server/src/shared/vmap
VladimirMangos acd0716297 [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes
ASSERT hard use in predictable way because diff. 3rd party libs code
redefine it inf different ways and hard make sure that used in end
of mangos define version. This is real detected problem make some
expected assert checks ignored and so bugs not detected as expected from code.

In addition made related changes:
* Common.h header expected to be first include in any src/game/header except most simple cases.
* Related FILE.h header expected to be first include in FILE.cpp
* Fixed some absent includes and type forwards for safe build without PCH enabled.
* Avoid using MANGOS_ASSERT in src/framework code
2010-09-02 05:13:16 +04:00
..
BIH.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
BIH.h [10190] Fix another numerical corner case... 2010-07-14 22:33:00 +02:00
IVMapManager.h [10272] Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. 2010-07-26 08:09:08 +02:00
Makefile.am [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
MapTree.cpp [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
MapTree.h [10370] Rename UnorderedMap.h -> UnorderedMapSet.h 2010-08-18 04:54:25 +04:00
ModelInstance.cpp [10175] Fix incorrectly blocked line of sight in certain locations. 2010-07-10 04:30:44 +02:00
ModelInstance.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
TileAssembler.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
TileAssembler.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapDefinitions.h [10432] Rename ASSERT -> MANGOS_ASSERT and related fixes 2010-09-02 05:13:16 +04:00
VMapFactory.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
VMapFactory.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
VMapManager2.cpp [10272] Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. 2010-07-26 08:09:08 +02:00
VMapManager2.h [10370] Rename UnorderedMap.h -> UnorderedMapSet.h 2010-08-18 04:54:25 +04:00
VMapTools.h [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
WorldModel.cpp [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00
WorldModel.h [10165] New collission system (vmap) implementation 2010-07-08 23:17:26 +02:00