| .. |
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AuctionHouseBot
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[11731] AHBot chat/console commands.
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2011-07-10 06:16:51 +04:00 |
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movement
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[11727] Interrupt spline movement at teleporting
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2011-07-09 19:23:53 +03:00 |
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vmap
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[11306] Fix problem in WmoLiquid::GetLiquidHeight() properly instead of ignoring case.
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2011-04-02 19:30:45 +02:00 |
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AccountMgr.cpp
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AccountMgr.h
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AchievementMgr.cpp
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[11702] Alsways attempt generate randomProperty for item in at create if value not pre-selected.
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2011-06-30 19:19:02 +04:00 |
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AchievementMgr.h
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[11172] Implement ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN (type 74)
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2011-02-16 02:17:57 +03:00 |
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AggressorAI.cpp
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[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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AggressorAI.h
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[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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ArenaTeam.cpp
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[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
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2011-05-15 22:04:57 +04:00 |
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ArenaTeam.h
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[11361] Add and use max arena team size function instead direct code.
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2011-04-15 18:40:43 +04:00 |
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ArenaTeamHandler.cpp
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[11361] Add and use max arena team size function instead direct code.
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2011-04-15 18:40:43 +04:00 |
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AuctionHouseHandler.cpp
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[11734] Use vector instead of list for sorting auction items
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2011-07-12 03:41:28 +06:00 |
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AuctionHouseMgr.cpp
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[11739] Fixed possible crash after auction loading with wrong houseid field value.
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2011-07-14 17:06:11 +04:00 |
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AuctionHouseMgr.h
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[11739] Fixed possible crash after auction loading with wrong houseid field value.
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2011-07-14 17:06:11 +04:00 |
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Bag.cpp
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[11464] Some item related guids convertion to ObjectGuids
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2011-05-10 16:37:34 +04:00 |
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Bag.h
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[11464] Some item related guids convertion to ObjectGuids
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2011-05-10 16:37:34 +04:00 |
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BattleGround.cpp
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[11741] Drop recently added duplicate code with remove SPELL_AURA_SPIRIT_OF_REDEMPTION
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2011-07-17 05:26:36 +04:00 |
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BattleGround.h
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[11637] Implement 10% healing reduction on BGs and arenas
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2011-06-18 00:08:39 +06:00 |
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BattleGroundAA.cpp
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BattleGroundAA.h
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BattleGroundAB.cpp
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[11159] Remove now redundent GetDBTableGUIDLow support.
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2011-02-14 07:20:09 +03:00 |
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BattleGroundAB.h
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BattleGroundAV.cpp
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[11159] Remove now redundent GetDBTableGUIDLow support.
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2011-02-14 07:20:09 +03:00 |
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BattleGroundAV.h
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BattleGroundBE.cpp
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BattleGroundBE.h
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BattleGroundDS.cpp
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BattleGroundDS.h
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BattleGroundEY.cpp
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BattleGroundEY.h
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[11470] Final cleanup uint64 guid cases
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2011-05-11 21:36:27 +04:00 |
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BattleGroundHandler.cpp
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[11651] Not alow show arena statistics before arena end.
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2011-06-19 05:18:59 +04:00 |
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BattleGroundIC.cpp
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BattleGroundIC.h
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BattleGroundMgr.cpp
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[11641] Arenapoint Distribution Time can shift every week ~5 min.
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2011-06-18 04:31:48 +04:00 |
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BattleGroundMgr.h
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[11465] non-ObjectGuid guids in random places.
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2011-05-10 21:27:49 +04:00 |
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BattleGroundNA.cpp
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BattleGroundNA.h
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BattleGroundRB.cpp
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BattleGroundRB.h
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BattleGroundRL.cpp
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BattleGroundRL.h
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BattleGroundRV.cpp
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BattleGroundRV.h
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BattleGroundSA.cpp
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BattleGroundSA.h
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BattleGroundWS.cpp
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[11465] non-ObjectGuid guids in random places.
