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Important: * You have to re-extract and assemble vmaps * Update your config file, new option 'vmap.enableIndoorCheck' added New features: * Include WMO+DBC area information for correct subarea identification and indoor check * Support for WMO liquid (fishing/swimming in cities, instances and oterh WMO based environments) Technical changes: * New Bounding Interval Hierarchy (BIH) data structure for better performance * Referenced model data for reduced memory usage, needs more files, but reduces overall file size from ~1.9GB to ~550MB Additional Authors: arrai (DBC handling and indoor detection) faramir118 (windows support and bug investigation) And of course thanks Vladimir for a lot of patience and support!
46 lines
1.6 KiB
Makefile
46 lines
1.6 KiB
Makefile
# Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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## Process this file with automake to produce Makefile.in
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## Sub-directories to parse
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## CPP flags for includes, defines, etc.
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AM_CPPFLAGS = $(MANGOS_INCLUDES) -I$(top_builddir)/src/shared -I$(srcdir) -I$(srcdir)/../../../dep/include -I$(srcdir)/../../framework -I$(srcdir)/../../shared -I$(srcdir)/../../../dep/include/g3dlite
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## Build MaNGOS shared library and its parts as convenience library.
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# All libraries will be convenience libraries. Might be changed to shared
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# later.
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noinst_LIBRARIES = libmangosvmaps.a
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libmangosvmaps_a_SOURCES = \
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BIH.h \
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BIH.cpp \
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IVMapManager.h \
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MapTree.cpp \
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MapTree.h \
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ModelInstance.cpp \
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ModelInstance.h \
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TileAssembler.cpp \
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TileAssembler.h \
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VMapDefinitions.h \
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VMapFactory.cpp \
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VMapFactory.h \
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VMapManager2.cpp \
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VMapManager2.h \
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VMapTools.h \
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WorldModel.cpp \
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WorldModel.h
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