server/src/game/ChannelMgr.h
2011-01-01 20:33:43 +03:00

48 lines
1.5 KiB
C++

/*
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOSSERVER_CHANNELMGR_H
#define MANGOSSERVER_CHANNELMGR_H
#include "Common.h"
#include "Channel.h"
#include "Policies/Singleton.h"
#include <map>
#include <string>
class ChannelMgr
{
public:
typedef std::map<std::wstring,Channel*> ChannelMap;
ChannelMgr() {}
~ChannelMgr();
Channel *GetJoinChannel(std::string name, uint32 channel_id);
Channel *GetChannel(std::string name, Player *p, bool pkt = true);
void LeftChannel(std::string name);
private:
ChannelMap channels;
void MakeNotOnPacket(WorldPacket *data, std::string name);
};
class AllianceChannelMgr : public ChannelMgr {};
class HordeChannelMgr : public ChannelMgr {};
ChannelMgr* channelMgr(Team team);
#endif