server/win/VC80
VladimirMangos 89cdcd2472 [9486] Increase reserverd stack size for mangosd up to 4Mb at Windows
Most Unuxe/Linux OSs have by default 4Mb as max stack size for application by default.
VisualStudio for x86/x64 set 1Mb by default. In result at Windows possible more often
stack overflow crashes in cases when Unux version work fine. So we fix this not nice
difference.

VS10 version not included. If someone prepare patch for VS10 case it can be added to repo.
2010-03-01 01:15:44 +03:00
..
.gitignore Add *.user to all Visual Stidio versions .gitignore 2008-10-28 17:41:15 +03:00
ACE_vc8.vcproj [8737] Restore some some VC80 build modes work after TBB lib add. 2009-10-26 10:58:12 +03:00
framework.vcproj [9336] Use single FD_SETSIZE define 2010-02-09 02:38:58 +03:00
g3dlite.vcproj [8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform in release mode. 2009-07-18 03:50:19 +04:00
game.vcproj [9190] Remove not needed and currently unused header file 2010-01-16 09:20:12 +01:00
genrevision.vcproj [8735] New memory allocator for MaNGOS, based on Intel Threading Building Blocks library. Performance gains depend greatly on OS you use! 2009-10-26 00:59:35 +02:00
mangosd.vcproj [9486] Increase reserverd stack size for mangosd up to 4Mb at Windows 2010-03-01 01:15:44 +03:00
realmd.vcproj [9135] Bump for 0.16.0 development. 2010-01-10 05:49:45 +03:00
script.vcproj [9048] Add src\bindings\universal\Scripts\sc_defines.cpp to script.vcproj 2009-12-23 16:59:55 +03:00
shared.vcproj [8836] Include revision_sql.h in src/shared makefile and VC project 2009-11-19 11:07:12 +03:00
sockets.vcproj [8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform in release mode. 2009-07-18 03:50:19 +04:00
tbb.vcproj [8791] Fixed problems with atomic_support.obj in x64 mode 2009-11-08 18:46:56 +03:00
tbbmalloc.vcproj [8791] Fixed problems with atomic_support.obj in x64 mode 2009-11-08 18:46:56 +03:00
zlib.vcproj [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00