mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 19:37:03 +00:00
177 lines
6 KiB
CMake
177 lines
6 KiB
CMake
# Copyright (C) 2005-2012 MaNGOS project <http://getmangos.com/>
|
|
#
|
|
# This file is free software; as a special exception the author gives
|
|
# unlimited permission to copy and/or distribute it, with or without
|
|
# modifications, as long as this notice is preserved.
|
|
#
|
|
# This program is distributed in the hope that it will be useful, but
|
|
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
|
|
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
cmake_minimum_required (VERSION 2.6)
|
|
|
|
project( MoveMapGen )
|
|
|
|
ADD_DEFINITIONS(-DMMAP_GENERATOR -DNO_CORE_FUNCS -DDEBUG)
|
|
|
|
# zlib
|
|
ADD_DEFINITIONS( -DNO_vsnprintf )
|
|
|
|
ADD_DEFINITIONS("-ggdb")
|
|
ADD_DEFINITIONS("-O3")
|
|
|
|
include_directories(
|
|
../../src
|
|
../../src/shared
|
|
../../src/game
|
|
../../src/game/vmap
|
|
../../dep/include/g3dlite
|
|
../../src/framework
|
|
../../dep/ACE_wrappers
|
|
../../objdir/dep/ACE_wrappers
|
|
../../dep/recastnavigation/Detour/Include
|
|
../../dep/recastnavigation/Recast/Include
|
|
../../dep/src/zlib
|
|
)
|
|
|
|
add_library(zlib
|
|
../../dep/src/zlib/adler32.c
|
|
../../dep/src/zlib/compress.c
|
|
../../dep/src/zlib/crc32.c
|
|
../../dep/src/zlib/deflate.c
|
|
../../dep/src/zlib/example.c
|
|
../../dep/src/zlib/gzio.c
|
|
../../dep/src/zlib/infback.c
|
|
../../dep/src/zlib/inffast.c
|
|
../../dep/src/zlib/inflate.c
|
|
../../dep/src/zlib/inftrees.c
|
|
../../dep/src/zlib/trees.c
|
|
../../dep/src/zlib/uncompr.c
|
|
../../dep/src/zlib/zutil.c
|
|
)
|
|
|
|
add_library(g3dlite
|
|
../../dep/src/g3dlite/AABox.cpp
|
|
../../dep/src/g3dlite/Any.cpp
|
|
../../dep/src/g3dlite/AnyVal.cpp
|
|
../../dep/src/g3dlite/AreaMemoryManager.cpp
|
|
../../dep/src/g3dlite/BinaryFormat.cpp
|
|
../../dep/src/g3dlite/BinaryInput.cpp
|
|
../../dep/src/g3dlite/BinaryOutput.cpp
|
|
../../dep/src/g3dlite/Box.cpp
|
|
../../dep/src/g3dlite/Box2D.cpp
|
|
../../dep/src/g3dlite/BumpMapPreprocess.cpp
|
|
../../dep/src/g3dlite/Capsule.cpp
|
|
../../dep/src/g3dlite/CollisionDetection.cpp
|
|
../../dep/src/g3dlite/Color1.cpp
|
|
../../dep/src/g3dlite/Color1uint8.cpp
|
|
../../dep/src/g3dlite/Color3.cpp
|
|
../../dep/src/g3dlite/Color3uint8.cpp
|
|
../../dep/src/g3dlite/Color4.cpp
|
|
../../dep/src/g3dlite/Color4uint8.cpp
|
|
../../dep/src/g3dlite/Cone.cpp
|
|
../../dep/src/g3dlite/constants.cpp
|
|
../../dep/src/g3dlite/ConvexPolyhedron.cpp
|
|
../../dep/src/g3dlite/CoordinateFrame.cpp
|
|
../../dep/src/g3dlite/Crypto.cpp
|
|
../../dep/src/g3dlite/Crypto_md5.cpp
|
|
../../dep/src/g3dlite/Cylinder.cpp
|
|
../../dep/src/g3dlite/debugAssert.cpp
|
|
../../dep/src/g3dlite/fileutils.cpp
|
|
../../dep/src/g3dlite/filter.cpp
|
|
../../dep/src/g3dlite/format.cpp
|
|
../../dep/src/g3dlite/g3dfnmatch.cpp
|
|
../../dep/src/g3dlite/g3dmath.cpp
|
|
../../dep/src/g3dlite/GCamera.cpp
|
|
../../dep/src/g3dlite/GLight.cpp
|
|
../../dep/src/g3dlite/GThread.cpp
|
|
../../dep/src/g3dlite/GUniqueID.cpp
|
|
../../dep/src/g3dlite/Intersect.cpp
|
|
../../dep/src/g3dlite/license.cpp
|
|
../../dep/src/g3dlite/Line.cpp
|
|
../../dep/src/g3dlite/LineSegment.cpp
|
|
