server/sql
NoFantasy 61990de6dd [10252] Implement reputation_reward_rate for quests and creatures
* In addition, implement "flat" reputation for quests, where a value in RewRepValueN is given. Human diplomacy will not affect the total. The rate however will be applied, where a faction is defined with a rate for quests. Value in database are expected to be *100 of the actual value given (before rate are applied).
* New database storage can contain rates for quest/creature/spell reputation and will affect the base value given as reward. When for example the quest reward for a faction should receive 30% more reputation points, the rate can be set to 1.3.
* This will fix issues with certain quests that are using the expected RewRepValueId but where the outcome has been lower than expected.
* Note that if the rate is set to 0.0 it will disable reputation gain for the faction and type.
* Reputation rate for spells (spell effect) is not yet implemented

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-07-23 17:50:36 +02:00
..
tools [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
updates [10252] Implement reputation_reward_rate for quests and creatures 2010-07-23 17:50:36 +02:00
characters.sql [10160] Fix sql for character_aura and pet_aura 2010-07-08 17:52:36 +03:00
create_mysql.sql Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00
drop_mysql.sql Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00
Makefile.am [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
mangos.sql [10252] Implement reputation_reward_rate for quests and creatures 2010-07-23 17:50:36 +02:00
mangos_spell_check.sql [10022] Fix damage for 14278 and 16511 and ranks when dagger is equipped 2010-06-02 18:39:59 +03:00
realmd.sql [10008] Fix sqls 2010-05-30 23:58:27 +03:00