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49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
/*
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* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MANGOS_HOMEMOVEMENTGENERATOR_H
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#define MANGOS_HOMEMOVEMENTGENERATOR_H
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#include "MovementGenerator.h"
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class Creature;
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template < class T >
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class MANGOS_DLL_SPEC HomeMovementGenerator;
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template <>
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class MANGOS_DLL_SPEC HomeMovementGenerator<Creature>
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: public MovementGeneratorMedium< Creature, HomeMovementGenerator<Creature> >
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{
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public:
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HomeMovementGenerator() : arrived(false) {}
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~HomeMovementGenerator() {}
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void Initialize(Creature &);
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void Finalize(Creature &);
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void Interrupt(Creature &) {}
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void Reset(Creature &);
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bool Update(Creature &, const uint32 &);
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MovementGeneratorType GetMovementGeneratorType() const { return HOME_MOTION_TYPE; }
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private:
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void _setTargetLocation(Creature &);
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bool arrived;
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};
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#endif
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