../../dep/src/g3dlite/Log.cpp
|
|
../../dep/src/g3dlite/Matrix.cpp
|
|
../../dep/src/g3dlite/Matrix3.cpp
|
|
../../dep/src/g3dlite/Matrix4.cpp
|
|
../../dep/src/g3dlite/MemoryManager.cpp
|
|
../../dep/src/g3dlite/MeshAlg.cpp
|
|
../../dep/src/g3dlite/MeshAlgAdjacency.cpp
|
|
../../dep/src/g3dlite/MeshAlgWeld.cpp
|
|
../../dep/src/g3dlite/MeshBuilder.cpp
|
|
../../dep/src/g3dlite/NetAddress.cpp
|
|
../../dep/src/g3dlite/NetworkDevice.cpp
|
|
../../dep/src/g3dlite/PhysicsFrame.cpp
|
|
../../dep/src/g3dlite/Plane.cpp
|
|
../../dep/src/g3dlite/PrecomputedRandom.cpp
|
|
../../dep/src/g3dlite/prompt.cpp
|
|
../../dep/src/g3dlite/Quat.cpp
|
|
../../dep/src/g3dlite/Random.cpp
|
|
../../dep/src/g3dlite/Ray.cpp
|
|
../../dep/src/g3dlite/Rect2D.cpp
|
|
../../dep/src/g3dlite/ReferenceCount.cpp
|
|
../../dep/src/g3dlite/RegistryUtil.cpp
|
|
../../dep/src/g3dlite/Sphere.cpp
|
|
../../dep/src/g3dlite/SplineBase.cpp
|
|
../../dep/src/g3dlite/stringutils.cpp
|
|
../../dep/src/g3dlite/System.cpp
|
|
../../dep/src/g3dlite/TextInput.cpp
|
|
../../dep/src/g3dlite/TextOutput.cpp
|
|
../../dep/src/g3dlite/ThreadSet.cpp
|
|
../../dep/src/g3dlite/Triangle.cpp
|
|
../../dep/src/g3dlite/uint128.cpp
|
|
../../dep/src/g3dlite/UprightFrame.cpp
|
|
../../dep/src/g3dlite/Vector2.cpp
|
|
../../dep/src/g3dlite/Vector2int16.cpp
|
|
../../dep/src/g3dlite/Vector3.cpp
|
|
../../dep/src/g3dlite/Vector3int16.cpp
|
|
../../dep/src/g3dlite/Vector3int32.cpp
|
|
../../dep/src/g3dlite/Vector4.cpp
|
|
../../dep/src/g3dlite/Vector4int8.cpp
|
|
../../dep/src/g3dlite/Welder.cpp
|
|
../../dep/src/g3dlite/WinMain.cpp
|
|
)
|
|
|
|
add_library(vmap
|
|
../../src/game/vmap/BIH.cpp
|
|
../../src/game/vmap/VMapManager2.cpp
|
|
../../src/game/vmap/MapTree.cpp
|
|
../../src/game/vmap/TileAssembler.cpp
|
|
../../src/game/vmap/WorldModel.cpp
|
|
../../src/game/vmap/ModelInstance.cpp
|
|
)
|
|
|
|
target_link_libraries(vmap g3dlite zlib)
|
|
|
|
add_library(Detour
|
|
../../dep/recastnavigation/Detour/Source/DetourAlloc.cpp
|
|
../../dep/recastnavigation/Detour/Source/DetourCommon.cpp
|
|
../../dep/recastnavigation/Detour/Source/DetourNavMesh.cpp
|
|
../../dep/recastnavigation/Detour/Source/DetourNavMeshBuilder.cpp
|
|
../../dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
|
|
../../dep/recastnavigation/Detour/Source/DetourNode.cpp
|
|
)
|
|
|
|
add_library(Recast
|
|
../../dep/recastnavigation/Recast/Source/Recast.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastAlloc.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastArea.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastContour.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastFilter.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastMesh.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastMeshDetail.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastRasterization.cpp
|
|
../../dep/recastnavigation/Recast/Source/RecastRegion.cpp
|
|
)
|
|
|
|
set(SOURCES
|
|
./src/IntermediateValues.cpp
|
|
./src/generator.cpp
|
|
./src/MapBuilder.cpp
|
|
./src/TerrainBuilder.cpp
|
|
./src/VMapExtensions.cpp
|
|
)
|
|
|
|
add_executable( MoveMapGen ${SOURCES} )
|
|
|
|
target_link_libraries( MoveMapGen g3dlite vmap Detour Recast zlib )
|