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2011-05-10 21:27:49 +04:00 |
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BattleGroundWS.h
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Calendar.cpp
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Calendar.h
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CalendarHandler.cpp
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Some lost changes.
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2011-04-14 08:30:54 +04:00 |
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Camera.cpp
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[11464] Some item related guids convertion to ObjectGuids
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2011-05-10 16:37:34 +04:00 |
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Camera.h
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[11368] small code refactoring: use container typedefs instead of direct container declarations to simplify code.
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2011-04-16 13:42:40 +03:00 |
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Cell.h
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CellImpl.h
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Channel.cpp
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[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
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2011-05-15 22:04:57 +04:00 |
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Channel.h
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[11470] Final cleanup uint64 guid cases
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2011-05-11 21:36:27 +04:00 |
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ChannelHandler.cpp
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[11468] Finally remove all uses Object::GetGUID from core sources.
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2011-05-11 01:47:34 +04:00 |
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ChannelMgr.cpp
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ChannelMgr.h
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CharacterDatabaseCleaner.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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CharacterDatabaseCleaner.h
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CharacterHandler.cpp
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[11620] Make equipment manager handle "ignore this slot" option properly.
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2011-06-10 18:51:33 +02:00 |
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Chat.cpp
|
[11739] Fixed possible crash after auction loading with wrong houseid field value.
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2011-07-14 17:06:11 +04:00 |
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Chat.h
|
[11736] Hide passwords from logs
|
2011-07-13 05:40:02 +04:00 |
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ChatHandler.cpp
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[11470] Final cleanup uint64 guid cases
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2011-05-11 21:36:27 +04:00 |
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CMakeLists.txt
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[11723] Auction House Bot (AHBot) patch applied
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2011-07-08 22:32:36 +04:00 |
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CombatHandler.cpp
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[11139] Use for Creature/GameObject local per-map guids
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2011-02-12 09:52:16 +03:00 |
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ConfusedMovementGenerator.cpp
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[11722] Fix non-pch build
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2011-07-08 20:32:01 +03:00 |
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ConfusedMovementGenerator.h
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[11722] Fix non-pch build
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2011-07-08 20:32:01 +03:00 |
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Corpse.cpp
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[11465] non-ObjectGuid guids in random places.
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2011-05-10 21:27:49 +04:00 |
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Corpse.h
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Creature.cpp
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[11732] Interrupt movement state at dying
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2011-07-10 22:17:08 +03:00 |
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Creature.h
|
[11721] Simplify walk/run movement mode selection code
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2011-07-08 19:30:00 +03:00 |
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CreatureAI.cpp
|
[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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CreatureAI.h
|
[11523] Implement .npc aiinfo
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2011-05-23 03:05:05 +04:00 |
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CreatureAIImpl.h
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CreatureAIRegistry.cpp
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CreatureAIRegistry.h
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CreatureAISelector.cpp
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[11489] Remove the old and custom UNIT_NPC_FLAG_GUARD for creatures.
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2011-05-14 19:17:13 +02:00 |
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CreatureAISelector.h
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CreatureEventAI.cpp
|
[11523] Implement .npc aiinfo
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2011-05-23 03:05:05 +04:00 |
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CreatureEventAI.h
|
[11523] Implement .npc aiinfo
|
2011-05-23 03:05:05 +04:00 |
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CreatureEventAIMgr.cpp
|
[11669] Remove script use with EventAI check.
|
2011-06-24 17:07:53 +04:00 |
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CreatureEventAIMgr.h
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|
|
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DBCEnums.h
|
[11609] Add and use GetPrevDifficulty function.
