server/src/game/ObjectGuid.cpp
2010-03-08 00:52:23 +03:00

62 lines
2 KiB
C++

/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "ObjectGuid.h"
#include "ByteBuffer.h"
#include <sstream>
char const* ObjectGuid::GetTypeName() const
{
switch(GetHigh())
{
case HIGHGUID_ITEM: return "item";
case HIGHGUID_PLAYER: return !IsEmpty() ? "player" : "none";
case HIGHGUID_GAMEOBJECT: return "gameobject";
case HIGHGUID_TRANSPORT: return "transport";
case HIGHGUID_UNIT: return "creature";
case HIGHGUID_PET: return "pet";
case HIGHGUID_VEHICLE: return "vehicle";
case HIGHGUID_DYNAMICOBJECT:return "dynobject";
case HIGHGUID_CORPSE: return "corpse";
case HIGHGUID_MO_TRANSPORT: return "mo_transport";
default:
return "<unknown>";
}
}
std::string ObjectGuid::GetString() const
{
std::ostringstream str;
str << GetTypeName() << " (";
if (HasEntry())
str << "Entry: " << GetEntry() << " ";
str << "Guid: " << GetCounter() << ")";
return str.str();
}
ByteBuffer& operator<< (ByteBuffer& buf, ObjectGuid const& guid)
{
buf.append(guid.GetRawValue());
return buf;
}
ByteBuffer &operator>>(ByteBuffer& buf, ObjectGuid& guid)
{
guid.Set(buf.read<uint64>());
return buf;
}