server/src/shared/DataStores/DB2FileLoader.h
2020-02-17 12:12:29 +00:00

138 lines
4.9 KiB
C++
Executable file

/*
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2018 MaNGOS project <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#ifndef DB2_FILE_LOADER_H
#define DB2_FILE_LOADER_H
#include "Platform/Define.h"
#include "Utilities/ByteConverter.h"
#include "Common/Common.h"
#include <cassert>
/**
* @brief
*
*/
//enum FieldFormat
//{
// DBC_FF_NA = 'x', // ignore/ default, 4 byte size, in Source String means field is ignored, in Dest String means field is filled with default value
// DBC_FF_NA_BYTE = 'X', // ignore/ default, 1 byte size, see above
// DBC_FF_NA_FLOAT = 'F', // ignore/ default, float size, see above
// DBC_FF_NA_POINTER = 'p', // fill default value into dest, pointer size, Use this only with static data (otherwise mem-leak)
// DBC_FF_STRING = 's', // char*
// DBC_FF_FLOAT = 'f', // float
// DBC_FF_INT = 'i', // uint32
// DBC_FF_BYTE = 'b', // uint8
// DBC_FF_SORT = 'd', // sorted by this field, field is not included
// DBC_FF_IND = 'n', // the same,but parsed to data
// DBC_FF_LOGIC = 'l' // Logical (boolean)
//};
/**
* @brief
*
*/
class DB2FileLoader
{
public:
DB2FileLoader();
~DB2FileLoader();
bool Load(const char *filename, const char *fmt);
class Record
{
public:
float getFloat(size_t field) const
{
assert(field < file.fieldCount);
float val = *reinterpret_cast<float*>(offset+file.GetOffset(field));
EndianConvert(val);
return val;
}
uint32 getUInt(size_t field) const
{
assert(field < file.fieldCount);
uint32 val = *reinterpret_cast<uint32*>(offset+file.GetOffset(field));
EndianConvert(val);
return val;
}
uint8 getUInt8(size_t field) const
{
assert(field < file.fieldCount);
return *reinterpret_cast<uint8*>(offset+file.GetOffset(field));
}
const char *getString(size_t field) const
{
assert(field < file.fieldCount);
size_t stringOffset = getUInt(field);
assert(stringOffset < file.stringSize);
return reinterpret_cast<char*>(file.stringTable + stringOffset);
}
private:
Record(DB2FileLoader &file_, unsigned char *offset_): offset(offset_), file(file_) {}
unsigned char *offset;
DB2FileLoader &file;
friend class DB2FileLoader;
};
// Get record by id
Record getRecord(size_t id);
/// Get begin iterator over records
uint32 GetNumRows() const { return recordCount;}
uint32 GetCols() const { return fieldCount; }
uint32 GetOffset(size_t id) const { return (fieldsOffset != NULL && id < fieldCount) ? fieldsOffset[id] : 0; }
bool IsLoaded() const { return (data != NULL); }
char* AutoProduceData(const char* fmt, uint32& count, char**& indexTable);
char* AutoProduceStringsArrayHolders(const char* fmt, char* dataTable);
char* AutoProduceStrings(const char* fmt, char* dataTable, LocaleConstant loc);
static uint32 GetFormatRecordSize(const char * format, int32 * index_pos = NULL);
static uint32 GetFormatStringsFields(const char * format);
private:
uint32 recordSize;
uint32 recordCount;
uint32 fieldCount;
uint32 stringSize;
uint32 *fieldsOffset;
unsigned char *data;
unsigned char *stringTable;
// WDB2 / WCH2 fields
uint32 tableHash; // WDB2
uint32 build; // WDB2
int unk1; // WDB2 (Unix time in WCH2)
int unk2; // WDB2
int unk3; // WDB2 (index table)
int locale; // WDB2
int unk5; // WDB2
};
#endif