|
2011-06-05 21:49:21 +04:00 |
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DBCfmt.h
|
[11713] Load ItemClass.dbc
|
2011-07-07 03:35:21 +04:00 |
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DBCStores.cpp
|
[11713] Load ItemClass.dbc
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2011-07-07 03:35:21 +04:00 |
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DBCStores.h
|
[11713] Load ItemClass.dbc
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2011-07-07 03:35:21 +04:00 |
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DBCStructure.h
|
[11713] Load ItemClass.dbc
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2011-07-07 03:35:21 +04:00 |
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debugcmds.cpp
|
[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
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2011-05-15 22:04:57 +04:00 |
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DuelHandler.cpp
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DynamicObject.cpp
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[11466] Use ObjectGuid in Map::m_objectsStore
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2011-05-10 22:25:06 +04:00 |
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DynamicObject.h
|
[11588] Use override specifier on Update() methods
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2011-06-02 23:28:24 +06:00 |
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FleeingMovementGenerator.cpp
|
[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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FleeingMovementGenerator.h
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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FollowerReference.cpp
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FollowerReference.h
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FollowerRefManager.h
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Formulas.h
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GameEventMgr.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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GameEventMgr.h
|
[11171] Fix build without PCH
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2011-02-15 13:40:58 +01:00 |
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GameObject.cpp
|
[11668] drop redundand line from prev. commit
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2011-06-24 15:36:52 +03:00 |
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GameObject.h
|
[11667] Implement transport path rotation
|
2011-06-24 14:28:08 +03:00 |
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GMTicketHandler.cpp
|
[11455] Use ObjectGuid in HashMapHolder
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2011-05-09 20:04:32 +04:00 |
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GMTicketMgr.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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GMTicketMgr.h
|
[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
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2011-05-15 22:04:57 +04:00 |
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GossipDef.cpp
|
[11465] non-ObjectGuid guids in random places.
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2011-05-10 21:27:49 +04:00 |
|
GossipDef.h
|
[11465] non-ObjectGuid guids in random places.
|
2011-05-10 21:27:49 +04:00 |
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GridDefines.h
|
[11385] Add support for static vehicle spawns
|
2011-04-20 23:23:47 +06:00 |
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GridMap.cpp
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|
|
|
GridMap.h
|
[11259] Move scheduled scripts counter to ScriptMgr
|
2011-03-16 20:01:10 +05:00 |
|
GridNotifiers.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
GridNotifiers.h
|
[11482] Reorder some fields for better memory layout
|
2011-05-14 16:52:32 +06:00 |
|
GridNotifiersImpl.h
|
[11472] Implement spells 23184/25041 periodic trigger code.
|
2011-05-12 00:09:04 +04:00 |
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GridStates.cpp
|
|
|
|
GridStates.h
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|
|
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Group.cpp
|
[11539] Implement group guids with HIGHGUID_GROUP
|
2011-05-25 19:55:35 +06:00 |
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Group.h
|
[11539] Implement group guids with HIGHGUID_GROUP
|
2011-05-25 19:55:35 +06:00 |
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GroupHandler.cpp
|
[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
|
2011-05-15 22:04:57 +04:00 |
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GroupReference.cpp
|
|
|
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GroupReference.h
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|
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GroupRefManager.h
|
|
|
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GuardAI.cpp
|
[11489] Remove the old and custom UNIT_NPC_FLAG_GUARD for creatures.
|
2011-05-14 19:17:13 +02:00 |
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GuardAI.h
|
[11461] Use ObjectGuid in GuardAI also...
