server/src/game/InstanceData.cpp

54 lines
2.1 KiB
C++

/*
* Copyright (C) 2005-2011 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "InstanceData.h"
#include "Database/DatabaseEnv.h"
#include "Map.h"
#include "Log.h"
void InstanceData::SaveToDB()
{
// no reason to save BGs/Arenas
if (instance->IsBattleGroundOrArena())
return;
if (!Save())
return;
std::string data = Save();
CharacterDatabase.escape_string(data);
if (instance->Instanceable())
CharacterDatabase.PExecute("UPDATE instance SET data = '%s' WHERE id = '%u'", data.c_str(), instance->GetInstanceId());
else
CharacterDatabase.PExecute("UPDATE world SET data = '%s' WHERE map = '%u'", data.c_str(), instance->GetId());
}
bool InstanceData::CheckAchievementCriteriaMeet( uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ /*= NULL*/, uint32 /*miscvalue1*/ /*= 0*/ )
{
sLog.outError("Achievement system call InstanceData::CheckAchievementCriteriaMeet but instance script for map %u not have implementation for achievement criteria %u",
instance->GetId(),criteria_id);
return false;
}
bool InstanceData::CheckConditionCriteriaMeet(Player const* /*source*/, uint32 map_id, uint32 instance_condition_id)
{
sLog.outError("Condition system call InstanceData::CheckConditionCriteriaMeet but instance script for map %u not have implementation for player condition criteria with internal id %u for map %u",
instance->GetId(), instance_condition_id, map_id);
return false;
}