.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
game.vcxproj [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
game.vcxproj.filters [10156] Add shared object for auras of same spell and move spell proc code to its own file, also spread procs by auras and effect indexes. 2010-07-07 19:08:26 +03:00
genrevision.vcxproj [7895] Fixed build problem and some warnings in VS2010 projects. 2009-05-26 17:02:57 +04:00
mangosd.vcxproj [10135] Bump for 0.17.0 development. 2010-07-02 04:39:03 +04:00
mangosd.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
realmd.vcxproj [10135] Bump for 0.17.0 development. 2010-07-02 04:39:03 +04:00
script.vcxproj [9815] Some cleanups in vc100 project files. 2010-05-01 00:59:28 +04:00
script.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
shared.vcxproj [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
shared.vcxproj.filters [10082] Drop now unused dotconfpp lib code. 2010-06-20 02:20:51 +04:00
tbb.vcxproj [9815] Some cleanups in vc100 project files. 2010-05-01 00:59:28 +04:00
tbb.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00
tbbmalloc.vcxproj [9815] Some cleanups in vc100 project files. 2010-05-01 00:59:28 +04:00
tbbmalloc.vcxproj.filters [9815] Some cleanups in vc100 project files. 2010-05-01 00:59:28 +04:00
zlib.vcxproj [7866] Added VS 2010 Beta 1 project files. Requires libeay32.dll update. This is experimental changes. Use it on own risk. (cherry picked from commit 732a8e66ab877563be3163b1307144d2003a7d2a) 2009-05-21 20:10:04 +04:00
zlib.vcxproj.filters [9814] Add filter files to VC100 projects 2010-04-30 21:11:48 +04:00