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2011-05-10 11:20:34 +04:00 |
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Guild.cpp
|
[11716] Always use _unsigned_ BIGINT fields in DB for time store
|
2011-07-07 04:22:07 +04:00 |
|
Guild.h
|
[11534] Guild disban memory losses and unsafe code.
|
2011-05-25 03:20:28 +04:00 |
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GuildHandler.cpp
|
[11534] Guild disban memory losses and unsafe code.
|
2011-05-25 03:20:28 +04:00 |
|
GuildMgr.cpp
|
[11590] Cleanups for barGoLink
|
2011-06-03 12:02:49 +04:00 |
|
GuildMgr.h
|
[11430] Introduce GuildMgr
|
2011-05-06 19:27:36 +06:00 |
|
HomeMovementGenerator.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
HomeMovementGenerator.h
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
HostileRefManager.cpp
|
[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
|
2011-05-15 22:04:57 +04:00 |
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HostileRefManager.h
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|
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IdleMovementGenerator.cpp
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IdleMovementGenerator.h
|
|
|
|
InstanceData.cpp
|
[11189] Skip BGs also (in addition to arenas) in InstanceData::SaveToDB
|
2011-02-19 10:48:08 +03:00 |
|
InstanceData.h
|
[11476] Fixed possible build problem.
|
2011-05-12 14:10:37 +04:00 |
|
Item.cpp
|
[11703] Proper way create items in Item::CreateItem/CloneItem for items not for inventory
|
2011-07-02 01:08:01 +04:00 |
|
Item.h
|
[11702] Alsways attempt generate randomProperty for item in at create if value not pre-selected.
|
2011-06-30 19:19:02 +04:00 |
|
ItemEnchantmentMgr.cpp
|
[11590] Cleanups for barGoLink
|
2011-06-03 12:02:49 +04:00 |
|
ItemEnchantmentMgr.h
|
|
|
|
ItemHandler.cpp
|
[11646] Implement support item converting at expire
|
2011-06-18 21:15:20 +04:00 |
|
ItemPrototype.h
|
[11670] Implement in proper way ITEM_SPELLTRIGGER_ON_STORE (5)
|
2011-06-24 22:55:58 +04:00 |
|
Language.h
|
[11731] AHBot chat/console commands.
|
2011-07-10 06:16:51 +04:00 |
|
Level0.cpp
|
[11736] Hide passwords from logs
|
2011-07-13 05:40:02 +04:00 |
|
Level1.cpp
|
[11523] Implement .npc aiinfo
|
2011-05-23 03:05:05 +04:00 |
|
Level2.cpp
|
[11737] Fixed use ".gobject move" with implicit player coordinates.
|
2011-07-14 04:58:23 +04:00 |
|
Level3.cpp
|
[11736] Hide passwords from logs
|
2011-07-13 05:40:02 +04:00 |
|
LFGHandler.cpp
|
[11455] Use ObjectGuid in HashMapHolder
|
2011-05-09 20:04:32 +04:00 |
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LootHandler.cpp
|
[11572] "Apparently, SMSG_LOOT_MONEY_NOTIFY is sent after SMSG_LOOT_CLEAR_MONEY"
|
2011-05-31 01:44:57 +04:00 |
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LootMgr.cpp
|
[11590] Cleanups for barGoLink
|
2011-06-03 12:02:49 +04:00 |
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LootMgr.h
|
[11454] Use ObjectGuid in class Loot
|
2011-05-09 19:17:38 +04:00 |
|
Mail.cpp
|
[11701] Command .auction item and support auction without owner.
|
2011-06-29 23:29:32 +04:00 |
|
Mail.h
|
[11246] Provide mail template items for offline players
|
2011-03-14 23:20:37 +03:00 |
|
MailHandler.cpp
|
[11730] Move empty guid check into GetPlayerAccountIdByGUID code.
|
2011-07-10 05:57:37 +04:00 |
|
Map.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
Map.h
|
[11575] Add support for simulating Yells to Map.
|
2011-05-31 05:17:47 +04:00 |
|
MapManager.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
MapManager.h
|
[11134] Make GCC happy and restore build at *nix.
|
2011-02-11 18:15:50 +03:00 |
|
MapPersistentStateMgr.cpp
|
[11590] Cleanups for barGoLink
|
2011-06-03 12:02:49 +04:00 |
|
MapPersistentStateMgr.h
|
[11188] Make sure that all WorldPersistentState objects created before pool system start.
|
2011-02-19 03:47:29 +03:00 |
|
MapReference.h
|
|
|
|
MapRefManager.h
|
|
|
|
MassMailMgr.cpp
|
|
|
|
MassMailMgr.h
|
|
|
|
MiscHandler.cpp
|
[11559] Not command character to sitdown at logout request when unexpected.
|
2011-05-29 05:23:30 +04:00 |
|
MotionMaster.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
MotionMaster.h
|
|
|
|
MovementGenerator.cpp
|
|
|
|
MovementGenerator.h
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
MovementGeneratorImpl.h
|
|
|
|
MovementHandler.cpp
|
[11721] Simplify walk/run movement mode selection code
|
2011-07-08 19:30:00 +03:00 |
|
NPCHandler.cpp
|
[11587] Use SkillRaceClassInfo.dbc data for check spell training.
|
2011-06-02 09:55:25 +04:00 |
|
NPCHandler.h
|
|
|
|
NullCreatureAI.cpp
|
|
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|
NullCreatureAI.h
|
|
|
|
Object.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
Object.h
|
[11619] Remove depricated GetGUID and forbit implicit uint64->ObjectGuid casts
|
2011-06-10 17:00:08 +04:00 |
|
ObjectAccessor.cpp
|
[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
|
2011-05-15 22:04:57 +04:00 |
|
ObjectAccessor.h
|
[11455] Use ObjectGuid in HashMapHolder
|
2011-05-09 20:04:32 +04:00 |
|
ObjectGridLoader.cpp
|
[11385] Add support for static vehicle spawns
|
2011-04-20 23:23:47 +06:00 |
|
ObjectGridLoader.h
|
|
|
|
ObjectGuid.cpp
|
[11539] Implement group guids with HIGHGUID_GROUP
|
2011-05-25 19:55:35 +06:00 |
|
ObjectGuid.h
|
[11630] Possible fixed recent problems with build.
|
2011-06-14 14:16:22 +04:00 |
|
ObjectMgr.cpp
|
[11730] Move empty guid check into GetPlayerAccountIdByGUID code.
|
2011-07-10 05:57:37 +04:00 |
|
ObjectMgr.h
|
[11646] Implement support item converting at expire
|
2011-06-18 21:15:20 +04:00 |
|
ObjectPosSelector.cpp
|
[11675] Skip some unexpected results in ObjectPosSelector::AddUsedArea
|
2011-06-25 21:09:45 +04:00 |
|
ObjectPosSelector.h
|
[11659] Rewrite object pos selector.
|
2011-06-21 22:33:33 +04:00 |
|
Opcodes.cpp
|
Fixed typo.
|
2011-05-20 20:08:18 +04:00 |
|
Opcodes.h
|
Fixed typo.
|
2011-05-20 20:08:18 +04:00 |
|
Path.h
|
|
|
|
pchdef.cpp
|
|
|
|
pchdef.h
|
[11430] Introduce GuildMgr
|
2011-05-06 19:27:36 +06:00 |
|
Pet.cpp
|
[11721] Simplify walk/run movement mode selection code
|
2011-07-08 19:30:00 +03:00 |
|
Pet.h
|
[11617] Make class Pet available from external libraries
|
2011-06-06 18:31:33 +04:00 |
|
PetAI.cpp
|
[11465] non-ObjectGuid guids in random places.
|
2011-05-10 21:27:49 +04:00 |
|
PetAI.h
|
[11459] More ObjectGuid using in Aura/SpellAuraHolder code.
|
2011-05-09 23:17:39 +04:00 |
|
PetHandler.cpp
|
[11674] Fixed names of pets summoned by npc.
|
2011-06-25 20:45:48 +04:00 |
|
PetitionsHandler.cpp
|
[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
|
2011-05-15 22:04:57 +04:00 |
|
Player.cpp
|
[11740] Restore spellmod charges used by fail spell cast
|
2011-07-16 10:14:03 +04:00 |
|
Player.h
|
[11740] Restore spellmod charges used by fail spell cast
|
2011-07-16 10:14:03 +04:00 |
|
PlayerDump.cpp
|
|
|
|
PlayerDump.h
|
|
|
|
PointMovementGenerator.cpp
|
[11720] Implement spline movement subsystem
|
2011-07-08 17:25:13 +03:00 |
|
PointMovementGenerator.h
|
[11722] Fix non-pch build
|
2011-07-08 20:32:01 +03:00 |
|
PoolManager.cpp
|
[11590] Cleanups for barGoLink
|
2011-06-03 12:02:49 +04:00 |
|
PoolManager.h
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[11169] Implemented pool system related commands.
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2011-02-15 14:43:46 +03:00 |
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QueryHandler.cpp
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Updated some structs and enums.
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2011-04-14 08:14:03 +04:00 |
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QuestDef.cpp
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[11228] Correct constant in CalculateRewardHonor
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2011-03-06 21:06:37 +05:00 |
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QuestDef.h
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QuestHandler.cpp
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[11715] Remove World::setConfigPos for uint32 and move check to all uint32 config values.
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2011-07-07 03:47:34 +04:00 |
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RandomMovementGenerator.cpp
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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RandomMovementGenerator.h
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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ReactorAI.cpp
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[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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ReactorAI.h
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[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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ReputationMgr.cpp
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[11401] Correct bug with displaying reputation on new characters.
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2011-04-27 04:26:59 +04:00 |
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ReputationMgr.h
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|
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ScriptMgr.cpp
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[11593] Use MAX_UNIT_STAND_STATE instead client dependent last value in enum.
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2011-06-03 16:24:06 +04:00 |
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ScriptMgr.h
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[11582] Implement SCRIPT_COMMAND_STAND_STATE to use in *_scripts tables
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2011-06-01 09:28:47 +02:00 |
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SharedDefines.h
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[11655] Add script effect of spell 62678 and 62688
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2011-06-19 22:00:41 +06:00 |
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SkillDiscovery.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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SkillDiscovery.h
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|
|
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SkillExtraItems.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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SkillExtraItems.h
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|
|
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SkillHandler.cpp
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|
|
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SocialMgr.cpp
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SocialMgr.h
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|
|
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Spell.cpp
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[11740] Restore spellmod charges used by fail spell cast
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2011-07-16 10:14:03 +04:00 |
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Spell.h
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[11740] Restore spellmod charges used by fail spell cast
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2011-07-16 10:14:03 +04:00 |
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SpellAuraDefines.h
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[11552] Implement aura SPELL_AURA_STOP_NATURAL_MANA_REGEN (294)
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2011-05-28 05:24:36 +04:00 |
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SpellAuras.cpp
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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SpellAuras.h
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[11700] Implement SPELL_AURA_DETECT_AMORE (170)
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2011-06-29 17:52:01 +04:00 |
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SpellEffects.cpp
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[11729] Improve fishing bobber placement and send more correct error messages.
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2011-07-10 03:56:06 +02:00 |
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SpellHandler.cpp
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[11558] Fixes and way work chnages for GO lock/interact state
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2011-05-29 04:31:34 +04:00 |
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SpellMgr.cpp
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[11698] Fixed spells 50756 and 50758 stack check
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2011-06-28 20:15:18 +04:00 |
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SpellMgr.h
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[11708] add negative auras, channeled and regeneration spells immunity for totems
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2011-07-03 12:26:53 +03:00 |
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SQLStorages.cpp
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[11385] Add support for static vehicle spawns
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2011-04-20 23:23:47 +06:00 |
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SQLStorages.h
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[11117] Allow for non-instancable maps have InstanceData and instance scripts.
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2011-02-08 04:15:13 +03:00 |
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StatSystem.cpp
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[11434] Implemented diminishing returns (DR) for dodge and parry chances.
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2011-05-07 20:19:53 +02:00 |
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TargetedMovementGenerator.cpp
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[11726] Fix build on *nix
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2011-07-09 04:54:01 +03:00 |
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TargetedMovementGenerator.h
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[11726] Fix build on *nix
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2011-07-09 04:54:01 +03:00 |
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TaxiHandler.cpp
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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TemporarySummon.cpp
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[11385] Add support for static vehicle spawns
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2011-04-20 23:23:47 +06:00 |
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TemporarySummon.h
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[11588] Use override specifier on Update() methods
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2011-06-02 23:28:24 +06:00 |
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ThreatManager.cpp
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[11465] non-ObjectGuid guids in random places.
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2011-05-10 21:27:49 +04:00 |
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ThreatManager.h
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[11471] Implement dummy effect 21147
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2011-05-11 23:06:04 +04:00 |
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Totem.cpp
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[11708] add negative auras, channeled and regeneration spells immunity for totems
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2011-07-03 12:26:53 +03:00 |
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Totem.h
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[11588] Use override specifier on Update() methods
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2011-06-02 23:28:24 +06:00 |
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TotemAI.cpp
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[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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TotemAI.h
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[11460] Use ObjectGuids in last missing cases in AI classes.
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2011-05-10 11:06:26 +04:00 |
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TradeHandler.cpp
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[11470] Final cleanup uint64 guid cases
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2011-05-11 21:36:27 +04:00 |
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Transports.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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Transports.h
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[11588] Use override specifier on Update() methods
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2011-06-02 23:28:24 +06:00 |
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Unit.cpp
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[11732] Interrupt movement state at dying
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2011-07-10 22:17:08 +03:00 |
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Unit.h
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[11728] Lost line in prev. commit
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2011-07-09 19:31:41 +03:00 |
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UnitAuraProcHandler.cpp
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[11733] fix melee attack speed slowing part of 53695 and ranks
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2011-07-11 10:23:53 +03:00 |
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UnitEvents.h
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UpdateData.cpp
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UpdateData.h
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|
|
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UpdateFields.h
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|
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UpdateMask.h
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Vehicle.cpp
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[11385] Add support for static vehicle spawns
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2011-04-20 23:23:47 +06:00 |
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Vehicle.h
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[11385] Add support for static vehicle spawns
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2011-04-20 23:23:47 +06:00 |
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VoiceChatHandler.cpp
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WaypointManager.cpp
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[11590] Cleanups for barGoLink
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2011-06-03 12:02:49 +04:00 |
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WaypointManager.h
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|
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WaypointMovementGenerator.cpp
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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WaypointMovementGenerator.h
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[11720] Implement spline movement subsystem
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2011-07-08 17:25:13 +03:00 |
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Weather.cpp
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Weather.h
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World.cpp
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[11723] Auction House Bot (AHBot) patch applied
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2011-07-08 22:32:36 +04:00 |
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World.h
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[11723] Auction House Bot (AHBot) patch applied
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2011-07-08 22:32:36 +04:00 |
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WorldSession.cpp
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[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
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2011-05-15 22:04:57 +04:00 |
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WorldSession.h
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[11734] Use vector instead of list for sorting auction items
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2011-07-12 03:41:28 +06:00 |
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WorldSocket.cpp
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[11317] More SQL requests to use prepared statements.
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2011-04-06 00:13:12 +03:00 |
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WorldSocket.h
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|
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WorldSocketMgr.cpp
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[11442] Cleanup codestyle in WorldSocketMgr.cpp & WorldSocketMgr.h
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2011-05-08 20:02:04 +04:00 |
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WorldSocketMgr.h
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[11442] Cleanup codestyle in WorldSocketMgr.cpp & WorldSocketMgr.h
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2011-05-08 20:02:04 +04:00 |